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mygamestudies.com - Aki Järvinen, Game Executive with a Ph.D.

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Aki Jarvinen

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mygamestudies.com - Aki Järvinen, Game Executive with a Ph.D. | mygamestudies.com Reviews

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mygamestudies.com - Aki Järvinen, Game Executive with a Ph.D.

http://www.mygamestudies.com/index.html

Hello, my name is. I'm a Game Industry veteran and an academic with a Ph.D. Game and App Design. Prototyping (Swift, HTML5). Agile/Lean Methods and Practices. Teaching, public speaking. Subject Group Leader, Creative Media. Managing the teaching staff across Animation, Games Design, and Digital Media Production courses. Contributing to research and strategic development initiatives. Leading game development teams in making state of the art mobile games. Executive Producer, Creative Director, Lead Designer.

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possibilitiesofvirtualworlds.wordpress.com possibilitiesofvirtualworlds.wordpress.com

Meaningfulness of Goals | Possibilities of Virtual Worlds

https://possibilitiesofvirtualworlds.wordpress.com/2014/01/15/meaningfulness-of-goals

Possibilities of Virtual Worlds. January 15, 2014. Ferguson, Y., and Sheldon, K.M. (2010). Should goal-strivers think about ‘why’ or ‘how’ to strive? It depends on their skill level. Motivation and Emotion, 34, 253-265. Lang, J.M. (2013). Cheating Lessons: Learning from Academic Dishonesty. Cambridge, MA: Harvard University Press. Wigfield , A. , and Eccles , J. (1992). The development of achievement task values: A theoretical analysis. Developmental Review, 12 , 265 310 . Leave a Reply Cancel reply.

game.itu.dk game.itu.dk

Members - Center for Computer Games Research

http://game.itu.dk/index.php/Members

From Center for Computer Games Research. Ida Kathrine Hammeleff Jørgensen. Rune Kristian Lundedal Nielsen. Gabriella Alves Bulhões Barros. Former Members And Visitors. Mark J. Nelson. Georgios N. Yannakakis. Héctor P. Martínez. University of Education Weingarten (Germany). Complutense University of Madrid (Spain). Universidad Politécnica de Madrid (Spain). University of Turku (Finland). Politecnico di Milano (Italy). Maurizio Garbarino, Politecnico di Milano (Italy). University of the West of England (UK).

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juliannechat: Bob Lefsetz

http://juliannechat.typepad.com/juliannechat/bob-lefsetz

Let's play follow the reader. New forms of art. JoDI Vol 3 No 3 (2003): Hypertext Criticism. Tripod's web site builder. Technology Transfer In The Creation of a Commercial Hypertext Product. HCI and Stage Magic Techniques for Digital Artists. In Leonardo/ISAST LEA Special Issue. Usability Techniques for Creators of E-Literature. Follow me on Twitter. Trying new games: coping mechanisms. Yes, because art. Miki Kashtan's and Michael Moore's to-do lists (etc). 2016 election: my meta. 2) They are not skimmab...

socialgame7.wordpress.com socialgame7.wordpress.com

Zynga IPO….The Aftermath | Social Game News

https://socialgame7.wordpress.com/2011/12/17/zynga-ipo-the-aftermath

VIDEO – Maha Ibrahim discusses the Zynga IPO. December 17, 2011 · 5:57 am. Zynga IPO….The Aftermath. Has gone public, what is in store for the world of social gaming? Analysts across the world weigh in on the industry and the impact of the IPO. Here’s a sampling:. Provides an excellent article discussing why Zynga’s IPO is a major victory for the Facebook social networking platform. Takes the Zynga IPO behind the proverbial woodshed. VIDEO – Maha Ibrahim discusses the Zynga IPO. Leave a Reply Cancel reply.

juliannechat.typepad.com juliannechat.typepad.com

juliannechat: australiana

http://juliannechat.typepad.com/juliannechat/australiana

Let's play follow the reader. New forms of art. JoDI Vol 3 No 3 (2003): Hypertext Criticism. Tripod's web site builder. Technology Transfer In The Creation of a Commercial Hypertext Product. HCI and Stage Magic Techniques for Digital Artists. In Leonardo/ISAST LEA Special Issue. Usability Techniques for Creators of E-Literature. Follow me on Twitter. Trying new games: coping mechanisms. Yes, because art. Miki Kashtan's and Michael Moore's to-do lists (etc). 2016 election: my meta. Issue of 16 April 1984.

gameplayerinteraction.blogspot.com gameplayerinteraction.blogspot.com

Game Player Interaction: Half Life 2 (Mac)

http://gameplayerinteraction.blogspot.com/2010/05/half-life-2-mac.html

HCI for video game players. Friday, 28 May 2010. Half Life 2 (Mac). On the Mac, so I thought I'd revisit what I thought was my favourite game of all time. I'm surprised by what I found, and wonder whether this suggests that my UX demands have increased and become more nuanced since I originally played it. Pro: Instantaneous switching between game and any other application. Con: Disappointing frame rate (. Gareth R. White. Labels: half life 2. Subscribe to: Post Comments (Atom).

gameplayerinteraction.blogspot.com gameplayerinteraction.blogspot.com

Game Player Interaction: Play Diary: Virtua Tennis 2009

http://gameplayerinteraction.blogspot.com/2009/06/play-diary-virtua-tennis-2009.html

HCI for video game players. Sunday, 21 June 2009. Play Diary: Virtua Tennis 2009. Nice title and main screen. Simple. Play Motion Plus movie resets console and returns to main screen (might be just my dodgy version.). Select your control method". Why doesn't it remember my previously selected controller (MotionPlus)? Also why can't I see all the options at once (there are left/right arrows for controller type, but L/R handed are both shown simultaneously.). Again, might be my version of the disc). Then s...

anttiki.wordpress.com anttiki.wordpress.com

No more daily scrum posts | All in the Game - Dissertation Blog

https://anttiki.wordpress.com/2009/12/04/no-more-daily-scrum-posts

All in the Game – Dissertation Blog. No more daily scrum posts. December 4, 2009 at 08:10. I started posting my daily scrum “meetings” as a part of my work process to improve my accountability and to ease monitoring my progress. As I’m now in the final lap of my race to write a dissertation I’ll stop posting the daily scrum lists to this blog. I’ll continue to use Trac for activity monitoring. Entry filed under: Daily Scrum. Met the Goal or Not? Luettiinkohan me ollenkaan sama juttu?

gamefutures.com gamefutures.com

About — Game Futures

http://gamefutures.com/about

Hi, my name is Aki Järvinen. And I run Game Futures. I have worked in games, in various creative roles, since the early 2000s. And have a Ph.D. on the subject to boot. I have both development and research experience, and I have given talks in notable industry events ranging from Game Developers Conference to Casual Connect, and many academic conferences. My consulting focuses around these main deliverables. Trends and Scenarios Workshop facilitation. I am no programmer, but as an experienced game designe...

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mygamestudies.com - Aki Järvinen, Game Executive with a Ph.D.

Hello, my name is. I'm a Game Industry veteran and an academic with a Ph.D. Game and App Design. Prototyping (Swift, HTML5). Agile/Lean Methods and Practices. Teaching, public speaking. Subject Group Leader, Creative Media. Managing the teaching staff across Animation, Games Design, and Digital Media Production courses. Contributing to research and strategic development initiatives. Leading game development teams in making state of the art mobile games. Executive Producer, Creative Director, Lead Designer.

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