nodeka.blogspot.com
Sixth Sense: December 2014
http://nodeka.blogspot.com/2014_12_01_archive.html
News on the development of Nodeka. Friday, December 19, 2014. Crafting 3.0 Q&A. Thanks for all of your crafting feedback, folks! In the month since the last entry, I've gone back and refined the 3.0 design, poking at it with your perspectives in mind and with a few new ideas of my own - I am VERY excited about this system, and I'm hoping you all get as much joy out of the exploration as I have out of the design. I'm in the very early stages of coding right now. 1 PK mixed with crafting? Noted The shape o...
nodeka.blogspot.com
Sixth Sense: Just a draft
http://nodeka.blogspot.com/2015/03/just-draft.html
News on the development of Nodeka. Monday, March 23, 2015. Crafting development is coming along. Since the 3/20 update, the following tasks have been completed on my test server in addition to bugfixes:. Crafting specs" sub-command complete *. Crafting spec major" and "crafting spec minor" sub-commands complete *. Crafting recipes" sub-command complete. Added new recipe draft. Complete = tested, fully functional, and unlocked to mortals. Thanks for playing and chatting! March 25, 2015 at 5:31 AM. Hey Whi...
nodeka.blogspot.com
Sixth Sense: October 2010
http://nodeka.blogspot.com/2010_10_01_archive.html
News on the development of Nodeka. Monday, October 25, 2010. Hey, folks - the 'mystery feature' is finally ready! Nodeka now offers pvp-based character advancement:. Now that pvp provides an inherent benefit and (eventually) an alternate path to character improvement, rewards which are more pvp-oriented (that is, any inscription, mastery, or piece of gear which provides a benefit outside of the generic "running stats") can justify their existence more effectively. Help rules' updated with rule #14:.
nodeka.blogspot.com
Sixth Sense: March 2015
http://nodeka.blogspot.com/2015_03_01_archive.html
News on the development of Nodeka. Monday, March 23, 2015. Crafting development is coming along. Since the 3/20 update, the following tasks have been completed on my test server in addition to bugfixes:. Crafting specs" sub-command complete *. Crafting spec major" and "crafting spec minor" sub-commands complete *. Crafting recipes" sub-command complete. Added new recipe draft. Complete = tested, fully functional, and unlocked to mortals. Thanks for playing and chatting! Saturday, March 21, 2015. While I'...
nodeka.blogspot.com
Sixth Sense: Class Concerns
http://nodeka.blogspot.com/2015/03/class-concerns.html
News on the development of Nodeka. Saturday, March 21, 2015. While I'm working on crafting in the background, let's open up a discussion (THE age-old discussion! I'd like to hear your thoughts in the comments section. For ease of reading and replying, please break apart your feedback into one comment per class, with the name of the class leading. For example:. Warlocks - Very disadvantaged in PvP. Clairvoyance needs more charges. Looking forward to hear your thoughts. Thanks! March 21, 2015 at 2:00 PM.
nodeka.blogspot.com
Sixth Sense: April 2011
http://nodeka.blogspot.com/2011_04_01_archive.html
News on the development of Nodeka. Tuesday, April 26, 2011. Game updates: 3/28 - 4/5. Getting back into the swing of things - here's some discussion on the updates I've managed to eke out this past month, between work on the spoils system. =). Static charge is now free, and may replenish mana/spirit. Devil's siphon gains power versus heavily damaged targets. Some abilities which were hard-capped on damage will now improve at diminishing rates instead. Nojohr's combat choice has been redesigned. 1 Ninja (...
nodeka.blogspot.com
Sixth Sense: They're quick - but I'm much faster
http://nodeka.blogspot.com/2015/07/theyre-quick-but-im-much-faster.html
News on the development of Nodeka. Thursday, July 16, 2015. They're quick - but I'm much faster. Apologies for the lapse in updates - several real life changes ate into development time for a while there. =) Now that things have settled a bit, I'll discuss the latest pair of updates - the introduction of Arokstrander (Nodeka's first world boss) and the latest set of footpad buffs. July 17, 2015 at 8:31 PM. Thanks for the update whim. Im very excited to see more of these dynamic encounters rolled out ...
nodeka.blogspot.com
Sixth Sense: November 2010
http://nodeka.blogspot.com/2010_11_01_archive.html
News on the development of Nodeka. Friday, November 12, 2010. Some bugfixes and tweaks in this morning's update. The pvp reward system is now more sophisticated in player comparison and merit rewards:. Reduced the chance of gaining off-class pools via pvp rewards:. Fixed a pool display bug in pvp rewards:. I've fixed this display issue up; my apologies for the confusion - rest assured, you were gaining pool rewards, even if the message was lying to you. =). Subscribe to: Posts (Atom).
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Sixth Sense: Pre-Festival tips
http://nodeka.blogspot.com/2015/04/pre-festival-tips.html
News on the development of Nodeka. Thursday, April 16, 2015. Just to clarify for some who were confused - the new pre-Festival content i s NOT t. He actual crafting system! It's just bonus content that uses a small part of the crafting infrastructure to let you collect commemorative gear. Crafting will officially be released when the first content drop is complete (I'm working on that right now). Here are a few tips to get you started on the pre-Festival content! A box of festive trimmings. Have taken up...