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Nathan Russell - Write. Play. Live.

GM Advice: World Building. GM Advice: 3 Questions to ask before play. Roundup, May 2017. Usborne Fantasy Games, it’s all your fault! Thanks for dropping by this little slice of paradise I call home. I am a big fan of all things nerdy and geeky, but in particular I love to play and create tabletop games, such as war-games and RPG's. I write about my creative process, the things that inspire me, and all my favourite stuff - stay a while and check it out. :). Some stuff I've written. News, Shouts, Thoughts.

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Nathan Russell

48 D●●●●n St

Wal●●●end , New South Wales, 2287

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41.●●●906
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Nathan Russell

48 D●●●●n St

Wal●●●end , New South Wales, 2287

Australia

41.●●●906
na●●●●●●●●●●●●@perilplanet.com

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Nathan Russell

48 D●●●●n St

Wal●●●end , New South Wales, 2287

Australia

41.●●●906
na●●●●●●●●●●●●@perilplanet.com

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Nathan Russell - Write. Play. Live. | nathanrussell.net Reviews
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GM Advice: World Building. GM Advice: 3 Questions to ask before play. Roundup, May 2017. Usborne Fantasy Games, it’s all your fault! Thanks for dropping by this little slice of paradise I call home. I am a big fan of all things nerdy and geeky, but in particular I love to play and create tabletop games, such as war-games and RPG's. I write about my creative process, the things that inspire me, and all my favourite stuff - stay a while and check it out. :). Some stuff I've written. News, Shouts, Thoughts.
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Nathan Russell - Write. Play. Live. | nathanrussell.net Reviews

https://nathanrussell.net

GM Advice: World Building. GM Advice: 3 Questions to ask before play. Roundup, May 2017. Usborne Fantasy Games, it’s all your fault! Thanks for dropping by this little slice of paradise I call home. I am a big fan of all things nerdy and geeky, but in particular I love to play and create tabletop games, such as war-games and RPG's. I write about my creative process, the things that inspire me, and all my favourite stuff - stay a while and check it out. :). Some stuff I've written. News, Shouts, Thoughts.

INTERNAL PAGES

nathanrussell.net nathanrussell.net
1

The Droog Family Songbook - Nathan Russell

http://nathanrussell.net/book/the-droog-family-songbook

Books & Games. Books & Games. The Droog Family Songbook. The hills are alive with the sound of Nazis! An RPG that mashes up. The Sound of Music. Yes, it is as disturbing as you are afraid it will be! The Droog Family Songbook. Was written as part of a 24-hour RPG challenge, where the entire game was created in a single day. It is a collaborative and competitive roleplaying game where you attempt to escape Austria with your favourite things – whatever they may be…. Right click and “save as”.

2

Peril Planet - Nathan Russell

http://nathanrussell.net/peril-planet

Books & Games. Books & Games. Is the “brand” under which I publish my own games and other interactive diversions. Since 2005 I have published more than 16 games, the majority of them absolutely free. Peril Planet is a “game design experiment”, in the sense that I like to tinker with forms and processes, and to play around in niche settings and genres. Peril Planet games are easy to learn and based on simple premises that players can quickly grasp. Settings and concepts filled with action and bad-assery.

3

Fantasy Character Hotseat - Nathan Russell

http://nathanrussell.net/book/fantasy-character-hotseat

Books & Games. Books & Games. Is the very first. A game resource that is useful no matter what game or system you are using. This resource provides more than 240 inspirational prompts that you can use to create interesting backgrounds and agendas for your fantasy characters. This first Hotseat resource focuses on the iconic fantasy classes of Warrior, Spellcaster and Rogue, and also provides background questionnaires for the four most common fantasy races of Human, Halfling, Dwarf and Elf.

4

My Books & Games - Nathan Russell

http://nathanrussell.net/works

Books & Games. Books & Games. My Books & Games.

5

FU - Nathan Russell

http://nathanrussell.net/book/fu

Books & Games. Books & Games. FU: The Freeform, Universal RPG. FU is a game of action, adventure and fun! It is a roleplaying game of grand proportions and stupefying simplicity. FU lets you create exciting stories in any setting imaginable, with a minimum of fuss, or even preparation. Now has a dedicated website with all the latest news, hacks and info to improve your roleplaying experience! Are invited to join the Yahoo group, where you will find much lively discussion on the game. Check it out here.

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nagademon.com nagademon.com

Conversations 2012 - National Game Design Month

http://nagademon.com/2012-2/conversations-2012

Hi all and welcome to NaGa DeMon 2012. There are people all over the internet, and indeed the world, talking about games, game design and their own projects. Leave a comment below with a link to your blog, website or the forum thread where you are sharing your experiences. So what are you waiting for? Click to share on Google (Opens in new window). Click to share on Twitter (Opens in new window). Click to share on Facebook (Opens in new window). Click to share on Tumblr (Opens in new window). A thread ov...

folandes.blogspot.com folandes.blogspot.com

Bienvenue dans les Folandes: juin 2015

http://folandes.blogspot.com/2015_06_01_archive.html

Bienvenue dans les Folandes. Univers médiéval-fantastique, imaginaire et déraisonnable, les Folandes sont un archipel situé. ailleurs. Cadre d'utopies et de fantaisies, toute ressemblance avec l'histoire ou l'actualité ne sera que rarement fortuite. Cliquez sur "Si vous avez manqué le début" à droite si vous êtes un peu perdu! Lundi 1 juin 2015. Pourquoi il faut acheter (et surtout jouer à) FU. A l'heure où j'écris ces lignes, le premier palier de la souscription pour FU. Parce que Nathan Russel, l'auteur.

