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Nostalgic Gamer

Remembering the old video games that shaped our present-day addiction.

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Nostalgic Gamer | nostalgicgamer.blogspot.com Reviews
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Remembering the old video games that shaped our present-day addiction.
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Nostalgic Gamer | nostalgicgamer.blogspot.com Reviews

https://nostalgicgamer.blogspot.com

Remembering the old video games that shaped our present-day addiction.

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1

Nostalgic Gamer: Scott Adams paints a picture in my head...

http://nostalgicgamer.blogspot.com/2007/09/scott-adams-paints-picture-in-my-head.html

Remembering the old video games that shaped our present-day addiction. Thursday, September 20, 2007. Scott Adams paints a picture in my head. In my last blog, I wrote about the Vic-20 and mentioned how I owned a bunch of text adventures for it as a kid. The most memorable ones were created by a programmer named Scott Adams. Not to be confused with the cartoonist that writes Dilbert. This Scott Adams wrote some of the first and most basic [no pun intended] text adventures. Even though Zork. To play The Co...

2

Nostalgic Gamer: Adventures in Text

http://nostalgicgamer.blogspot.com/2007/09/adventures-in-text.html

Remembering the old video games that shaped our present-day addiction. Wednesday, September 19, 2007. My father had bought. It was a fairly inexpensive computer that was underpowered even for the time, so the focus of their software was gaming and educational software. Despite this early start on computers, I never became that genius wiz-kid my father had envisioned. Here's an example of a typical text adventure exchange between the player and the computer:. I do not understand what you are trying to say.

3

Nostalgic Gamer: How I would have reacted if I got a SNES in 1991...

http://nostalgicgamer.blogspot.com/2007/09/how-i-would-have-reacted-if-i-got-snes.html

Remembering the old video games that shaped our present-day addiction. Monday, September 24, 2007. How I would have reacted if I got a SNES in 1991. You've probably already seen this video of the famous "Nintendo 64 kid," but I thought it was worth posting here after my last blog. I vividly remember getting an N64 for Christmas, but I was way older than this kid. As you can imagine I exercised more restraint than this little guy and his sister. Posted by Mr. Mark. Subscribe to: Post Comments (Atom).

4

Nostalgic Gamer: October 2007

http://nostalgicgamer.blogspot.com/2007_10_01_archive.html

Remembering the old video games that shaped our present-day addiction. Monday, October 8, 2007. The Uncanny Suck-fest that is Marvel's X-Men (NES). So imagine my amazement when they announced Marvel's X-Men for the Nintendo Entertainment System. It seemed like a match made in heaven; my two favorite things were coming together in a way that was surely going to be undeniably awesome. The game publisher, LJN. Had been responsible for the NES version of Jaws. A pretty good game by my standards back then.

5

Nostalgic Gamer: The Infamous Breakdancer Kicks the Baby vid: Street Fighter 2 style

http://nostalgicgamer.blogspot.com/2007/09/infamous-breakdancer-kicks-baby-vid.html

Remembering the old video games that shaped our present-day addiction. Friday, September 28, 2007. The Infamous Breakdancer Kicks the Baby vid: Street Fighter 2 style. Posted by Mr. Mark. Gotta love the way that kid flips. Take that Chun-Li! October 9, 2007 at 9:42 AM. Subscribe to: Post Comments (Atom). The Infamous Breakdancer Kicks the Baby vid: Stree. The All-but-forgotten Adventures of Rattle and Rol. How I would have reacted if I got a SNES in 1991. The SNES keeps on passing me by.

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Pelikulttuurien historiaa | Pelitieto.net

https://pelitieto.net/pelikulttuurien_historiaa

Pelikulttuuria laboratorioiden jättikoneista taskulaitteisiin. Tanja Sihvonen and Frans Mäyrä, 2009; 2015. Tämä osio hahmottelee peleihin liittyvän teknologisen kehityksen pääpiirteitä ja luo yleiskuvan erilaisten pelikulttuurin muotojen kehittymisestä. Muutos on erityisen konkreettisesti nähtävissä digitaalisten pelien pelaajien ikähaarukassa. Kun useimmat 1970- ja 1980-lukujen videopeleistä kehitettiin ja markkinoitiin tietoisesti nuorisolle, aikuisten pelikulttuurien kehitys on 1990-luvulta lähtie...

