normalmaps.blogspot.com
Normal Maps: February 2008
http://normalmaps.blogspot.com/2008_02_01_archive.html
I want to get into the videogame industry and here I share my experience and thoughts about it. I'm going to show you how I got in. Thursday, February 28, 2008. A future form of entertainment. Have you ever watched a movie and wanted to be there with them or even be the main character? Huge domestic screens and surround sound suggest people really want to be inside the movie. What about those who want to make decisions which affect the course of the story? The eternal "What if? Saturday, February 23, 2008.
normalmaps.blogspot.com
Normal Maps: London Game Career Fair: Day One Report
http://normalmaps.blogspot.com/2008/11/london-game-career-fair-day-one-report.html
I want to get into the videogame industry and here I share my experience and thoughts about it. I'm going to show you how I got in. Wednesday, November 5, 2008. London Game Career Fair: Day One Report. Nuno Ramiro got there early too so we had time to talk about all the weird things that happen in London all the time. CG was the last one to get there and as such she had to wait longer to get in. After searching for a bit we found out the fair was even bigger than last year and it had two floors. This...
normalmaps.blogspot.com
Normal Maps: November 2008
http://normalmaps.blogspot.com/2008_11_01_archive.html
I want to get into the videogame industry and here I share my experience and thoughts about it. I'm going to show you how I got in. Sunday, November 16, 2008. I found something cool today and I'd like to share it with you guys. It's free. I don't know if you know portable programs but the name is pretty self-explanatory. These are programs you can use without an installation process. This means you can carry them around in any data storage medium and use when needed. Wednesday, November 5, 2008. London G...
normalmaps.blogspot.com
Normal Maps: January 2009
http://normalmaps.blogspot.com/2009_01_01_archive.html
I want to get into the videogame industry and here I share my experience and thoughts about it. I'm going to show you how I got in. Monday, January 12, 2009. After all this, I forgot to post it here. This is my mockup of how LittleBigPlanet could look like if it was on a portable console like the PSP. That would make me buy one. Total triangle count for the scene is 3172 and I used 4 point lights. The only thing I added to the Maya screengrabs is the gradient frame in each picture.
normalmaps.blogspot.com
Normal Maps: December 2008
http://normalmaps.blogspot.com/2008_12_01_archive.html
I want to get into the videogame industry and here I share my experience and thoughts about it. I'm going to show you how I got in. Sunday, December 21, 2008. What do you get when you pay for a game? This is something that's been bugging me for a while. Fair enough, I paid for it and it was an online game so it wasn't that big an issue. It was a singleplayer game, I had paid for it and it was there in my hand but they wouldn't let me play it. What had I just bought? Wednesday, December 3, 2008. I sent ou...
project557.blogspot.com
Project 557: Abril 2010
http://project557.blogspot.com/2010_04_01_archive.html
Sábado, 17 de abril de 2010. Inércia Demoparty 2005 - 2010. Pois é, vem aí uma nova edição da inércia demoparty 2005, e agora que estou a morar no Porto, penso que tenho boas hipóteses de aparecer por lá. Esta edição vai-se passar em Matosinhos, nos dias 1 e 2 de Maio. Infelizmente não devo poder estar lá muito tempo, porque tenho outras coisas marcadas para essa semana. Ver o meu perfil completo. Inércia Demoparty 2005 - 2010. Modelo Awesome Inc. Tecnologia do Blogger.
project557.blogspot.com
Project 557: Julho 2009
http://project557.blogspot.com/2009_07_01_archive.html
Quinta-feira, 9 de julho de 2009. Bem, os 10 melhores classificados das ONI'09 foram convidados a representar Portugal no Concurso Iberoamericano de Informática por Correspondência. Os países em concurso o ano passado foram:. Como fiquei em 8º lugar, também fui convidado a participar. No entanto ainda não sei se estarei disponível. Pode ser que venha uma medalha para Portugal. ;). Ver o meu perfil completo. Modelo Awesome Inc. Tecnologia do Blogger.
normalmaps.blogspot.com
Normal Maps: Portable programs
http://normalmaps.blogspot.com/2008/11/portable-programs.html
I want to get into the videogame industry and here I share my experience and thoughts about it. I'm going to show you how I got in. Sunday, November 16, 2008. I found something cool today and I'd like to share it with you guys. It's free. I don't know if you know portable programs but the name is pretty self-explanatory. These are programs you can use without an installation process. This means you can carry them around in any data storage medium and use when needed. Hi how are you? I was looking through...
normalmaps.blogspot.com
Normal Maps: Dice
http://normalmaps.blogspot.com/2008/12/dice.html
I want to get into the videogame industry and here I share my experience and thoughts about it. I'm going to show you how I got in. Wednesday, December 3, 2008. I have started rolling the dice about two weeks ago. I sent out CVs and portfolios to some companies I was interested in, mostly for the jobs of Junior Artist and QA Tester. I know I still lack a LOT of practice but I feel that I need to start sending all of this stuff right now. I might get a positive answer. Subscribe to: Post Comments (Atom).
project557.blogspot.com
Project 557: Fudit
http://project557.blogspot.com/2011/04/fudit.html
Domingo, 24 de abril de 2011. Bem, só para apresentar um projecto rápido que fiz em ruby on rails:. Http:/ fudit.pt.vu. O que é o Fudit? O Fudit é um site que acessa ao feed JSON das primeiras 4 paginas do F7U12 do reddit e mostra uma imagem aleatória. É uma forma rápida e simples de ver ragecomics. Porquê Ruby on Rails? Isso podia ser feito em Javascript. Sei que podia ser feito em javascript, mas assim o projecto ficava menos extensivel. O nome está fixe XD. 25 de maio de 2011 às 01:53.