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NOREMORSEGAMES.COM

No Remorse Games

January 29, 2017. Over the last couple weeks, I’ve been adding several workflow improvements to Shader Foundry. Now that these improvements have been completed, I figured that it would be a good idea to take this opportunity to post some details about our shader export tool. There is a new page in the Tools section that gives a simple overview: Tools / Shader Foundry. I also posted an article discussing the history and improvements: Shader Foundry. October 22, 2016. Also, I replaced all instances of.

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No Remorse Games | noremorsegames.com Reviews
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January 29, 2017. Over the last couple weeks, I’ve been adding several workflow improvements to Shader Foundry. Now that these improvements have been completed, I figured that it would be a good idea to take this opportunity to post some details about our shader export tool. There is a new page in the Tools section that gives a simple overview: Tools / Shader Foundry. I also posted an article discussing the history and improvements: Shader Foundry. October 22, 2016. Also, I replaced all instances of.
<META>
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1 no remorse games
2 primary menu
3 skip to content
4 news
5 sauce engine
6 lab architecture
7 conventions
8 tools
9 byte scribe
10 font exporter
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no remorse games,primary menu,skip to content,news,sauce engine,lab architecture,conventions,tools,byte scribe,font exporter,shader foundry,squire,gallery,test texture suite,search for,joey,scoped enums,replace,null,with,nullptr,coreh,defined,compression
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No Remorse Games | noremorsegames.com Reviews

https://noremorsegames.com

January 29, 2017. Over the last couple weeks, I’ve been adding several workflow improvements to Shader Foundry. Now that these improvements have been completed, I figured that it would be a good idea to take this opportunity to post some details about our shader export tool. There is a new page in the Tools section that gives a simple overview: Tools / Shader Foundry. I also posted an article discussing the history and improvements: Shader Foundry. October 22, 2016. Also, I replaced all instances of.

INTERNAL PAGES

noremorsegames.com noremorsegames.com
1

Font Exporter | No Remorse Games

http://noremorsegames.com/tools/font-exporter

In Sauce, we use bitmap (raster) fonts. However, in order to display text properly, just having an image with all the character glyphs is not good enough. We need to provide additional data about the font:. Font name and style. Glyph location and size. Furthermore, we need to arrange the glyphs in a manner so that they fit within an acceptable texture size; in our case, we wanted a square texture with a power of two size. Like the majority of our tools, the Font Exporter. Although we’ve chosen to i...

2

News | No Remorse Games

http://noremorsegames.com/category/news

January 31, 2016. During the past several months, I’ve been working on overhauling our UI system. As a final step, I wrote a new article comparing the old Interface library (UI 1.0) and the new system (UI 2.0): User Interface 2.0. This redesign took pretty much all of my coding time since the previous update. Next up on … Continue reading Update 2016/01/31. Read more →. June 7, 2015. Read more →. September 26, 2014. Read more →. August 15, 2014. Read more →. July 29, 2014. Read more →.

3

Update 2014/08/15 | No Remorse Games

http://noremorsegames.com/2014/08/update-20140815

August 15, 2014. Lots of improvements to the structure and appearance since the last “news” post. Posted the first non-news post: Assert. This article is a repost of an entry I made on my personal blog back in 2008. The content is still relevant — in fact, we use the same assert code in Sauce. I hope readers find it useful. Added new pages to the Tool section:. Tools – Philosophy. Proudly powered by WordPress.

4

Joey | No Remorse Games

http://noremorsegames.com/author/joey

All posts by Joey. January 31, 2016. During the past several months, I’ve been working on overhauling our UI system. As a final step, I wrote a new article comparing the old Interface library (UI 1.0) and the new system (UI 2.0): User Interface 2.0. This redesign took pretty much all of my coding time since the previous update. Next up on the list is some cleanup and then on to Animation! January 31, 2016. A Brief Overview of UI 1.0. ScrollBar (Horizontal and Vertical). TrackBar (Horizontal and Vertical).

5

Sauce Engine | No Remorse Games

http://noremorsegames.com/engine

We call our engine Sauce. It is written from the ground up in C and uses very few external dependencies. Sauce uses Direct3D 11 as its underlying graphics API. We have chosen to focus our attention on implementing a pragmatic architecture design. Proudly powered by WordPress.