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Stepping Into Your Worst Nightmare | A place where you control absolutely nothing.

Stepping Into Your Worst Nightmare. A place where you control absolutely nothing. 1984 A Little Piece of Human Nature. How Do You Look at Life? 8220;If we open a quarrel between the past and the present, we shall find we have lost the future.”. Had i stayed home that day i would be dead, but that apparently wasn’t what the future had in store for me. Crazy, no? 8220;History despite its wrenching pain, cannot be unlived, but if faced with courage, need not be lived again.”. We’re Watching You, To. For we ...

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Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Deviant for 1 Year. This deviant's full pageview. Last Visit: 4 days ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. Why," you ask? Window...

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Before if you've never used a van, this short article can help you to get started. Several people nowadays let themselves to be influenced by cost alone, but you can find many different components that need to be looked at before parting along with your. Subscribe to be notified of future posts. Create your blog with Overblog. Cookies and personal data.

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the ewe boy, Yao – thoughts that come from the brain fed by akple.

The ewe boy, Yao. Thoughts that come from the brain fed by akple. Spoken Word and Poetry. Thoughts that come from the brain fed by akple. Lisa, the black in blonde. The black girl in blonde afro. Walking About the Streets of Adabraka @ 12:30am #TBT. The reports of a curious boy. The Republic Weekend /3. The third and last day of the roadtrip to the coastal city, Cape. The Republic Weekend /2. The second day of a good vacay. The republic vacation to Cape Coast. Don’t wait to start making plans. A white sh...

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Nostalgic Gamer

Remembering the old video games that shaped our present-day addiction. Monday, October 8, 2007. The Uncanny Suck-fest that is Marvel's X-Men (NES). So imagine my amazement when they announced Marvel's X-Men for the Nintendo Entertainment System. It seemed like a match made in heaven; my two favorite things were coming together in a way that was surely going to be undeniably awesome. The game publisher, LJN. Had been responsible for the NES version of Jaws. A pretty good game by my standards back then.

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NostalgicGamerPSX64 - DeviantArt

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? If you ain't Zen, you're Toxic! Deviant for 5 Months. This deviant's full pageview. January 22, 1999. Last Visit: 2 hours ago. Why," you ask?

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Nostalgic Games - Home

A Quick Update for the rest of April. Work on the space exploration game has been rather slow. I have many things fleshed out on paper about how I want the engine to work, what kind of weapons will be used, music and ect. Yet I still need to. Put these ideas to work in actual code. I will be attempting to buy an iMac or a Macbook Pro. A Potential Voxel Based Engine? The idea for a voxel based engine came to me when I played through Ken Silverman's VOXLAP engine demonstrated by Voxelstein 3D. After a jump...

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APRESENTADO SLIDE 1 TÍTULO. VÁ PARA O BLOGGER EDITAR HTML E ENCONTRAR ESTE TEXTO E SUBSTITUIR PELA SUA DESCRIÇÃO DO POST EM DESTAQUE. APRESENTADO SLIDE 2 TÍTULO. VÁ PARA O BLOGGER EDITAR HTML E ENCONTRAR ESTE TEXTO E SUBSTITUIR PELA SUA DESCRIÇÃO DO POST EM DESTAQUE. APRESENTADO SLIDE 3 TÍTULO. VÁ PARA O BLOGGER EDITAR HTML E ENCONTRAR ESTE TEXTO E SUBSTITUIR PELA SUA DESCRIÇÃO DO POST EM DESTAQUE. APRESENTADO SLIDE 4 TÍTULO. APRESENTADO SLIDE 5 TÍTULO. 18 de setembro de 2015. Análise XCOM: Enemy Unknown.

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nostalgic_gaming

March 16, 2009. There is an article on Gamasutra. Taking a comprehensive look at the classic game. Describing what lessons can be learned both technically and historically from this seminal game. I guarantee you will never look at Pac-Man the same way again. February 19, 2009. Nostalgic gaming on the Wii? Besides the Virtual Console? 1 Download the Twilight Princess hacked save game and the homebrew channel:. Http:/ dl.qj.net/Applications-Homebrew-Wii-/catid/526. 5 That's it, the homebrew channel is inst...