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Nate The Artist

Thursday, February 19, 2015. Interview with Game Dev Talk. Check out my interview with Game Dev Talk here! And make sure to follow Game Dev Talk for more industry insight! Game Dev Talk: Interview with Sucker Punch Productions Senior Artist Nathanial Castronovo. Links to this post. Sunday, September 7, 2014. Contributions to inFAMOUS: First Light (PS4). Now available on PSN. All shots taken in-engine). Links to this post. Contributions to inFAMOUS: Second Son (PS4). All shots are taken in-engine). View m...

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Nate The Artist | natetheartist.blogspot.com Reviews
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Thursday, February 19, 2015. Interview with Game Dev Talk. Check out my interview with Game Dev Talk here! And make sure to follow Game Dev Talk for more industry insight! Game Dev Talk: Interview with Sucker Punch Productions Senior Artist Nathanial Castronovo. Links to this post. Sunday, September 7, 2014. Contributions to inFAMOUS: First Light (PS4). Now available on PSN. All shots taken in-engine). Links to this post. Contributions to inFAMOUS: Second Son (PS4). All shots are taken in-engine). View m...
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Nate The Artist | natetheartist.blogspot.com Reviews

https://natetheartist.blogspot.com

Thursday, February 19, 2015. Interview with Game Dev Talk. Check out my interview with Game Dev Talk here! And make sure to follow Game Dev Talk for more industry insight! Game Dev Talk: Interview with Sucker Punch Productions Senior Artist Nathanial Castronovo. Links to this post. Sunday, September 7, 2014. Contributions to inFAMOUS: First Light (PS4). Now available on PSN. All shots taken in-engine). Links to this post. Contributions to inFAMOUS: Second Son (PS4). All shots are taken in-engine). View m...

INTERNAL PAGES

natetheartist.blogspot.com natetheartist.blogspot.com
1

Nate The Artist: afternoon Z-sketch

http://www.natetheartist.blogspot.com/2014/02/afternoon-z-sketch.html

Saturday, February 1, 2014. Quick sketch, but I might finish this up later. Subscribe to: Post Comments (Atom). Artist at Sucker Punch Productions. View my complete profile.

2

Nate The Artist: February 2013

http://www.natetheartist.blogspot.com/2013_02_01_archive.html

Tuesday, February 19, 2013. Sketches from coffee shops. Links to this post. Saturday, February 2, 2013. Links to this post. Subscribe to: Posts (Atom). Sketches from coffee shops. Artist at Sucker Punch Productions. View my complete profile.

3

Nate The Artist: Contributions to Puppeteer (PS3)

http://www.natetheartist.blogspot.com/2014/09/contributions-to-puppeteer-ps3.html

Sunday, September 7, 2014. Contributions to Puppeteer (PS3). Now available on PSN. Cookie house, tree silhouettes, and pumpkin platform by myself, background elements by David Lieu. Haunted trees and shrubbery by Nathanial Castronovo, terrain by David Lieu. Props by Nathanial Castronovo and Lesley Krakosky. Stage windows and floor by Jason Godbey. Subscribe to: Post Comments (Atom). Contributions to inFAMOUS: First Light (PS4). Contributions to inFAMOUS: Second Son (PS4). Contributions to Puppeteer (PS3).

4

Nate The Artist: May 2012

http://www.natetheartist.blogspot.com/2012_05_01_archive.html

Monday, May 14, 2012. Decided to hop back into ZBrush. Really enjoying the power of dynamesh. Also decided to sculpt a dragon head for fun! Links to this post. Subscribe to: Posts (Atom). Decided to hop back into ZBrush. Really enjoying t. Artist at Sucker Punch Productions. View my complete profile.

5

Nate The Artist: Interview with Game Dev Talk

http://www.natetheartist.blogspot.com/2015/02/httpgamedevtalkcomgame-dev-talk.html

Thursday, February 19, 2015. Interview with Game Dev Talk. Check out my interview with Game Dev Talk here! And make sure to follow Game Dev Talk for more industry insight! Game Dev Talk: Interview with Sucker Punch Productions Senior Artist Nathanial Castronovo. Subscribe to: Post Comments (Atom). Interview with Game Dev Talk. Artist at Sucker Punch Productions. View my complete profile.

