netgames2010.ntpu.edu.tw
NetGames 2010
http://netgames2010.ntpu.edu.tw/detail.html
Camera Ready Version Instructions. Tuesday, November 16, 2010. Kuan-Ta Chen (Academia Sinica, Taiwan). Digital Olympic Museum and Sports Simulation. Professor, State Key Lab of CAD&CG, Zhejiang University. Keynote 2 - From Online Gaming to Cloud Computing. General Manager, Zillians Incorporation. Session 1 - Quality of Service. Chair: Yutaka Ishibashi (Nagoya Institute of Technology, Japan). A Measurement Study regarding Quality of Service and its Impact on Multiplayer Online Games. Norisige Fukushima (N...
netgames2009.lip6.fr
NetGames 2009
http://netgames2009.lip6.fr/Accepted_Papers.html
Measurement and Analysis of World of Warcraft in Mobile WiMAX Networks. Xiaofei Wang (Seoul national university, KR); Hyun-chul Kim (Seoul National University, KR); Taekyoung Kwon (Seoul National University, KR); Yanghee Choi (Seoul National University, KR); Sunghyun Choi (Seoul National University, KR); Jang Hanyoung (XRONet Corporation, KR). 80211 Wireless LAN Multiplayer Game Capacity and Optimization. Hack, Slash, and Chat: A study of players’ behavior and communication in MMORPGs. Avatar movement in...
netgames2010.ntpu.edu.tw
NetGames 2010
http://netgames2010.ntpu.edu.tw/notes.html
Camera Ready Version Instructions. Notes for NetGames 2010 Presenters. If you are a paper or poster presenter for Netgames 2010, please take note of the following:. Presentation time for each paper is 20 min 5 min Q&A. Presentation time for each poster is 3 min. Which will be held in Nov. 16 afternoon during Session 1, “Posters Short Introduction Talks). To save time from notebook switching, please send your presentation slides to erinerintu@gmail.com. Before Nov. 15, 2010.
netgames2009.lip6.fr
NetGames 2009
http://netgames2009.lip6.fr/Keynotes.htm
NetGames 2009 Keynote Talks. Monday, November 23, 9:15 AM. Next Generation Virtual Worlds. Michael R. Macedonia. Vice President and General Manager. Tuesday, November 24, 9:15 AM. Trends in 3D technologies and the impact on networked games. Rémi Arnaud, Ph.D. Mods and User Generated Content. GPU vs. CPU collision. 3D native in a browser. 3D and connected mobile technology. Standards role: OpenCL, COLLADA, WebGL, MPEG, OpenGL ES. Content Repositories Communities and Asset Management. SDK graphics API, and...
netgames2009.lip6.fr
NetGames 2009
http://netgames2009.lip6.fr/Travel.html
Raquo; All information about planning your travel to Paris can be found. Getting to Paris by plane, train, car, etc. Getting around by public transportations, taxis, boats, etc. Finding your way around. Raquo; Detailed maps of public transportations:. NetGames 2009 Logo designed by Frederic Delvalle.
netgames2009.lip6.fr
NetGames 2009
http://netgames2009.lip6.fr/Visa.html
Depending on country of citizenship, travelling to France might require a Visa. All Visa information can be found. If you need a visa, you may be required to show evidence of your participation to NetGames 2009. In this case, you should present your NetGames 2009 registration confirmation (receipt) sent to you when you register for NetGames 2009. NetGames 2009 Logo designed by Frédéric Delvalle.
netgames2010.ntpu.edu.tw
NetGames 2010
http://netgames2010.ntpu.edu.tw/final_submit.html
Camera Ready Version Instructions. Camera Ready Version Instructions. This page contains instructions for authors of accepted papers to NetGames 2010 on how to prepare and submit the camera ready versions of their papers. And the final camera ready. Version of your paper must be submitted by October 15, 2010. Each paper should be associated with at least one full registration. By October 15, 2010 in order to be included in the proceedings. A paper without registered authors past October 15, 2010. Format ...