redefinekeys.wordpress.com
The Humble Indie Bundle | Redefinekeys
https://redefinekeys.wordpress.com/2010/05/05/the-humble-indie-bundle
Chris Haney R.I.P. →. Mayo 5, 2010 · 12:27 pm. Ir a los Comentarios. The Humble Indie Bundle. Clásicos Básicos en un mismo pack al precio que tu quieras y con fines benéficos. Cinco Clásicos que juntos cuestan unos $80 dolares, que corren en todas las plataformas y sin intermediarios en su compra. Su contribución apoya las ONGs Child’s Play charity. And Electronic Frontier Foundation. Una semana de oferta. Y mira que flow:. Archivado bajo Sin categoría. The Humble Indie Bundle. MUDANZA # # #. Blogueros l...
redefinekeys.wordpress.com
Redefinekeys | juegos de computadores | Página 2
https://redefinekeys.wordpress.com/page/2
Entradas más nuevas →. Marzo 29, 2010 · 5:26 pm. Seguimos en este espacio virtual, a la impaciente espera de Hydorah. Un shmup con una pinta excelente y musicón a lo locurón. El último trabajo de Locomalito. Ese fenomenal desarrollador al que un dia cualquiera le vamos a hacer una feature como un monumento. Mientras tanto, nos consolamos con este video teaser y una demo. Bien brava, brava…. Febrero 27, 2010 · 10:59 am. Sigue leyendo →. Febrero 1, 2010 · 9:54 pm. Global Game Jam 2010. Sigue leyendo →.
joon.be
Moshpit Hero | joon.be
http://joon.be/portfolio/moshpit-hero
Projects big and small. Press [X] To Give Up. Would You Change Your Life? A moshpit simulator. A dancepad 2 move controllers, and loud punk music. No More Sweden. Game jam project with Sos. Who did music. Logo and colors by Simon. Showcased at Malmö festival, 2013.
marianorkvist.com
About Me - Home
http://www.marianorkvist.com/about-me.html
Stick It To The Man. Playstation All Stars Island. Doc McStuffins: Mobile Clinic Rescue. The 7D Mine Train. I am a passionate, creative and driven 3D / Tech artist. I have been working in the games industry for three years. Currently working on Rain of Reflections at Lionbite! Nominated for the Independent Games Festival. IGF) 2014 Nuovo and Art Award categories. ( Shelter. Won together with Kian Bashiri. The 2014 Indie game jam No More Sweden. With the experimental game BJERN. 46(0) 72 749 07 07.
gutefabrik.com
Beacons of Hope | Die Gute Fabrik
http://gutefabrik.com/blog?p=1100
January 5, 2012. Post-game discussion – in the dark, of course! Photos by Bryan Ma. Over the past few months, I’ve been working on a new game for Move controllers. It’s a “horror-slapstick” installation game called. The game is for about 12 to 20 players, and it’s staged in a large pitch black room. Yes, in total darkness! I’ve described the game as a cross between. Like many of my physical game installations. Of course, the moment I heard about the game, I knew the general idea was just. More specifical...
zo-ii.com
Indie Game Dev | Zo-ii - Playful Culture & Games
http://www.zo-ii.com/resources/indie-game-dev
Zo-ii – Playful Culture and Games. 8211; game jam announcements. 8211; game jam announcements. Worldwide, annual – 48h). Scandinavia/ Copenhagen, annual – 48h). Cambridge Indies, regular). Richmond Victoria, Australia). Toronto, Canada, annual, 48h). Molyjam What Would Molydeux? Worldwide, annual (? BIG Jam (Berlin, annual (skipped 2012 – 3days). Brisbane, Australia, annual, 48h). Philadelphia, USA, annual, 48h). The Game Jam Survival Guide. E-book), by Ars Technica / Brendan Keogh. Bundle In A Box.
madebypixelate.com
Made by Pixelate – Blog
http://www.madebypixelate.com/blog
Track press for your games with Promoter. Ignore the computers and spend the time talking instead Interview with Martin Jonasson. Monday, 22 December 2014. You started making games around the time when the Experimental Gameplay Project. Was getting popular, and you’re using its methodology until this day. Can you talk about what makes prototyping many small games so compelling to you? Many of your games started as game jam projects. You’re also co-organising the No More Sweden. You mainly worked on proje...
redefinekeys.wordpress.com
Chris Haney R.I.P. | Redefinekeys
https://redefinekeys.wordpress.com/2010/06/02/chris-haney-r-i-p
The Humble Indie Bundle. Dados y Estrategia →. Junio 2, 2010 · 10:26 pm. Ir a los Comentarios. Chris Haney R.I.P. Queridos lectores, este hombre que veis en la foto de arriba era Chris Haney, uno de los diseñadores, junto con Scott Abbott, del archiconocido Trivial Pursuit. El señor Haney nos ha dejado el lunes 31 de mayo de 2010. Cuantas preguntas tenía la versión inicial de trivial pursuit? How many questions had the initial version of trivial pursuit? Archivado bajo Sin categoría. He and pal Scott Abb...
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