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LINKS TO THIS WEBSITE

ronaldcalica.blogspot.com ronaldcalica.blogspot.com

Ronald Calica 2D Production Artist : January 13, 2013

http://ronaldcalica.blogspot.com/2013_01_13_archive.html

Latest Creations for 2013. Creative and Technical Skills:. Concept Art, Illustration, Character Design, Creature Design, Prop Design, Background Design, Matte Painting, 2D Animation (Traditional and Limited), CG Environment Modeling, Organic Modeling, Prop Modeling, Texturing and CG Animation. Photoshop, Flash, Maya, After Effects, Mudbox, Zbrush, Headus UVLayout, Roadkill UV, ArtRage, Illustrator. Makati City, Manila, Philippines. Let the magic begin! View my complete profile.

ronaldcalica.blogspot.com ronaldcalica.blogspot.com

Ronald Calica 2D Production Artist : Additional Skills

http://ronaldcalica.blogspot.com/p/cg-environment-and-modeling.html

Fifteen students of the Media Arts and Animation department at The Art Institute of California – San Diego created this 2:06 animated short film. They worked together, sharing files, mentoring, critiquing, all the while “plussing” (thanks Pixar and Disney) each other’s work. For more information contact me, Jason Katsoff, the Academic Director of the Media Arts and Animation department. jkatsoff@aii.edu. Thanks for watching the film! Barnstorming Adventures - Anaglyph 3D. This was a project i worked with...

ronaldcalica.blogspot.com ronaldcalica.blogspot.com

Ronald Calica 2D Production Artist : Professional Work

http://ronaldcalica.blogspot.com/p/2d-animations.html

Art frames and icons i created for the game Eternal Epics. Character art that i created for the game Eternal Epics. Character art that i created for the game Eternal Epics. Character art that i created for the game Eternal Epics. Landscape art that i created for the game Eternal Epics. Landscape art that i created for the game Eternal Epics. Landscape art that i created for the game Eternal Epics. Landscape art that i created for the game Eternal Epics. Creative and Technical Skills:. Let the magic begin!

ronaldcalica.blogspot.com ronaldcalica.blogspot.com

Ronald Calica 2D Production Artist : Environment

http://ronaldcalica.blogspot.com/p/matte-paintings.html

Creative and Technical Skills:. Concept Art, Illustration, Character Design, Creature Design, Prop Design, Background Design, Matte Painting, 2D Animation (Traditional and Limited), CG Environment Modeling, Organic Modeling, Prop Modeling, Texturing and CG Animation. Photoshop, Flash, Maya, After Effects, Mudbox, Zbrush, Headus UVLayout, Roadkill UV, ArtRage, Illustrator. Makati City, Manila, Philippines. Let the magic begin! View my complete profile.

ronaldcalica.blogspot.com ronaldcalica.blogspot.com

Ronald Calica 2D Production Artist : Demo Reel

http://ronaldcalica.blogspot.com/p/ronald-calica-2010-demoreel.html

Demo Reel Breakdown Sheet. 8220;My Logo”. CG model, Lighting, Texture, Animation, Visual Effects, Compositing. 8220;Magic Paper”. CG model, Lighting, Texture, Animation, Visual Effects, Compositing. 8220;Syfy WWE Smackdown - Kofi”. Modeled and animated the environment props. Created and animated dust particles. 8220;Syfy WWE Smackdown - Kane”. Modeled and animated the environment props. Created dust and ember particles. CG Modeling, Lighting, Textures, Compositing, Visual Effects, Animation. I am a big f...

ronaldcalica.blogspot.com ronaldcalica.blogspot.com

Ronald Calica 2D Production Artist : Characters

http://ronaldcalica.blogspot.com/p/concept-art-digital-paintings-sculpture.html

Creative and Technical Skills:. Concept Art, Illustration, Character Design, Creature Design, Prop Design, Background Design, Matte Painting, 2D Animation (Traditional and Limited), CG Environment Modeling, Organic Modeling, Prop Modeling, Texturing and CG Animation. Photoshop, Flash, Maya, After Effects, Mudbox, Zbrush, Headus UVLayout, Roadkill UV, ArtRage, Illustrator. Makati City, Manila, Philippines. Let the magic begin! View my complete profile.

