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Snarky's NWN2 ModBlog

A blog about Snarky's NWN2 module development plans, pains, and accomplishments. Wednesday, April 18, 2007. Sorry, everyone (if there is indeed anyone still reading this blog! Posted by Rogue Product Manager. Monday, March 12, 2007. There doesn't appear to be an easy way to remove. Ugh, the tools for raising and lowering the landscape are TOUCHY! A valley where the town is located. 3 Placeables v. Environment Objects. I played around with some different settings, and at one point accidentally made all.

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Snarky's NWN2 ModBlog | nwn-snarky.blogspot.com Reviews
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A blog about Snarky's NWN2 module development plans, pains, and accomplishments. Wednesday, April 18, 2007. Sorry, everyone (if there is indeed anyone still reading this blog! Posted by Rogue Product Manager. Monday, March 12, 2007. There doesn't appear to be an easy way to remove. Ugh, the tools for raising and lowering the landscape are TOUCHY! A valley where the town is located. 3 Placeables v. Environment Objects. I played around with some different settings, and at one point accidentally made all.
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Snarky's NWN2 ModBlog | nwn-snarky.blogspot.com Reviews

https://nwn-snarky.blogspot.com

A blog about Snarky's NWN2 module development plans, pains, and accomplishments. Wednesday, April 18, 2007. Sorry, everyone (if there is indeed anyone still reading this blog! Posted by Rogue Product Manager. Monday, March 12, 2007. There doesn't appear to be an easy way to remove. Ugh, the tools for raising and lowering the landscape are TOUCHY! A valley where the town is located. 3 Placeables v. Environment Objects. I played around with some different settings, and at one point accidentally made all.

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nwn-snarky.blogspot.com nwn-snarky.blogspot.com
1

Snarky's NWN2 ModBlog: First Challenge - the Ogre Chef!

http://nwn-snarky.blogspot.com/2007/03/first-challenge-ogre-chef.html

A blog about Snarky's NWN2 module development plans, pains, and accomplishments. Tuesday, March 6, 2007. First Challenge - the Ogre Chef! When I was translating this into the NWN2 toolset, though, I found out there's no Ettin creature! And being no 3-D artist myself, there wasn't much likelihood that I would be creating my own custom blueprint to add one in. So I looked through the various critters, and found one that looked promising - the Ogre Magi! Sure enough - he looks imposing! Unfortunately, I lat...

2

Snarky's NWN2 ModBlog: Exteriors

http://nwn-snarky.blogspot.com/2007/03/exteriors.html

A blog about Snarky's NWN2 module development plans, pains, and accomplishments. Monday, March 12, 2007. I've created my first exterior area and.well, let's just say my skills in this department are seriously underwhelming. I started out with a basic concept, make a small town with an inn, a temple/church, a merchant, and a miscellaneous building. A few of my frustrations:. There doesn't appear to be an easy way to remove. Ugh, the tools for raising and lowering the landscape are TOUCHY! To use the walkm...

3

Snarky's NWN2 ModBlog: April 2007

http://nwn-snarky.blogspot.com/2007_04_01_archive.html

A blog about Snarky's NWN2 module development plans, pains, and accomplishments. Wednesday, April 18, 2007. Sorry, everyone (if there is indeed anyone still reading this blog! Posted by Rogue Product Manager. Subscribe to: Posts (Atom). Seattle, WA, United States. View my complete profile. BioWare Forums - NWN Toolset. BioWare Forums - NWN2 Scripting.

4

Snarky's NWN2 ModBlog: Custom Treasure Systems

http://nwn-snarky.blogspot.com/2007/03/custom-treasure-systems.html

A blog about Snarky's NWN2 module development plans, pains, and accomplishments. Friday, March 9, 2007. One thing that I found increasingly annoying as I was playing the original campaign and experimenting with some of my first areas in the Toolset was the fact that I could search a weapon rack and wind up picking up a healer's kit.or a ring. Why would anyone store a healer's kit on a weapon rack! First attempt at making a script to assign weapon treasure to an object (weapon rack). Int iCount = d100(1);.

