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Individual Carara

Saturday, 14 February 2009. The beginning of the film starts out with a live action footage with a cut out filter. Originally this idea was to be in a live action with no filters at all. this was to look like this:. But after thinking about it, artistically it wouldn't work out with the flow. Here's the location and 'behind the scene' image on that day of filming:. The establishing shot of the film was accomplished with a program called Terragen. This is the bazooka smoke trail:. Monday, 24 November 2008.

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Individual Carara | mwarsame-carara.blogspot.com Reviews
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Saturday, 14 February 2009. The beginning of the film starts out with a live action footage with a cut out filter. Originally this idea was to be in a live action with no filters at all. this was to look like this:. But after thinking about it, artistically it wouldn't work out with the flow. Here's the location and 'behind the scene' image on that day of filming:. The establishing shot of the film was accomplished with a program called Terragen. This is the bazooka smoke trail:. Monday, 24 November 2008.
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Individual Carara | mwarsame-carara.blogspot.com Reviews

https://mwarsame-carara.blogspot.com

Saturday, 14 February 2009. The beginning of the film starts out with a live action footage with a cut out filter. Originally this idea was to be in a live action with no filters at all. this was to look like this:. But after thinking about it, artistically it wouldn't work out with the flow. Here's the location and 'behind the scene' image on that day of filming:. The establishing shot of the film was accomplished with a program called Terragen. This is the bazooka smoke trail:. Monday, 24 November 2008.

INTERNAL PAGES

mwarsame-carara.blogspot.com mwarsame-carara.blogspot.com
1

Individual Carara: Civilian Modelling (3D & texturing)

http://www.mwarsame-carara.blogspot.com/2008/11/civilian-modelling-3d.html

Tuesday, 11 November 2008. Civilian Modelling (3D and texturing). So I am preparing a blockout test. I dublicated my proxy model for Samiira to represent the civilians and gave it different colour. I though the result was a bit freaky:. Subscribe to: Post Comments (Atom). Back to Main Group. Synopsis and the Script. References and Research of other characters. References and research (Vehicles and props). Main Character Development (2d). Rigging and Animating Samira. Modeling the bad guyz.

2

Individual Carara: Main Character Development (3D)

http://www.mwarsame-carara.blogspot.com/2008/11/main-character-development-3d.html

Tuesday, 11 November 2008. Main Character Development (3D). This is the topology of the head. This again illustrates the topology of the hand (the skin does NOT look like this). All of the above is Samiira's body. This is the blockout of Samira. This is going to act the low poly version of her as well as the influences when it comes to weighting. Both (the skin mesh and the low poly cubes) are done and match perfectly. I also took the time to unwrap them so I can texture them later. Back to Main Group.

3

Individual Carara: November 2008

http://www.mwarsame-carara.blogspot.com/2008_11_01_archive.html

Saturday, 29 November 2008. Monday, 24 November 2008. Tuesday, 11 November 2008. Vehicle Creation and props. This is another truck that is very common in Africa and the Middle East. It is understandable because it is a purpose built car for the terrain in those regions. Although from looking at the vehicle, it is obvious who is the manufacturer but I kept the name of the truck manufacturer hidden in case they go crazy. This is how the scene is looking:. This is a render test of the kids scene:. Okay so I...

4

Individual Carara: Synopsis & The script

http://www.mwarsame-carara.blogspot.com/2008/11/synopsis-script.html

Tuesday, 11 November 2008. Synopsis and The script. This movie is set in the late 1990's (beginning of the collapse of Somalia). 7 year old Samira Igal is set to collect a water but is trapped in middle of militia attack. Subscribe to: Post Comments (Atom). Back to Main Group. Synopsis and the Script. References and Research of other characters. References and research (Vehicles and props). Main Character Development (2d). Rigging and Animating Samira. Modeling the bad guyz. Synopsis and The script.

