airapport.com
Airapport: Строитель Цивилизаций - тестирование
http://www.airapport.com/p/blog-page_17.html
Строитель Цивилизаций - тестирование. Я представляю для тестирования первую версию моей мобильной пошаговой стратегии. Скачать с Google Play. Игра - пошаговая стратегия с упором на стратегическое планирование без микроменеджмента. На данный момент реализовано:. Военные походы и захваты территорий армией. Дипломатическое влияние: восстания, разделение государств, распространение зоны влияния и присоединение сателлитов. Добавлен экспериментальный военный режим. Завоевания в нём происходят так:. Можно указы...
airapport.com
Airapport: Games by Airapport
http://www.airapport.com/p/games-by-airapport.html
Cloudy Shaman - quick reaction. Mobile, Jam entry, Released, 5 stars. Web, Mobile, Release-ready, Expo. What pilots say: English grammar. Mobile, Released, 5 stars. Snow Relax: winter meditation. Mobile, Released, 5 stars. Mobile, Released, 5 stars. Mobile, Jam entry. Web, Jam entry, Winner, Expo. HTML5, Web, Mobile, Release-ready. HTML5, Web, Mobile, Release-ready, Expo. Web, Released, Winner. Web, Released, Winner. Web, Mobile, Release-ready. Save the Paintings 2. Web, Mobile, Release-ready.
airapport.com
Airapport: Conferences
http://www.airapport.com/p/conferences.html
Gathered my conference badges: speaker's and attendee's. Soon I'll add a separate post about each of them. Russia, St.Petersburg, 2015) - So, You've Made a Game. Dubai World Game Summit. UAE, Dubai, 2015) - Increasing Revenue in Indie Game Development. Global Game Jam Ukraine. Ukraine, Kirovograd, 2016) - How to make the most of your Game Jam participation (local keynote speaker). Finland, Helsinki, 2016) - From Web Games Marketplace to Mobile Publishing https:/ www.youtube.com/watch? We Do - You Play.
airapport.com
Airapport: Civilization Builder - web version
http://www.airapport.com/p/civilization-builder-web-version.html
Civilization Builder - web version. Flash Player 19 is needed. If it's not working in Chrome, please, use Mozilla Firefox. September 19, 2016 at 7:49 PM. Супер, успехов в дальнейшей разработке. September 20, 2016 at 3:48 PM. Отшлифовываю теперь механику политическог влияния и информекры игрока. October 11, 2016 at 11:27 AM. Круть, уже интересно. November 29, 2016 at 12:44 PM. Очень круто выглядит - удачи в разработке. November 29, 2016 at 3:51 PM. Вот что то начал играть а что делать не пойму).
airapport.com
Airapport: Tutorial: how to quickly integrate Admob Banner into your mobile game or app without a single line of code
http://www.airapport.com/2016/09/tutorial-how-to-quickly-integrate-admob.html
Tutorial: how to quickly integrate Admob Banner into your mobile game or app without a single line of code. Free FGL Enhance service was updated. And now you can add static AdMob Banners. Into your apps. This function was requested by many developers. Yesterday I've tested banner integration with FGL Enhance - this took me only 3 minutes, no more. If I wanted to show/hide the banner, then I might need 5 minutes, including adding the connecting drag-and-drop library and writing the code. And it works for ...
airapport.com
Airapport: My Own Civilization development: feature list
http://www.airapport.com/2016/08/my-won-civilization-development-feature.html
My Own Civilization development: feature list. Focus your attention on really strategic issues. No need to issue orders to every warrior or a worker. Actually, there will be no individual units. Everything: see superiority, recon missions, building, wars are defined by numbers and formulas. They are defined by the primary directions, which are set by you. And if you expanded too much, neglecting other development sides, get ready to fight the separatism at your empire's suburbs. Map generator creates rea...
airapport.com
Airapport: This is how conquests will work in My Own Civilization
http://www.airapport.com/2016/11/this-is-how-conquests-will-work-in-my.html
This is how conquests will work in My Own Civilization. You won't need to handle hordes of units one-by-one. Just draw your strategic orders on the map - and your people will start working to perform them. Join the facebook group. To learn more of the development. Subscribe to: Post Comments (Atom). We Do - You Play. 169; 2011, Alexey Izvalov aka General. Powered by Blogger.
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Airapport: Civilizations Builder - first testing
http://www.airapport.com/2016/09/civilizations-builder-first-testing.html
Civilizations Builder - first testing. We proudly present the first playable version of our own mobile turn-based strategy. Download from Google Play. Download .apk file directly. Web version (For Flash Player 23 ). Desktop version (for Windows). As this is the first version, without a proper tutorial, please, read this manual carefully. First you should develop your territory. Press the bottom-left button (with a scroll) and then the 2nd bottom button (with a shovel). Field ( 1 to food). The initial lab...
airapport.com
Airapport: My video reviews
http://www.airapport.com/2016/04/my-video-reviews.html
I participated in Ludum Dare 33 and I made the video reviews for those developers who followed me on Twitter and who commented my submission. I'm going to do the same at Ludum Dare 35. For now you can check my reviews from LD33:. Subscribe to: Post Comments (Atom). We Do - You Play. 169; 2011, Alexey Izvalov aka General. Powered by Blogger.
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