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nescivi.eu

nescivi

Hardware and software development for artistic applications. I’m quite experienced in creative coding, i.e. writing software for artistic applications. I mostly write in the audio programming language SuperCollider, but can dabble in some C or Python or other languages when necessary. The code I write is usually related to sound and interaction, i.e. interactive sound design. See also my other pages:. Sense/Stage webshop – wireless sensing modules. Personal website with artistic projects.

http://www.nescivi.eu/

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nescivi | nescivi.eu Reviews
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Hardware and software development for artistic applications. I’m quite experienced in creative coding, i.e. writing software for artistic applications. I mostly write in the audio programming language SuperCollider, but can dabble in some C or Python or other languages when necessary. The code I write is usually related to sound and interaction, i.e. interactive sound design. See also my other pages:. Sense/Stage webshop – wireless sensing modules. Personal website with artistic projects.
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1 nescivi
2 creative coding
3 research and development
4 workshops and presentations
5 my old website
6 posted by admin
7 software
8 xosc
9 motiontrackosc
10 videorecosc
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nescivi,creative coding,research and development,workshops and presentations,my old website,posted by admin,software,xosc,motiontrackosc,videorecosc,projects,crowd funded projects,pact,cleanup
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nescivi | nescivi.eu Reviews

https://nescivi.eu

Hardware and software development for artistic applications. I’m quite experienced in creative coding, i.e. writing software for artistic applications. I mostly write in the audio programming language SuperCollider, but can dabble in some C or Python or other languages when necessary. The code I write is usually related to sound and interaction, i.e. interactive sound design. See also my other pages:. Sense/Stage webshop – wireless sensing modules. Personal website with artistic projects.

INTERNAL PAGES

nescivi.eu nescivi.eu
1

MotionTrackOSC » nescivi

https://www.nescivi.eu/motiontrackosc

Hardware and software development for artistic applications. MotionTrackOSC is a small program that does motiontracking on either a camera image or a video file. The tracked motion is output to a client via osc. Sorry, the comment form is closed at this time. HID implementation for SuperCollider. Modality Work Group residency. 169; 2012 nescivi. Suffusion theme by Sayontan Sinha.

2

XOSC » nescivi

https://www.nescivi.eu/xosc

Hardware and software development for artistic applications. Connect different OSC capable programs, considering the situation where. You have two programs talking via OSC, but then want to have a third or. Fourth application to also use OSC from those same applications without. Having to rewrite code. Just change the OSC messages’ target host/port to XOSC’s port, and. XOSC will allow you to patch OSC between applications. XOSC does not require any changes to original software to use it. 169; 2012 nescivi.

3

Modality Work Group residency » nescivi

https://www.nescivi.eu/modality-work-group-residency

Hardware and software development for artistic applications. Modality Work Group residency. In the first week of April 2014, I am organising a Modality Work Group residency at STEIM. During the residency we will work on expanding this toolkit, and also give a workshop and open lab to present the toolkit to a broader audience. We will finalize with a concert at OT301. Residency – Monday March 31st to Sunday April 6. Workshop – Thursday, April 3. Open lab – Friday, April 4 and Saturday, April 5.

4

VideoRecOSC » nescivi

https://www.nescivi.eu/videorecosc

Hardware and software development for artistic applications. VideoRecOSC is a small program that records video from either a camera image or a video file, and is controlled via OSC. Updates of the frame counts and current filename are sent out via OSC. This tool was created in order to be able to synchronise video and sensor data recording. VideoPlayOSC will play the video back changing each frame based on an incoming OSC message. Available at: VideoRecOSC at Github. HID implementation for SuperCollider.

5

cleanup » nescivi

https://www.nescivi.eu/category/pact/cleanup

Hardware and software development for artistic applications. 29 – sound files cleanup. Looking through my folder with recordings of my Zoom, I found back concert recordings of the Concert of Bodies back on March 15, at STEIM. Uploaded the files for download for the other performers, and put the recording of my own performance online:. Wezen-Gewording – live at the Concert of Bodies. 28 – found sounds. Looking in my SuperCollider folder there were a couple of surprisingly nice sounds:. Ndef('white').s...

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3dmin.org 3dmin.org

Public Performances and Activities | 3DMIN

http://www.3dmin.org/activity/performances-and-activities

Design, Development and Dissemination of New Musical Instruments. History and Documention of Musical Instruments. Open Development and Design. Influx Loose Control, Gain Influence. Sonic interventions in dance improvisation. Spatial Sound Control and Auralization. The Embodiment Of Sound. Complexity in musical performance. Contact in musical interaction. Performative differences in the acoustic and digital domain. A concert evening on Communication, Improvisation, Feedback. At ICMC/SMC in Athens.

marijebaalman.eu marijebaalman.eu

links

https://marijebaalman.eu/links.html

My old website, including an overview of past events and downloads of music and software. My new website, featuring hardware and software projects, and work-for-hire . A Low Cost, Open Source Wireless Sensor Infrastructure for Live Performance and Interactive, Real-Time Environments (documentation and webshop). Research project I worked on in Montreal, and am now maintaining and developing further, as well as making available for other artists. Instrument Inventors Initiative (iii).

modalityteam.github.io modalityteam.github.io

Modality Toolkit [Team]

http://modalityteam.github.io/team

Modal control for SuperCollider. ModalityTeam.members.scramble;. Dominik Hildebrand Marques Lopes.

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Hardware and software development for artistic applications. I’m quite experienced in creative coding, i.e. writing software for artistic applications. I mostly write in the audio programming language SuperCollider, but can dabble in some C or Python or other languages when necessary. The code I write is usually related to sound and interaction, i.e. interactive sound design. See also my other pages:. Sense/Stage webshop – wireless sensing modules. Personal website with artistic projects.

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Marije Baalman’s personal website. This is the n e s c i v i. Website, documenting the projects I, Marije Baalman. I am a sound artist, working with, and developing, hardware and software, in order to create realtime interactive processes that usually result in sound, but sometimes also in light and other media. I work both as a solo artist, as well as in collaborations. Feel free to look around. General information and contact. Live at salon bruit - cd. Sampling theorem - cd.

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