ronaldcalica.blogspot.com ronaldcalica.blogspot.com

Ronald Calica 2D Production Artist : Recommendations

http://ronaldcalica.blogspot.com/p/recommendations.html

I have dealt with a number of artists for various projects related my. Heaven’s Wars book series and Ronald Calica was very professional and. Produced excellent work. From the start Mr. Calica took notes on. Everything I had to say about the image I wanted. I gave him information. About the characters and background as well as what was happening at the. Point in the story. He used every bit of information to make the image. Have even more life to it. I requested that he make one character in the. Animato...

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This is a work in progress of archiving published material by and about journalist Nate Thayer, from over 200 publications and mediums, including print, radio, broadcast, photography, video, and online. Please feel free to comment, contact Nate Thayer directly at thayernate0007@gmail.com, natethayer.com, Facebook, or subscribe to the blog. Any criticisms, comments, disputes, corrections, dialogue or other communication is encouraged. Nate Thayer: Investigative Journalist and Foreign Correspondent. In add...

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Sunday, October 14, 2012. Jess recently created this invitation for Alayna's birthday party. I thought it very blog worthy. Enjoy! It will be our little “Layna Bug’s” first birthday. It is hard to believe that we brought home this little bundle just one year ago. Having her in the family has come with a few adjustments to some people. Although it has taken time, Logan has learned to love his little sister. And she has learned to love him right back. They have even managed to share a few laughs together.

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Nate The Artist

Thursday, February 19, 2015. Interview with Game Dev Talk. Check out my interview with Game Dev Talk here! And make sure to follow Game Dev Talk for more industry insight! Game Dev Talk: Interview with Sucker Punch Productions Senior Artist Nathanial Castronovo. Links to this post. Sunday, September 7, 2014. Contributions to inFAMOUS: First Light (PS4). Now available on PSN. All shots taken in-engine). Links to this post. Contributions to inFAMOUS: Second Son (PS4). All shots are taken in-engine). View m...

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Meshcrafter- Portfolio of Nathanial Castronovo

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natetheartist (Nathanial Castronovo) | DeviantArt

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Digital Art / Professional. Deviant for 10 Years. This deviant's full pageview. June 15, 1988. Last Visit: 76 weeks ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. You can drag and drop to rearrange. You can edit widgets to customize them. The bottom has widgets you can add! Why," you ask? Fair to ...

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149; Welcome to Natetheauthor.com! Welcome to Natetheauthor.com! Welcome to natetheauthor.com! Here I will post all information on all of my books. August 28th, 2012. 2015 Nate The Author. Innovation Theme by Cagintranet. Middot; Powered by GetSimple.

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natethebeekeeper | the life of a young entomologist

September 10, 2013. Favorite 2013 summer finds! December 9, 2012. My first summer as a beekeeper. September 21, 2012. Hurry up and sign the petition now! July 28, 2012. May 31, 2012. My praying mantis emersion. May 23, 2012. Week 5: lots of discoveries and questions! May 2, 2012. Week 3: evidence of larvae. Favorite 2013 summer finds! My first summer as a beekeeper. Hurry up and sign the petition now! My praying mantis emersion. On favorite 2013 summer find…. On favorite 2013 summer find….

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Birding in New Brunswick. Monday, 10 August 2015. I can't say I've ever been this close to a Great Egret as I was tonight and I've certainly never seen more than one in the same spot, let alone four all together! Many folks around Woodstock have got to enjoy this bunch for the past few days, they are quite the sight. Tuesday, 28 July 2015. Ruddy Turnstone - PEI. Saturday, 20 June 2015. Cartoons about Birds for Kids. The Cat in the Hat. Showdown at Birder's Wood. Thursday, 18 June 2015. I made a trip to t...