5

Snarky's NWN2 ModBlog: *sigh*

http://nwn-snarky.blogspot.com/2007/04/sigh.html

A blog about Snarky's NWN2 module development plans, pains, and accomplishments. Wednesday, April 18, 2007. Sorry, everyone (if there is indeed anyone still reading this blog! Posted by Rogue Product Manager. Im sorry to bother but I really need help with a script and when I asked the people on the bioware forum they pretty much just sneered at me sniff sniff. I was wondering how to go about the following. Id like to make floating text hover in the air nearby the player for a wee while. BioWare Forums - ...

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bbellina.blogspot.com bbellina.blogspot.com

Tilting at Pixelated Windmills: Making NPCs dance and sing

http://bbellina.blogspot.com/2012/01/making-npcs-dance-and-sing.html

Tilting at Pixelated Windmills. Rigidly defined areas of doubt and uncertainty. Saturday, January 14, 2012. Making NPCs dance and sing. I've been posting NWN2 scripts in various places on the web for several years now. Unfortunately as time has passed some of those places have vanished. While I could and probably will post them at the NWN2 Vault site. February 16, 2012 at 3:41 PM. Nice I was looking for something like this. November 30, 2015 at 6:20 PM. Subscribe to: Post Comments (Atom). Converting NWN2...

bbellina.blogspot.com bbellina.blogspot.com

Tilting at Pixelated Windmills: Silverwand Software: Neverwinter Nights 2 (NWN2)

http://bbellina.blogspot.com/2014/07/neverwinter-nights-2-mods-and.html

Tilting at Pixelated Windmills. Rigidly defined areas of doubt and uncertainty. Saturday, July 19, 2014. Silverwand Software: Neverwinter Nights 2 (NWN2). A collection of freely downloadable software for Neverwinter Nights 2 developed by Brendan Bellina / Kaldor Silverwand. This software is made available for download for individual usage only. It cannot be re-distributed, modified, or included in any distributed works without the express permission of the author. Silverwand Software at Google Drive.

bbellina.blogspot.com bbellina.blogspot.com

Tilting at Pixelated Windmills: December 2014

http://bbellina.blogspot.com/2014_12_01_archive.html

Tilting at Pixelated Windmills. Rigidly defined areas of doubt and uncertainty. Wednesday, December 24, 2014. NWN2 Mac LAN Multi-player Instructions. Playing Neverwinter Nights 2 with friends over a network was never easy, but as the game has aged it has been getting harder, and for Macintosh users nearly impossible. Both the Bioware account registration/authentication feature and the GameSpy functionality no longer work due to Bioware being hacked in 2012 and GameSpy dropping NWN2. The Apple Store versi...

bbellina.blogspot.com bbellina.blogspot.com

Tilting at Pixelated Windmills: March 2013

http://bbellina.blogspot.com/2013_03_01_archive.html

Tilting at Pixelated Windmills. Rigidly defined areas of doubt and uncertainty. Saturday, March 23, 2013. Useful NWN2 Modding Resources and Forum Posts. I am going to use this blog page to keep track of the posts that are of most interest to me as an NWN2 modder. Sometimes searching for a post just doesn't take you to what you hoping to find. NWN2 at Nexusmods.com. NWN2 Mac Free Forums. Neverwinter Nights series forums at GOG.com. And those gone but not forgotten:. The Neverwinter Citadel site. I have ve...

bbellina.blogspot.com bbellina.blogspot.com

Tilting at Pixelated Windmills: Silverwand Software

http://bbellina.blogspot.com/2013/07/silverwand-software-free-software-by.html

Tilting at Pixelated Windmills. Rigidly defined areas of doubt and uncertainty. Sunday, July 7, 2013. A collection of freely downloadable software developed by Brendan Bellina. This software is made available for download for individual usage only. It cannot be re-distributed, modified, or included in any distributed works without the express permission of the author. Currently Active Software Locations. Silverwand Software (hosted at Google Drive). All of my free software is available here). Closing in ...