folandes.blogspot.com folandes.blogspot.com

Bienvenue dans les Folandes: Si vous avez manqué le début...

http://folandes.blogspot.com/2009/03/si-vous-avez-manque-le-debut.html

Bienvenue dans les Folandes. Univers médiéval-fantastique, imaginaire et déraisonnable, les Folandes sont un archipel situé. ailleurs. Cadre d'utopies et de fantaisies, toute ressemblance avec l'histoire ou l'actualité ne sera que rarement fortuite. Cliquez sur "Si vous avez manqué le début" à droite si vous êtes un peu perdu! Lundi 23 mars 2009. Si vous avez manqué le début. Si le blog est un outil fort pratique pour l'auteur de ces lignes, il ne l'est guère pour le lecteur. Quelques informations à prop...

noonetoplay.blogspot.com noonetoplay.blogspot.com

No One To Play With: May 2015

http://noonetoplay.blogspot.com/2015_05_01_archive.html

No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Tuesday, May 12, 2015. Powered by FU 2 — “Get Loot! 8221; (Sword and Sorcery), part 2. Part two of “Get Loot! 8221;, a solo play report using Freeform Universal. By Nathan Russell, and Perilous Intersections. GM’s FU Points To Use This Scene:. Warrior-priest cultist of Malar. Predatory instincts, athletic, uncivilized. 9643;️dazed ▫️trapped ▫️slowed ▫️out of action. Heading down the only available corridor, Gedric sees l...

noonetoplay.blogspot.com noonetoplay.blogspot.com

No One To Play With: Hour of Dream, part 5

http://noonetoplay.blogspot.com/2014/06/hour-of-dream-part-5.html

No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Saturday, June 21, 2014. Hour of Dream, part 5. Tengrym and Ara sneak through the night to find a quiet and seemingly unoccupied granary near the shipyard. Yes — instead of a quiet place, much activity is afoot. Is it Shandorin or his forces/allies? Are more drow present? Yes, and… (some orc slaves). Are they loading casks for transport? Do they outnumber even what the combined garrison can handle? Ara fails stealth test.

noonetoplay.blogspot.com noonetoplay.blogspot.com

No One To Play With: A New Solo Engine

http://noonetoplay.blogspot.com/2014/07/a-new-solo-engine.html

No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Thursday, July 24, 2014. A New Solo Engine. One thing all solo rpg enthusiasts share in common with one another is restlessness.endless experimentation, fine tuning, drafting, workshopping — REVERSE ENGINEERING! All things to get our gaming experience just right. There must, at all times, be thought and improvement. Perfection is but an ideal, and satisfaction is elusive at best. Modeled after the Mythic GME. It will hav...

noonetoplay.blogspot.com noonetoplay.blogspot.com

No One To Play With: November 2014

http://noonetoplay.blogspot.com/2014_11_01_archive.html

No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Tuesday, November 11, 2014. Doria in the Savage North, part 2. Well, this was a ridiculously long period since the last time I was able to sit in peace. At least I got to finish this. The session resulted in plenty of twists and turns in this phase of play. One more part to go to bring it to conclusion. Rears Its Ugly Head. Three: The Hunt for Jermal. Does Doria find signs of the madman? Does she shadow him unseen? As Do...

noonetoplay.blogspot.com noonetoplay.blogspot.com

No One To Play With: Ultra-minimalist, high-speed solo rpg

http://noonetoplay.blogspot.com/2013/09/ultra-minimalist-high-speed-solo-rpg.html

No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Tuesday, September 17, 2013. Ultra-minimalist, high-speed solo rpg. Twice in one day! I've tinkered with some of the essentials of John's 9Q's several times. The structure it produces is very satisfying. I also like some of the unpredictability of Mythic GME as well. Where the 9Q's often feels like a complete film or play, Mythic can wander it's way and feel more like a novel. Introduce an element. Use some cubes, dr...

noonetoplay.blogspot.com noonetoplay.blogspot.com

No One To Play With: Playing Fate Solo — An Experiment, part 1

http://noonetoplay.blogspot.com/2015/04/playing-fate-solo-experiment-part-1.html

No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Thursday, April 16, 2015. Playing Fate Solo — An Experiment, part 1. We who play rpg’s solo get a chance to kick the tires of many systems, play with concepts, settings, or ideas in a way that we often wouldn’t with other groups. During our playtime, we discover things that don’t work, and sometimes stumble upon things that facilitate our lonely fun time. And making sure I am using note cards. To determine results. H...

noonetoplay.blogspot.com noonetoplay.blogspot.com

No One To Play With: Solo Play Styles

http://noonetoplay.blogspot.com/2013/12/solo-play-styles.html

No One To Play With. A blog of solo roleplaying games, ideas, and actual play posts. Tuesday, December 10, 2013. 8220;How does one play an rpg solo? I mean, what do you do when you play? These are common questions in various discussions with those for whom the concept of playing an rpg solitaire is new. And, it’s a good one. What do I do? But can something really sketchy or reduced to only the fundamental facts lead to a fun experience? I am finding out now. Am I still having fun? What do you do? A nice ...

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Nathan Russell - Write. Play. Live.

GM Advice: World Building. GM Advice: 3 Questions to ask before play. Roundup, May 2017. Usborne Fantasy Games, it’s all your fault! Thanks for dropping by this little slice of paradise I call home. I am a big fan of all things nerdy and geeky, but in particular I love to play and create tabletop games, such as war-games and RPG's. I write about my creative process, the things that inspire me, and all my favourite stuff - stay a while and check it out. :). Some stuff I've written. News, Shouts, Thoughts.

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