pastebin.myrror.net
NWScript Pastebin
http://pastebin.myrror.net/2754
Posted by: Secret 3G Intel.
pastebin.myrror.net
NWScript Pastebin
http://pastebin.myrror.net/2757
Posted by: North Korea's R.
pastebin.myrror.net
NWScript Pastebin
http://pastebin.myrror.net/2758
OBJECT TYPE PLACED EFFECT. 5 6 / Put this script Perceived. 7 #include inc generic. OPC = GetLastPerceived (. OTarget; 16 location. LLoc; 17 18 19 oTarget = OBJECT SELF. 20 21 lLoc = GetLocation (. OTarget, SpeakString (. I am to be delited when i see you. 23 24 SetPlotFlag (. 26 27 DestroyObject (. OTarget, 0.0. GetIsPC(oPC) return; if (!
pastebin.myrror.net
NWScript Pastebin
http://pastebin.myrror.net/2756
Posted by: Microsoft ".
nwn2stuff.blogspot.com
NWN2 Stuff: September 2007
http://nwn2stuff.blogspot.com/2007_09_01_archive.html
Stuff that I just want to make a note of in working with NWN2 Toolset. Friday, 21 September 2007. Italics and bold in conversations. Use the ordinary html tags, i and b with their respective closing tags for bold and italic. Posted by * *. Includes - starting with group, ginc group. All the include scripts are wonderful function libraries. Just starting to explore these. For example has handlers for creating and dealing with groups of creatures. Add up to iMax creatures with tag sTag to group sGroupName.
nw-blog.blogspot.com
Neverwinter Blog: maart 2006
http://nw-blog.blogspot.com/2006_03_01_archive.html
Zondag, maart 05, 2006. Update on new blog. The lay out is completely finished now and I'm working on the site's logo. In my opinion the lay out's the best one I've ever designed, but I guess thats up to my visitors to decide. My new blog will not only contain information about Neverwinter Nights, but other RPG's and games that interest me as well. Finding a lot of new. Information about Neverwinter Nights is kinda hard right now, but I'm sure it will be a lot easier once Neverwinter Nights 2 is released.
nw-blog.blogspot.com
Neverwinter Blog: januari 2006
http://nw-blog.blogspot.com/2006_01_01_archive.html
Dinsdag, januari 31, 2006. Need help at scripting? Building a module has three large, raw levels. First of all you need a. Then some skills to create. And last but not least, you have to learn how to. Scripts are the foundation of your module. If you build a scriptless module, it would be one heck of a boring ride for any PC who plays it. Therefore it's necessary to. I myself, like to help out! Video instructions by Maximus. The famous scripting tutorials. It's 15 feb. 2006 and I found this topic. Wonder...
nw-blog.blogspot.com
Neverwinter Blog: februari 2006
http://nw-blog.blogspot.com/2006_02_01_archive.html
Dinsdag, februari 21, 2006. Neverwinter Blog on NWVault! A few days ago someone who replied on my spawn system post, suggested me to sent Maximus (from the NWVault) an e-mail: he might be interested in the list and post a little link to it. He did a lot more by adding Neverwinter Blog to his news section. I'm very happy to be on NWVault and it inspires me to work even harder on my weblog! The lay-out of my new weblog is 90% completed and will soon be ready for a sneak preview! Feb 16, 2006. To answer hun...