5

Individual Carara: Main Character Development (Texturing)

http://www.mwarsame-carara.blogspot.com/2008/11/main-character-development-texturing.html

Tuesday, 11 November 2008. Main Character Development (Texturing). Finally, Samira has her sandles (I got them for her as a christmas gift :D). I' ve been playing around with the colour and the feel of the fabric via texture experiments. I think Samira is done from texturing point of view. I think its safe to move on to rigging from this stage. Subscribe to: Post Comments (Atom). Back to Main Group. Synopsis and the Script. References and Research of other characters. Main Character Development (2d).

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Carara: Production Plan

http://carara-the-movie.blogspot.com/2008/12/production-plan.html

Thursday, 4 December 2008. February - Modeling, Animation. April - Animation, Lighting. May - Lighting, Rendering, Sound, Finishing up. June - Post-Production, Compositing. Subscribe to: Post Comments (Atom).

carara-the-movie.blogspot.com carara-the-movie.blogspot.com

Carara: November 2008

http://carara-the-movie.blogspot.com/2008_11_01_archive.html

Monday, 24 November 2008. Subscribe to: Posts (Atom).

carara-the-movie.blogspot.com carara-the-movie.blogspot.com

Carara: Posters

http://carara-the-movie.blogspot.com/2009/06/posters.html

Sunday, 21 June 2009. Here are posters the group have designed. Subscribe to: Post Comments (Atom). Distribution to film festivals.

carara-the-movie.blogspot.com carara-the-movie.blogspot.com

Carara: Clips

http://carara-the-movie.blogspot.com/2008/12/test.html

Thursday, 4 December 2008. Subscribe to: Post Comments (Atom).

carara-the-movie.blogspot.com carara-the-movie.blogspot.com

Carara: Main Girl concept

http://carara-the-movie.blogspot.com/2008/12/main-girl-concept.html

Thursday, 4 December 2008. This post is dedicated to the WIP of Samira Igal. These was sketched by Andre Nowak. Subscribe to: Post Comments (Atom).

carara-the-movie.blogspot.com carara-the-movie.blogspot.com

Carara: Finished materials

http://carara-the-movie.blogspot.com/2008/12/finished-materials.html

Thursday, 4 December 2008. Subscribe to: Post Comments (Atom).

carara-the-movie.blogspot.com carara-the-movie.blogspot.com

Carara: December 2008

http://carara-the-movie.blogspot.com/2008_12_01_archive.html

Thursday, 4 December 2008. February - Modeling, Animation. April - Animation, Lighting. May - Lighting, Rendering, Sound, Finishing up. June - Post-Production, Compositing. Finally, Samira has her sandles (I got them for her as a christmas gift :D). This post is dedicated to the WIP of Samira Igal. These was sketched by Andre Nowak. Wednesday, 3 December 2008. We've found this nice film called La Main des Maitres. Which is sort of like an reference or research to the feel we want to achieve.

carara-the-movie.blogspot.com carara-the-movie.blogspot.com

Carara: October 2008

http://carara-the-movie.blogspot.com/2008_10_01_archive.html

Friday, 24 October 2008. This is what I done the other day with Moe. We should follow this to get up to speed with the project. Subscribe to: Posts (Atom).

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Individual Carara

Saturday, 14 February 2009. The beginning of the film starts out with a live action footage with a cut out filter. Originally this idea was to be in a live action with no filters at all. this was to look like this:. But after thinking about it, artistically it wouldn't work out with the flow. Here's the location and 'behind the scene' image on that day of filming:. The establishing shot of the film was accomplished with a program called Terragen. This is the bazooka smoke trail:. Monday, 24 November 2008.

mwarsame.blogspot.com mwarsame.blogspot.com

Moe's set

Sunday, 11 November 2007. Here's me raining down more images:. WIP of the kitchen. So after I imported the models from 3ds max to maya, I gave them basic textures and here's an update:. Saturday, 10 November 2007. Work in Progress shots. This is what I have done so far:. Some references we are all using. These are 3d. They vary from VRay rendered to Mental Ray. Saturday, 3 November 2007. Wednesday, 31 October 2007. More update of the living room. Monday, 29 October 2007. Update of the living room.

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