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LINKS TO THIS WEBSITE

hammerian.net hammerian.net

January | 2015 | Joey Hammer

http://hammerian.net/2015/01

Monthly Archives: January 2015. Update 2015/01/11: Dart Project. January 11, 2015. I’ve finished creating the pages for Dart. The ray tracer I wrote back in 2007 during my last quarter at UCSD. What are you waiting for? Go check it out! Update 2015/01/04: New Site. January 4, 2015. Site overhaul is underway! WordPress is my platform of choice these days (it takes too long to code everything by hand). Fortunately, I recently setup the No Remorse Games. There may be other things I bring over, but nothing e...

hammerian.net hammerian.net

Update 2015/01/04: New Site | Joey Hammer

http://hammerian.net/2015/01/update-20150104

Update 2015/01/04: New Site. January 4, 2015. Site overhaul is underway! WordPress is my platform of choice these days (it takes too long to code everything by hand). Fortunately, I recently setup the No Remorse Games. Site I really like the theme layout and plugin set I used for that site, so I decided to build my personal site with the same pieces. Clearly, my bio / “About” page was out of date (circa 2007) so that will get redone: updated picture, resume, details. 8230; we’ll see.

hammerian.net hammerian.net

About | Joey Hammer

http://hammerian.net/about

I am Senior Tools Engineer for Machine Zone, San Diego. I spend most of my spare time working on my own game project: No Remorse Games. I am particularly interested in engine architecture, tools, collision detection, and physics simulation. When I’m not programming, I’m usually reading or playing games. This is my personal site. The views and opinions written here are mine alone. I hope readers find some value in them. Update 2015/01/11: Dart Project. Update 2015/01/04: New Site.

hammerian.net hammerian.net

Joey | Joey Hammer

http://hammerian.net/author/joey

All posts by Joey. Update 2015/01/11: Dart Project. January 11, 2015. I’ve finished creating the pages for Dart. The ray tracer I wrote back in 2007 during my last quarter at UCSD. I decided a straight conversion of the content from my old site wouldn’t look very good embedded in the current layout, so the task of porting the pages took a bit longer than I had initially anticipated. However, after looking over the finished product, I’m quite happy that I took the time to re-craft the pages. Maybe I&#8217...

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Reminiscences and a handy cut-out-and-keep guide to the world of METAL. Friday, 20 July 2012. It was with sadness earlier in the week when I heard about the death of Deep Purple keyboardist Jon Lord. I know Deep Purple aren't strictly a metal outfit but they - along with The Kinks, Zeppelin, Iron Butterfly, Blue Cheer, The Who etc - helped lay the foundations of metal. I don't know why I love Child in Time like I do. How can you explain how you like any music? Wearing shorts. This is 1970, the year b...

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Strong, Romero and Richards. Icon; L'est pas trop chouuuux, Austin? Real Wrestling. -. J'accepte les amis, mais ne les demande pas. Mes favoris, ce sont MES favoris. La pub, ok, mais modérément. Es-ce vraiment utile de s'énerver? 18/12/2010 at 4:50 AM. 13/11/2011 at 10:21 AM. Subscribe to my blog! Posted on Sunday, 13 November 2011 at 10:21 AM. Post to my blog. Here you are free.

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Web Server's Default Page. This page is generated by Parallels Plesk Panel. The leading hosting automation software. You see this page because there is no Web site at this address. You can do the following:. Create domains and set up Web hosting using Parallels Plesk Panel. Parallels is a worldwide leader in virtualization and automation software that optimizes computing for consumers, businesses, and Cloud services providers across all major hardware, operating systems, and virtualization platforms.

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No Remorse Games

January 29, 2017. Over the last couple weeks, I’ve been adding several workflow improvements to Shader Foundry. Now that these improvements have been completed, I figured that it would be a good idea to take this opportunity to post some details about our shader export tool. There is a new page in the Tools section that gives a simple overview: Tools / Shader Foundry. I also posted an article discussing the history and improvements: Shader Foundry. October 22, 2016. Also, I replaced all instances of.

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NoRemorseHD - DeviantArt

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Music | No Remorse Records

First Strike With The Devil CD. An Evening In Chaos. CD/DVD. Tartarus: The Darkest Realm CD. Tales Of The Ancient Ones CD. Unleashing The Shadows CD. Masters Of Metal CD. On The Rocks CD. Pact With The Sinner MCD. Let The Screw. Anthology 2CD. The Demo Years LP. Stars And Stripes 7 single. We Stand To Fight CD. Sea Of Tranquility CD. Lord Of The Realm LP. The Anthology Of Steel. Independent record label specialized in reissues of classic and underground releases, unreleased material and new productions.