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Nick Urko's Portfolio - Projects

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http://www.nickurko.com/

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Nick Urko's Portfolio - Projects | nickurko.com Reviews
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Professional Projects
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6 powered by
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Nick Urko's Portfolio - Projects | nickurko.com Reviews

https://nickurko.com

Professional Projects

INTERNAL PAGES

nickurko.com nickurko.com
1

It Belongs in a Museum! - Nick Urko's Portfolio

http://www.nickurko.com/it-belongs-in-a-museum.html

It Belongs in a Museum! 6 weeks (15 hrs / week). The Lone Wanderer encounters the adventurer Indiana Jones, who is looking for help in exploring a newly discovered cave. Indiana Jones believes that a valuable treasure rests inside this cave, and wants to recover it. On the way to the cave, the player discovers that the Enclave is also after the treasure. This is a single player module built for the Fallout 3 engine, featuring minor combat elements and minor puzzle elements. Team up with Indiana Jones.

2

Scripting - Nick Urko's Portfolio

http://www.nickurko.com/scripting.html

Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.

3

Nick Urko's Portfolio - Projects

http://www.nickurko.com/index.html

Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.

4

Haunted Mall Horrors - Nick Urko's Portfolio

http://www.nickurko.com/haunted-mall-horrors.html

8 weeks (15 hrs / week). This game was made during my first Team Game Production class at The Guildhall. I developed the initial concept for the game and maintained the overall project vision, while working with the team to flush out the finer details. I set up the system that kept track of the enemies in the level. The path leading forward begins blocked, but it is cleared as the player defeats enemies. Enemies jump out at the player from stores as the player moves forward. Click to zoom in.

5

Space Station X - Nick Urko's Portfolio

http://www.nickurko.com/space-station-x.html

4 weeks (15 hrs / week). This is a multiplayer Deathmatch/Team Deathmatch level set on a space station overlooking the Earth. Players can use jump pads and teleporters to access other levels of the space station. You must have Unreal Tournament 3 installed in order to play this level. Deathmatch in a Spacestation. Space Station X has many levels for players to fight on and in between. Height can be used to gain an advantage over enemies. Use Jumppads to Travel Long Distances in a Blink.

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LINKS TO THIS WEBSITE

mbonnitt.com mbonnitt.com

Crystal Space | mbonnitt

http://www.mbonnitt.com/levels/crystal-space.php

Unreal Development Kit (Dec 2010). 8 weeks (12 hours/week). 8 Developers (4 Level Designers, 3 Artists, 1 Programmer). Game Designer, Sound Engineer. Partake in game and level design discussions. Modify and balance the core mechanic of the gravity gun. Balance design decisions of the game with other class responsibilites. Create the boss and platform matinees. Find and incorporate all sounds into UDK and UnrealScript. Balance Game with Life:. Game Designer - Matthew Bonnitt. Producer - Julian Trutmann.

jmorsatti.com jmorsatti.com

JMOrsatti.com/Arbor

http://www.jmorsatti.com/JMOrsatti_Webpage_Nov11/Portfolio/Arbor/Arbor02.htm

Level Designer / Scripter /. Jason M. Orsatti Web Portfolio. A Sewer for Two. UDK / Version: June 2011. Music Provided By: MoleMan. Http:/ www.youtube.com/moleman183. Unreal Development Kit: UDK June 2011. 18 Weeks (4 weeks Pre-Production / 14 weeks Production). Single Player Side Scrolling Puzzle Platformer. The main menu provides an ominous and gloomy feel as players make their selections. You play as 'Votive', the main hero who, though broken, strives to fulfill his goddess' wishes. Many broken shards...

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This domain is registered at Namecheap. This domain was recently registered at Namecheap. Please check back later! This domain is registered at Namecheap. This domain was recently registered at Namecheap. Please check back later! The Sponsored Listings displayed above are served automatically by a third party. Neither Parkingcrew nor the domain owner maintain any relationship with the advertisers.

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Professionally, I am well versed in live sports production, video post production, social media marketing and photography. I also take on projects in web design and development. I consider myself a well rounded digital production professional. While in New York I plan to take on any and all projects in my field that will help me grow and positively contribute to the young professional I aspire to become.