nathanvanhesteren.blogspot.com nathanvanhesteren.blogspot.com

nathanvanhesteren.blogspot.com

Nathan's Character Design Blog

Thursday, 26 November 2009. Wednesday, 25 November 2009. Block out for animation in the future. As the main focus for me in this project was to get to the stage of modelling my characters, and look more on the side of how clay models are made and produced with wire frames, i have chosen to only produce a block out concept of how one of my animations would go. As can be seen below, i also experimented with tin foil to bulk out my characters, and then apply clay around this. This gives the model a very...

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Nathan's Character Design Blog | nathanvanhesteren.blogspot.com Reviews
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Thursday, 26 November 2009. Wednesday, 25 November 2009. Block out for animation in the future. As the main focus for me in this project was to get to the stage of modelling my characters, and look more on the side of how clay models are made and produced with wire frames, i have chosen to only produce a block out concept of how one of my animations would go. As can be seen below, i also experimented with tin foil to bulk out my characters, and then apply clay around this. This gives the model a very...
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1 self evaluation
2 posted by
3 nathanvanhesteren
4 no comments
5 characters together
6 final models
7 modelling
8 modelling/rigging clay research
9 sculpting in detail
10 modelling stage
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self evaluation,posted by,nathanvanhesteren,no comments,characters together,final models,modelling,modelling/rigging clay research,sculpting in detail,modelling stage,body shape,labels v,older posts,followers,blog archive,october,about me
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Nathan's Character Design Blog | nathanvanhesteren.blogspot.com Reviews

https://nathanvanhesteren.blogspot.com

Thursday, 26 November 2009. Wednesday, 25 November 2009. Block out for animation in the future. As the main focus for me in this project was to get to the stage of modelling my characters, and look more on the side of how clay models are made and produced with wire frames, i have chosen to only produce a block out concept of how one of my animations would go. As can be seen below, i also experimented with tin foil to bulk out my characters, and then apply clay around this. This gives the model a very...

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nathanvanhesteren.blogspot.com nathanvanhesteren.blogspot.com
1

Nathan's Character Design Blog: Block out for animation in the future

http://nathanvanhesteren.blogspot.com/2009/11/where-next-stop-motion.html

Wednesday, 25 November 2009. Block out for animation in the future. As the main focus for me in this project was to get to the stage of modelling my characters, and look more on the side of how clay models are made and produced with wire frames, i have chosen to only produce a block out concept of how one of my animations would go. Subscribe to: Post Comments (Atom). Block out for animation in the future. View my complete profile.

2

Nathan's Character Design Blog: Characters together

http://nathanvanhesteren.blogspot.com/2009/11/looking-at-stop-motion.html

Wednesday, 25 November 2009. I thought it was important to show what my characters looked like together, in a group. As they would obviouly be placed together if i was to move on to animating them whilst they interact with eachother. All in all, i found that the relationships between each of the characters worked very well, and compared to my initial designs of body shape, they were close. Subscribe to: Post Comments (Atom). Block out for animation in the future. View my complete profile.

3

Nathan's Character Design Blog: October 2009

http://nathanvanhesteren.blogspot.com/2009_10_01_archive.html

Friday, 23 October 2009. Modelling progress of my Character designs. PLEASE REFER TO ACTUAL MODELS FOR ALL MODELLING SECTIONS. Looking at colour is important. Different colours represent different moods, personalities and therefore would be very useful in portraying my characters in the best possible way. Character Design- Body Shape. Looking at the body shape was the next stage of the character design process. I started to look at how the body shape could influence the perception of the character, f...

4

Nathan's Character Design Blog: November 2009

http://nathanvanhesteren.blogspot.com/2009_11_01_archive.html

Thursday, 26 November 2009. Wednesday, 25 November 2009. Block out for animation in the future. As the main focus for me in this project was to get to the stage of modelling my characters, and look more on the side of how clay models are made and produced with wire frames, i have chosen to only produce a block out concept of how one of my animations would go. As can be seen below, i also experimented with tin foil to bulk out my characters, and then apply clay around this. This gives the model a very...

5

Nathan's Character Design Blog: Self Evaluation

http://nathanvanhesteren.blogspot.com/2009/11/self-evaluation.html

Thursday, 26 November 2009. Subscribe to: Post Comments (Atom). Block out for animation in the future. View my complete profile.

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Thursday, 26 November 2009. Wednesday, 25 November 2009. Block out for animation in the future. As the main focus for me in this project was to get to the stage of modelling my characters, and look more on the side of how clay models are made and produced with wire frames, i have chosen to only produce a block out concept of how one of my animations would go. As can be seen below, i also experimented with tin foil to bulk out my characters, and then apply clay around this. This gives the model a very...

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