beginwithjava.blogspot.com
A Beginning Programmer's Guide to Java: Portability of Java Programming Skills
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A Beginning Programmer's Guide to Java. Java Programming Mysteries Explained for Those Learning to Program for the First Time, and for Experienced Programmers Just Learning Java. There was an error in this gadget. Monday, November 17, 2014. Portability of Java Programming Skills. You can program in Java (or are learning to.) That's great! But what else can you do with those skills? Are you trapped with Java? The major development tools are very similar, or, in many cases, you can use the same IDEs for C#...
beginwithjava.blogspot.com
A Beginning Programmer's Guide to Java: import Statements
http://beginwithjava.blogspot.com/2008/06/import-statements.html
A Beginning Programmer's Guide to Java. Java Programming Mysteries Explained for Those Learning to Program for the First Time, and for Experienced Programmers Just Learning Java. There was an error in this gadget. Friday, June 27, 2008. An import statement is a way of making more of the functionality of Java available to your program. Java can do a lot. Of things, and not every program needs to do everything. Public static void main(String arg[]){. System.out.println("Hello.");. Anything that isn't in the.
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A Beginning Programmer's Guide to Java: Primitive Variables: Sticks and Stones
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A Beginning Programmer's Guide to Java. Java Programming Mysteries Explained for Those Learning to Program for the First Time, and for Experienced Programmers Just Learning Java. There was an error in this gadget. Monday, June 30, 2008. Primitive Variables: Sticks and Stones. There are eight types of primitive variable, each one holds a different kind of information. The types are:. Boolean- holds a true or false value. Byte- holds an integer value from -128 to 127. Two Steps to Making A Variable. In thi...
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A Beginning Programmer's Guide to Java: Comments
http://beginwithjava.blogspot.com/2008/06/comments.html
A Beginning Programmer's Guide to Java. Java Programming Mysteries Explained for Those Learning to Program for the First Time, and for Experienced Programmers Just Learning Java. There was an error in this gadget. Wednesday, June 18, 2008. Comments are lines of the program that are just for humans to read. The computer ignores them. They're useful for putting in notes about what the program is doing, who wrote it and when, and so on. A really simple program that prints the word hello. Written 18 June 2008.
beginwithjava.blogspot.com
A Beginning Programmer's Guide to Java: The Java Virtual Machine: Adapter Cables for Your Computer's Insides
http://beginwithjava.blogspot.com/2008/07/java-virtual-machine-adapter-cables-for.html
A Beginning Programmer's Guide to Java. Java Programming Mysteries Explained for Those Learning to Program for the First Time, and for Experienced Programmers Just Learning Java. There was an error in this gadget. Friday, July 11, 2008. The Java Virtual Machine: Adapter Cables for Your Computer's Insides. Back in the old days we could hook up hardware from different manufacturers sometimes using adapter cables. In other cases, we had adapters that not only connected from one connector to another, but...
beginwithjava.blogspot.com
A Beginning Programmer's Guide to Java: The Code Code: Source, Object, and Byte Code
http://beginwithjava.blogspot.com/2008/07/code-code-source-object-and-byte-code.html
A Beginning Programmer's Guide to Java. Java Programming Mysteries Explained for Those Learning to Program for the First Time, and for Experienced Programmers Just Learning Java. There was an error in this gadget. Tuesday, July 8, 2008. The Code Code: Source, Object, and Byte Code. So what are all these "codes" that keep getting discussed? Byte Code or Bytecode:. In Java, the stuff you write and give to the compiler is source code. Posted by Mark Graybill. Visit My Personal Website, saundby.com. Graphics...
beginwithjava.blogspot.com
A Beginning Programmer's Guide to Java: Stars in import Statements
http://beginwithjava.blogspot.com/2008/07/stars-in-import-statements.html
A Beginning Programmer's Guide to Java. Java Programming Mysteries Explained for Those Learning to Program for the First Time, and for Experienced Programmers Just Learning Java. There was an error in this gadget. Thursday, July 17, 2008. Stars in import Statements. Import java.awt.*;. Import java.awt.event.*;. Import javax.swing.*;. Import javax.swing.event.*;. These are some representative. Statments. Each one has an asterisk (or "star") at the end of it. What does that mean? Import java.awt.*;. If the...
beginwithjava.blogspot.com
A Beginning Programmer's Guide to Java: Creating a Java Variable: Two Steps
http://beginwithjava.blogspot.com/2008/08/creating-java-variable-two-steps.html
A Beginning Programmer's Guide to Java. Java Programming Mysteries Explained for Those Learning to Program for the First Time, and for Experienced Programmers Just Learning Java. There was an error in this gadget. Saturday, August 2, 2008. Creating a Java Variable: Two Steps. There are two steps to creating a variable; declaration and initialization. Declaration is creating a name and saying what type of variable it names:. Here we're saying "I hereby declare that I have a variable named count. To 0, name.
beginwithjava.blogspot.com
A Beginning Programmer's Guide to Java: Reference Types: Names and Objects
http://beginwithjava.blogspot.com/2008/08/reference-types-names-and-objects.html
A Beginning Programmer's Guide to Java. Java Programming Mysteries Explained for Those Learning to Program for the First Time, and for Experienced Programmers Just Learning Java. There was an error in this gadget. Friday, August 8, 2008. Reference Types: Names and Objects. When we learned about primitive variables. Int value; / Declare an integer variable named value. Value=100; / Store the number 100 in value. System.out.println(value); / Print the number in value, "100". Let's say I'm talking to a frie...
beginwithjava.blogspot.com
A Beginning Programmer's Guide to Java: Your Own Java Classes
http://beginwithjava.blogspot.com/2011/05/your-own-java-classes.html
A Beginning Programmer's Guide to Java. Java Programming Mysteries Explained for Those Learning to Program for the First Time, and for Experienced Programmers Just Learning Java. There was an error in this gadget. Friday, May 20, 2011. Your Own Java Classes. Here's our class: (download HelloClass.Java). To the Java console output. DoHello() prints "Hello, hello! To the Java console output. It's static, so you don't need to instatiate a HelloClass. Object to use it. Public static void doHello(){. Here's a...