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July | 2014 | Aniket Anvit's Blog
https://aniketanvit.wordpress.com/2014/07
Aniket Anvit's Blog. Monthly Archives: July 2014. July 18, 2014. Geogebra Tool Support in Kig. In this post I will be describing my latest progress in the Geogebra Filter that we are creating for Kig. After a lot of hiccups, it finally seems that we have found a proper implementation which smartly handles both Geogebra worksheets and Geogebra tools. After just a little polishing, our filter will enable Kig to read Geogebra tools! Kirigami (the plasma mobile components) on iOS. March 6, 2016. It was that ...
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August | 2013 | Aniket Anvit's Blog
https://aniketanvit.wordpress.com/2013/08
Aniket Anvit's Blog. Monthly Archives: August 2013. August 28, 2013. Into a Physics Simulator. Hi, this is my first post in PlanetKDE 🙂 . In this post I will be talking about the new features that I am trying to implement. In the KDE Physics Simualator STEP. First one is the ‘FRAME-CHANGE’ feature. With this feature STEP will be able to give the users a better feel. Of relative motion between the bodies. After enabling frame-change the user can select a body and STEP will observe the motion. Implementat...
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seeanvit | Aniket Anvit's Blog
https://aniketanvit.wordpress.com/author/seeanvit
Aniket Anvit's Blog. July 18, 2014. Geogebra Tool Support in Kig. In this post I will be describing my latest progress in the Geogebra Filter that we are creating for Kig. After a lot of hiccups, it finally seems that we have found a proper implementation which smartly handles both Geogebra worksheets and Geogebra tools. After just a little polishing, our filter will enable Kig to read Geogebra tools! June 18, 2014. Geogebra file support in Kig ( GSoC Report ). August 28, 2013. Into a Physics Simulator.
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Geogebra file support in Kig ( GSoC Report ) | Aniket Anvit's Blog
https://aniketanvit.wordpress.com/2014/06/18/geogebra-file-support-in-kig-gsoc-report
Aniket Anvit's Blog. June 18, 2014. Geogebra file support in Kig ( GSoC Report ). KIG currently has filters for various formats ( Cabri, Dr-Geo, KGeo, KSeg ). I have been working on implementing the Geogebra-filter for KIG. Here’s some introduction about the Geogebra-filter that we are trying to implement :. Into a Physics Simulator. Geogebra Tool Support in Kig →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public).
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18 | June | 2014 | Aniket Anvit's Blog
https://aniketanvit.wordpress.com/2014/06/18
Aniket Anvit's Blog. Daily Archives: June 18, 2014. June 18, 2014. Geogebra file support in Kig ( GSoC Report ). KIG currently has filters for various formats ( Cabri, Dr-Geo, KGeo, KSeg ). I have been working on implementing the Geogebra-filter for KIG. Here’s some introduction about the Geogebra-filter that we are trying to implement :. Kirigami (the plasma mobile components) on iOS. March 6, 2016. It’s Season of KDE! December 7, 2015. Hello folks, it’s Season of KDE! November 4, 2015. It was that time...
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28 | August | 2013 | Aniket Anvit's Blog
https://aniketanvit.wordpress.com/2013/08/28
Aniket Anvit's Blog. Daily Archives: August 28, 2013. August 28, 2013. Into a Physics Simulator. Hi, this is my first post in PlanetKDE 🙂 . In this post I will be talking about the new features that I am trying to implement. In the KDE Physics Simualator STEP. First one is the ‘FRAME-CHANGE’ feature. With this feature STEP will be able to give the users a better feel. Of relative motion between the bodies. After enabling frame-change the user can select a body and STEP will observe the motion. Implement...
aniketanvit.wordpress.com
Step – The Physics Simulator (Code Study) | Aniket Anvit's Blog
https://aniketanvit.wordpress.com/2013/04/19/2
Aniket Anvit's Blog. April 19, 2013. Step – The Physics Simulator (Code Study). Discs colliding with Box:. An important class for controlling the Objects and Forces is the ‘World’ class. All the objects as well as the forces that are created in the workspace by the user, reside in the world which contains a timeScale and Itemlist (. Typedef std: vector Item* ItemList. Typedef std: vector Body* BodyList;. Typedef std: vector Force* ForceList;. DoCalcFn() is an important function here. The basic interfacin...
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15 | June | 2013 | Aniket Anvit's Blog
https://aniketanvit.wordpress.com/2013/06/15
Aniket Anvit's Blog. Daily Archives: June 15, 2013. June 15, 2013. Adding Straight-Plane and friction. The StraightPlane class will inherit from RigidBody and will have just two specific properties :. 8230; just like we need two points to define a straight line in 2-D plane). The two points will decide its inclination and position. But here lies the problem , How to keep the straight plane fom moving? We could take care of GravitationForce and Weightforce by setting its mass to zero. Although I went thro...
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04 | May | 2013 | Aniket Anvit's Blog
https://aniketanvit.wordpress.com/2013/05/04
Aniket Anvit's Blog. Daily Archives: May 4, 2013. May 4, 2013. New ‘Step’. Spring related stuff, and a little fun with charged particles. What I miss the most in STEP are the pulleys. They can really bring you options, just close your eyes and fit as many of them any place you want. Would be real fun to watch where which one goes. Friction and pulleys alone will provide a lot of options to the user. Kirigami (the plasma mobile components) on iOS. March 6, 2016. It’s Season of KDE! December 7, 2015. Who’s...
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New ‘Step’ | Aniket Anvit's Blog
https://aniketanvit.wordpress.com/2013/05/04/new-step
Aniket Anvit's Blog. May 4, 2013. New ‘Step’. Spring related stuff, and a little fun with charged particles. What I miss the most in STEP are the pulleys. They can really bring you options, just close your eyes and fit as many of them any place you want. Would be real fun to watch where which one goes. Friction and pulleys alone will provide a lot of options to the user. Another missing thing is the ability to change the frame of observation during simulation. Imagine you have a lot of projectiles. Tryin...
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