nickurko.com
Nick Urko's Portfolio - ProjectsProfessional Projects
http://www.nickurko.com/
Professional Projects
http://www.nickurko.com/
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1958 S●●●●●●0 EAST
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JUSTHOST.COM
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View this contact
14
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8
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29
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ENOM, INC.
WHOIS : whois.enom.com
REFERRED : http://www.enom.com
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Nick Urko's Portfolio - Projects | nickurko.com Reviews
https://nickurko.com
Professional Projects
It Belongs in a Museum! - Nick Urko's Portfolio
http://www.nickurko.com/it-belongs-in-a-museum.html
It Belongs in a Museum! 6 weeks (15 hrs / week). The Lone Wanderer encounters the adventurer Indiana Jones, who is looking for help in exploring a newly discovered cave. Indiana Jones believes that a valuable treasure rests inside this cave, and wants to recover it. On the way to the cave, the player discovers that the Enclave is also after the treasure. This is a single player module built for the Fallout 3 engine, featuring minor combat elements and minor puzzle elements. Team up with Indiana Jones.
Scripting - Nick Urko's Portfolio
http://www.nickurko.com/scripting.html
Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.
Nick Urko's Portfolio - Projects
http://www.nickurko.com/index.html
Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.
Haunted Mall Horrors - Nick Urko's Portfolio
http://www.nickurko.com/haunted-mall-horrors.html
8 weeks (15 hrs / week). This game was made during my first Team Game Production class at The Guildhall. I developed the initial concept for the game and maintained the overall project vision, while working with the team to flush out the finer details. I set up the system that kept track of the enemies in the level. The path leading forward begins blocked, but it is cleared as the player defeats enemies. Enemies jump out at the player from stores as the player moves forward. Click to zoom in.
Space Station X - Nick Urko's Portfolio
http://www.nickurko.com/space-station-x.html
4 weeks (15 hrs / week). This is a multiplayer Deathmatch/Team Deathmatch level set on a space station overlooking the Earth. Players can use jump pads and teleporters to access other levels of the space station. You must have Unreal Tournament 3 installed in order to play this level. Deathmatch in a Spacestation. Space Station X has many levels for players to fight on and in between. Height can be used to gain an advantage over enemies. Use Jumppads to Travel Long Distances in a Blink.
TOTAL PAGES IN THIS WEBSITE
10
Crystal Space | mbonnitt
http://www.mbonnitt.com/levels/crystal-space.php
Unreal Development Kit (Dec 2010). 8 weeks (12 hours/week). 8 Developers (4 Level Designers, 3 Artists, 1 Programmer). Game Designer, Sound Engineer. Partake in game and level design discussions. Modify and balance the core mechanic of the gravity gun. Balance design decisions of the game with other class responsibilites. Create the boss and platform matinees. Find and incorporate all sounds into UDK and UnrealScript. Balance Game with Life:. Game Designer - Matthew Bonnitt. Producer - Julian Trutmann.
JMOrsatti.com/Arbor
http://www.jmorsatti.com/JMOrsatti_Webpage_Nov11/Portfolio/Arbor/Arbor02.htm
Level Designer / Scripter /. Jason M. Orsatti Web Portfolio. A Sewer for Two. UDK / Version: June 2011. Music Provided By: MoleMan. Http:/ www.youtube.com/moleman183. Unreal Development Kit: UDK June 2011. 18 Weeks (4 weeks Pre-Production / 14 weeks Production). Single Player Side Scrolling Puzzle Platformer. The main menu provides an ominous and gloomy feel as players make their selections. You play as 'Votive', the main hero who, though broken, strives to fulfill his goddess' wishes. Many broken shards...
TOTAL LINKS TO THIS WEBSITE
2
Nick Urb
Full cover coming very soon! This is one of my absolute favorite songs to play. Posted August 8, 2015 at 11:17pm. Seems to be a pretty common theme on this new album. A little light through all the darkness. So close to being finished with the thing. Thanks for hanging on with me through this whole process. It means the world to me. So much love for each and every one of you. Posted August 3, 2015 at 9:36pm. Stay With Me (Sam Smith Cover). Posted July 29, 2015 at 10:15pm. Posted July 29, 2015 at 9:28pm.
nickurban.com - Nick Urban, software engineer, consultant, philosophy, essays, life hacking, music, travel, personal finance
Hi, I’m Nick Urban – consultant and software engineer. My greatest influences have been philosophy, literature, and meditation, as well as the can-do culture of startups and entrepreneurs. See my résumé. Or send me an email. Presented at TAO Ignite v7. About philosophy of technology (March 2016). Spoke at PDX Ruby about how to improve Rails projects as a consultant. Performed principle roles in PSU Opera Scenes: Seneca in of Coronation of Poppea. And Ford in Falstaff. Sr Consultant at ThoughtWorks.
nickurban.net - Registered at Namecheap.com
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nickurban.org - Registered at Namecheap.com
This domain is registered at Namecheap. This domain was recently registered at Namecheap. Please check back later! This domain is registered at Namecheap. This domain was recently registered at Namecheap. Please check back later! The Sponsored Listings displayed above are served automatically by a third party. Neither Parkingcrew nor the domain owner maintain any relationship with the advertisers.
Nick Urda
Nick Uroseva – Explore. Dream. Create.
Explore. Dream. Create. My name is Nick and I am an artist, creative, and nerd. I specialize in digital art, graphic design, and WordPress web development. When I am not doing any of that I am usually preparing to “Dungeon Master” a D&D game, enjoying craft beer, developing indie video games, or tweeting about Critical Role. Check out my portfolio! Mdash; Up ↑.
nickurs (Nick Urs) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Digital Art / Professional. Deviant for 7 Years. This deviant's full pageview. Last Visit: 5 weeks ago. You can drag and drop to rearrange.
Частное мнение Николая Руфеева
Upgrade to paid account! Частное мнение Николая Руфеева. Почему в авиастроении вряд ли будут дизайн-ателье. На деревню к дедушке. Lada X-Ray или что такое концепт-кар. День защитника Отечества, Советской Армии и Военно-Морского флота. Motion tracking приходит в наш дом. Почему в авиастроении вряд ли будут дизайн-ателье. Oct 18th, 2013 11:58 pm. В авиастроении, в отличие от, например, автомобилестроения, внешним видом самолета занимается не дизайнер, а инженер-конструктор. Почему? Это один из случаев, к к...
Welcome nickursis.com - BlueHost.com
Error Page cannot be displayed. Please contact your service provider for more details. (11).
Nicholas A. Urteaga - Home
Professionally, I am well versed in live sports production, video post production, social media marketing and photography. I also take on projects in web design and development. I consider myself a well rounded digital production professional. While in New York I plan to take on any and all projects in my field that will help me grow and positively contribute to the young professional I aspire to become.