bbellina.blogspot.com bbellina.blogspot.com

Tilting at Pixelated Windmills: Getting NWN2 expansions working on Mac

http://bbellina.blogspot.com/2011/11/getting-nwn2-expansions-working-on-mac.html

Tilting at Pixelated Windmills. Rigidly defined areas of doubt and uncertainty. Saturday, November 19, 2011. Getting NWN2 expansions working on Mac. Note: A followup blog post about installing NWN2 using Wineskin is here. The original NWN2 is available in a native Mac version published by Aspyr which runs well on Mac OS X. They did release a Mac NWN2 1.23 (1765) patch. Last updated by Brendan Bellina aka Kaldor Silverwand Nov 24, 2011. Any use of these instructions is at the user's risk. Http:/ nwn2forum...

bbellina.blogspot.com bbellina.blogspot.com

Tilting at Pixelated Windmills: August 2014

http://bbellina.blogspot.com/2014_08_01_archive.html

Tilting at Pixelated Windmills. Rigidly defined areas of doubt and uncertainty. Monday, August 25, 2014. NWN2 MotB Makeover SoZ Edition. NWN2 MotB Makeover SoZ Edition (v20150325). By Brendan Bellina "Kaldor Silverwand". The NWN2 MotB Makeover SoZ Edition is a collection of scripts, items, modules, and UI modifications that can be applied to the NWN2 Mask of the Betrayer Campaign in order to enable features of SoZ when playing MotB. This requires the NWN2 OC, MoTB expansion, and the SoZ expansion. The au...

bbellina.blogspot.com bbellina.blogspot.com

Tilting at Pixelated Windmills: Useful NWN2 Modding Resources and Forum Posts

http://bbellina.blogspot.com/2013/03/useful-nwn2-modding-resources-and-forum.html

Tilting at Pixelated Windmills. Rigidly defined areas of doubt and uncertainty. Saturday, March 23, 2013. Useful NWN2 Modding Resources and Forum Posts. I am going to use this blog page to keep track of the posts that are of most interest to me as an NWN2 modder. Sometimes searching for a post just doesn't take you to what you hoping to find. NWN2 at Nexusmods.com. NWN2 Mac Free Forums. Neverwinter Nights series forums at GOG.com. And those gone but not forgotten:. The Neverwinter Citadel site. Comparing...

bbellina.blogspot.com bbellina.blogspot.com

Tilting at Pixelated Windmills: NWN2 OC Makeover SoZ Edition

http://bbellina.blogspot.com/2014/08/nwn2-oc-makeover-soz-edition.html

Tilting at Pixelated Windmills. Rigidly defined areas of doubt and uncertainty. Monday, August 25, 2014. NWN2 OC Makeover SoZ Edition. NWN2 OC Makeover SoZ Edition (v20131228). By Brendan Bellina "Kaldor Silverwand". The NWN2 OC Makeover SoZ Edition is a collection of scripts, items, and UI modification that can be applied to the NWN2 Official Campaign in order to enable features of SoZ when playing the OC. This requires the NWN2 OC, MoTB expansion, and the SoZ expansion. Of the play through. Many featur...

bbellina.blogspot.com bbellina.blogspot.com

Tilting at Pixelated Windmills: July 2013

http://bbellina.blogspot.com/2013_07_01_archive.html

Tilting at Pixelated Windmills. Rigidly defined areas of doubt and uncertainty. Sunday, July 7, 2013. A collection of freely downloadable software developed by Brendan Bellina. This software is made available for download for individual usage only. It cannot be re-distributed, modified, or included in any distributed works without the express permission of the author. Currently Active Software Locations. Silverwand Software (hosted at Google Drive). All of my free software is available here). Closing in ...

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Snarky's NWN2 ModBlog

A blog about Snarky's NWN2 module development plans, pains, and accomplishments. Wednesday, April 18, 2007. Sorry, everyone (if there is indeed anyone still reading this blog! Posted by Rogue Product Manager. Monday, March 12, 2007. There doesn't appear to be an easy way to remove. Ugh, the tools for raising and lowering the landscape are TOUCHY! A valley where the town is located. 3 Placeables v. Environment Objects. I played around with some different settings, and at one point accidentally made all.

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