edu.catrob.at
nolb_materials | edu.catrob.at
https://edu.catrob.at/no1leftbehind
Skip to main content. No One Left Behind. WHAT IS NO ONE LEFT BEHIND? The ‘ No One Left Behind. Project, co-funded by the EU Horizon 2020 Framework Programme, will allow children to use a non-leisure gaming ‘toolkit’ to develop digital games on mobile devices with the aim of enhancing their abilities across all academic subjects, as well as their logical reasinong, creativity and social skills. Have you ever been curious about creating your own animations, or design your own interactive game?
isrg.org.uk
Publications |
http://isrg.org.uk/publications
Bates, Matthew, et al. “Using a Blended Pedagogical Framework to Guide the Applications of Games in Non-formal Contexts.” Interactive Technologies and Games (iTAG), 2014 International Conference on. IEEE, 2014. Hedgecock, Joseph; Standen, PJ; Beer, Charlotte; Brown, David; S. Stewart, David; Evaluating the role of a humanoid robot to support learning in children with profound and multiple disabilities Journal of Assistive Technologies 8 3 111-123 2014 Emerald Group Publishing Limited. Lahav, O; Gedalevit...
isrg.org.uk
Links |
http://isrg.org.uk/links
The ISRG have recently worked with the following partners:. Birmingham Institute for the Deaf. Centre of Professional Training in Culture CPPC. Hypertech S.A. Informatics and New Technologies. GM Eurocy Innovations Ltd. National and Kapodistrian University of Athens. The University of Nottingham. VŠĮ HITECO High Technologies for Cooperation. Go to isrg.ntu on Facebook. No One Left Behind. Educational Robotics for People with Learning Disabilities. Serious Games to Prevent Recidivism. August 1, 2016.
isrg.org.uk
Pause |
http://isrg.org.uk/projects/pause
The Pause Project was recently completed. View the Pause Project video (UK version). View the Pause Project video (with Italian Subtitles). Resources created in the PAUSE project are available below. For further information on PAUSE see the full project website ( here. R3 UK National Report ( pdf. R3 Italy National Report ( pdf. R3 Sweden National Report ( pdf. R3 SE Empirical Research in Sweden ( pdf. R3 Italy National Report Summary ( pdf. R12 PAUSE Usability Evaluation Report ( pdf. No One Left Behind.
isrg.org.uk
Team |
http://isrg.org.uk/team
Prof David J Brown. Professor in Interactive Systems for Social Inclusion staff profile. James is Senior Lecturer in 3D Games Programming and a member of the Interactive Systems Research Group for over 10 years. He is particularly interested in games and virtual environments for health applications and for behavioural change. He is currently studying for a PhD in “Combining Location Based Services and Gaming to Enhance Route Learning for People with Physical and/or Intellectual Disabilities”&...Andy join...
isrg.org.uk
News |
http://isrg.org.uk/category/news
ITAG 2016 Call for Papers. April 19, 2016. Call For Papers (Apr 2016) Interactive Technologies and Games Conference Education, Health and Disability Nottingham Trent University, UK (26 27 October 2016) The aim of ITAG is to bring together academics, developers, beneficiaries and practitioners to explore interactive technologies … Continue reading →. Comments Off on ITAG 2016 Call for Papers. March 5, 2016. Comments Off on MaTHiSiS Kicks Off. ITAG abstract submission deadline extended. May 5, 2015. RISE f...
isrg.org.uk
Projects |
http://isrg.org.uk/category/projects
Details about ISRG projects. April 21, 2016. RealLife – Serious Games to Prevent Recidivism RealLife is an innovative project in which serious gaming and virtual reality are used to improve skills needed in the 21st century and skills needed for employability of those at the edge of … Continue reading →. Comments Off on RealLife Project. April 19, 2016. Comments Off on MaTHiSiS. No One Left Behind. May 6, 2015. An Internet of Soft Things. May 5, 2015. IoST – An Internet of Soft Things ISRG are coll...
isrg.org.uk
About |
http://isrg.org.uk/about
The Interactive Systems Research Group (ISRG) formed in 1998 and is a part of the Computing and Informatics Team at Nottingham Trent University. The group develops and evaluates virtual environments, serious games and assistive technologies to promote the social inclusion of all EU citizens. The group’s expertise is in:. Applying and deriving user sensitive inclusive design methods for working with excluded groups;. Developing accessibility and design guidelines for cognitive impairments;. Serious Games ...
isrg.org.uk
Projects |
http://isrg.org.uk/isrg-projects
RealLife – Serious Games to Prevent Recidivism. RealLife is an innovative project in which serious gaming and virtual reality are used to improve skills needed in the 21st century and skills needed for employability of those at the edge of society. Training skills in a safe and virtual reality will help prisoners to function in real life and enhance their sense of initiative. ( more. MaTHiSiS – Managing Affective-learning THrough Intelligent atoms and Smart InteractionS. NOLB – No One Left Behind. Using ...
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