turthalion.blogspot.com
Turblog: September 2003
http://turthalion.blogspot.com/2003_09_01_archive.html
A sporadically updated weblog, chronicling work on interactive fiction, MAME cabinet building, and various other miscellany. Monday, September 29, 2003. The competition is on! Check out this link. If you're interested in downloading and playing the games. Posted by turthalion at 20:32. Winnipeg, Manitoba, Canada. View my complete profile. Follow me on Twitter. Benjamin Thornton's Nine Inch Column. MAME: At long last, a cabinet update. Thoughts on Kodu session with the kids. A brief review of Star Trek.
turthalion.blogspot.com
Turblog: February 2005
http://turthalion.blogspot.com/2005_02_01_archive.html
A sporadically updated weblog, chronicling work on interactive fiction, MAME cabinet building, and various other miscellany. Monday, February 14, 2005. Humour: Jesus makes poor showing at frag fest. San Jose, CA - Jesus Christ, a surprise late entry to the Doom 3 competition at California Extreme this year, disappointed many fans and players. Posted by turthalion at 20:40. Winnipeg, Manitoba, Canada. View my complete profile. Follow me on Twitter. Benjamin Thornton's Nine Inch Column. WSO and LOTR, VVG.
turthalion.blogspot.com
Turblog: July 2003
http://turthalion.blogspot.com/2003_07_01_archive.html
A sporadically updated weblog, chronicling work on interactive fiction, MAME cabinet building, and various other miscellany. Saturday, July 05, 2003. RR first pass completed. I also spent some time reviewing all the Inform library patches that I hadn't ever looked at before, and ended up applying the ones that were likely to affect my game (such as looking into containers in the darkness). One change that did. Make a big difference was the bug that prevented short jumps from being used if the jump was mo...
turthalion.blogspot.com
Turblog: October 2004
http://turthalion.blogspot.com/2004_10_01_archive.html
A sporadically updated weblog, chronicling work on interactive fiction, MAME cabinet building, and various other miscellany. Thursday, October 28, 2004. An update, at long last. Well, it's an update, but I haven't got a great deal to say. I've added zplet, so you can now play Risorgimento Represso online. Risorg2 is progressing at a snail's pace. I've written the opening scene. It's far too long, but there's a certain amount of information I want to get conveyed across. I'll have to explore w...Follow me...
turthalion.blogspot.com
Turblog: November 2003
http://turthalion.blogspot.com/2003_11_01_archive.html
A sporadically updated weblog, chronicling work on interactive fiction, MAME cabinet building, and various other miscellany. Thursday, November 27, 2003. My somewhat incomplete set of reviews for IFComp03 entries can be found here. Posted by turthalion at 21:36. Tuesday, November 18, 2003. IF Comp03 comes to an end. It's all over, and RR finished in 2nd, behind Slouching Towards Bedlam. If you're still interested in the game, check out my main IF. Page or hit Baf's Guide. Posted by turthalion at 20:34.
turthalion.blogspot.com
Turblog: June 2003
http://turthalion.blogspot.com/2003_06_01_archive.html
A sporadically updated weblog, chronicling work on interactive fiction, MAME cabinet building, and various other miscellany. Wednesday, June 25, 2003. Risorgimento Represso: An IF work-in-progress. At the moment, the only IF I'm actively working on is my Comp03 entry, Risorgimento Represso. I think it's too long of a game, really, for the competition, but I'm interested in releasing it under maximum exposure conditions. It's not too. How's it going with the game? Posted by turthalion at 19:27. Thoughts o...