nagademon.com
Conversations 2012 - National Game Design Month
http://nagademon.com/2012-2/conversations-2012
Hi all and welcome to NaGa DeMon 2012. There are people all over the internet, and indeed the world, talking about games, game design and their own projects. Leave a comment below with a link to your blog, website or the forum thread where you are sharing your experiences. So what are you waiting for? Click to share on Google (Opens in new window). Click to share on Twitter (Opens in new window). Click to share on Facebook (Opens in new window). Click to share on Tumblr (Opens in new window). A thread ov...
folandes.blogspot.com
Bienvenue dans les Folandes: juin 2015
http://folandes.blogspot.com/2015_06_01_archive.html
Bienvenue dans les Folandes. Univers médiéval-fantastique, imaginaire et déraisonnable, les Folandes sont un archipel situé. ailleurs. Cadre d'utopies et de fantaisies, toute ressemblance avec l'histoire ou l'actualité ne sera que rarement fortuite. Cliquez sur "Si vous avez manqué le début" à droite si vous êtes un peu perdu! Lundi 1 juin 2015. Pourquoi il faut acheter (et surtout jouer à) FU. A l'heure où j'écris ces lignes, le premier palier de la souscription pour FU. Parce que Nathan Russel, l'auteur.
folandes.blogspot.com
Bienvenue dans les Folandes: Si vous avez manqué le début...
http://folandes.blogspot.com/2009/03/si-vous-avez-manque-le-debut.html
Bienvenue dans les Folandes. Univers médiéval-fantastique, imaginaire et déraisonnable, les Folandes sont un archipel situé. ailleurs. Cadre d'utopies et de fantaisies, toute ressemblance avec l'histoire ou l'actualité ne sera que rarement fortuite. Cliquez sur "Si vous avez manqué le début" à droite si vous êtes un peu perdu! Lundi 23 mars 2009. Si vous avez manqué le début. Si le blog est un outil fort pratique pour l'auteur de ces lignes, il ne l'est guère pour le lecteur. Quelques informations à prop...
noonetoplay.blogspot.com
No One To Play With: May 2015
http://noonetoplay.blogspot.com/2015_05_01_archive.html
No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Tuesday, May 12, 2015. Powered by FU 2 — “Get Loot! 8221; (Sword and Sorcery), part 2. Part two of “Get Loot! 8221;, a solo play report using Freeform Universal. By Nathan Russell, and Perilous Intersections. GM’s FU Points To Use This Scene:. Warrior-priest cultist of Malar. Predatory instincts, athletic, uncivilized. 9643;️dazed ▫️trapped ▫️slowed ▫️out of action. Heading down the only available corridor, Gedric sees l...
noonetoplay.blogspot.com
No One To Play With: Hour of Dream, part 5
http://noonetoplay.blogspot.com/2014/06/hour-of-dream-part-5.html
No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Saturday, June 21, 2014. Hour of Dream, part 5. Tengrym and Ara sneak through the night to find a quiet and seemingly unoccupied granary near the shipyard. Yes — instead of a quiet place, much activity is afoot. Is it Shandorin or his forces/allies? Are more drow present? Yes, and… (some orc slaves). Are they loading casks for transport? Do they outnumber even what the combined garrison can handle? Ara fails stealth test.
noonetoplay.blogspot.com
No One To Play With: A New Solo Engine
http://noonetoplay.blogspot.com/2014/07/a-new-solo-engine.html
No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Thursday, July 24, 2014. A New Solo Engine. One thing all solo rpg enthusiasts share in common with one another is restlessness.endless experimentation, fine tuning, drafting, workshopping — REVERSE ENGINEERING! All things to get our gaming experience just right. There must, at all times, be thought and improvement. Perfection is but an ideal, and satisfaction is elusive at best. Modeled after the Mythic GME. It will hav...
noonetoplay.blogspot.com
No One To Play With: November 2014
http://noonetoplay.blogspot.com/2014_11_01_archive.html
No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Tuesday, November 11, 2014. Doria in the Savage North, part 2. Well, this was a ridiculously long period since the last time I was able to sit in peace. At least I got to finish this. The session resulted in plenty of twists and turns in this phase of play. One more part to go to bring it to conclusion. Rears Its Ugly Head. Three: The Hunt for Jermal. Does Doria find signs of the madman? Does she shadow him unseen? As Do...
noonetoplay.blogspot.com
No One To Play With: Ultra-minimalist, high-speed solo rpg
http://noonetoplay.blogspot.com/2013/09/ultra-minimalist-high-speed-solo-rpg.html
No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Tuesday, September 17, 2013. Ultra-minimalist, high-speed solo rpg. Twice in one day! I've tinkered with some of the essentials of John's 9Q's several times. The structure it produces is very satisfying. I also like some of the unpredictability of Mythic GME as well. Where the 9Q's often feels like a complete film or play, Mythic can wander it's way and feel more like a novel. Introduce an element. Use some cubes, dr...
noonetoplay.blogspot.com
No One To Play With: Playing Fate Solo — An Experiment, part 1
http://noonetoplay.blogspot.com/2015/04/playing-fate-solo-experiment-part-1.html
No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Thursday, April 16, 2015. Playing Fate Solo — An Experiment, part 1. We who play rpg’s solo get a chance to kick the tires of many systems, play with concepts, settings, or ideas in a way that we often wouldn’t with other groups. During our playtime, we discover things that don’t work, and sometimes stumble upon things that facilitate our lonely fun time. And making sure I am using note cards. To determine results. H...
noonetoplay.blogspot.com
No One To Play With: Solo Play Styles
http://noonetoplay.blogspot.com/2013/12/solo-play-styles.html
No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Tuesday, December 10, 2013. 8220;How does one play an rpg solo? I mean, what do you do when you play? These are common questions in various discussions with those for whom the concept of playing an rpg solitaire is new. And, it’s a good one. What do I do? But can something really sketchy or reduced to only the fundamental facts lead to a fun experience? I am finding out now. Am I still having fun? What do you do? A nice ...
SOCIAL ENGAGEMENT