oggasoft.blogspot.com
Oggasoft Game Dev Blog: Back at it...
http://oggasoft.blogspot.com/2011/09/back-at-it.html
Oggasoft Game Dev Blog. This blog was created solely to keep me from slacking off. Sunday, September 11, 2011. So I've been quiet lately (and when I say 'I' I mean 'The Blog'). This quiet spell can be split up into two parts:. The first quiet spell (lasting roughly a week and half) was due to me being sick and spending my time either sleeping or running to the bathroom. Anyways - I think I finished roughly a third of what needs to be done regarding the "boring parts". I'm also curious if anyone either th...
oggasoft.blogspot.com
Oggasoft Game Dev Blog: August 2011
http://oggasoft.blogspot.com/2011_08_01_archive.html
Oggasoft Game Dev Blog. This blog was created solely to keep me from slacking off. Sunday, August 21, 2011. Some Boring Technical Details (and: Developing for IPhone using Windows). Thought I'd share some technical details about my new game. If you're lacking knowledge in programming I suggest you skip this post (as it will bore the crap out of you). I'm a big fan of game engines and choosing the right one for the job is always a challenge. For this game I don'r see a need for any other SDKs (unless the ...
oggasoft.blogspot.com
Oggasoft Game Dev Blog: Some Boring Technical Details (and: Developing for IPhone using Windows)
http://oggasoft.blogspot.com/2011/08/some-boring-technical-details-and.html
Oggasoft Game Dev Blog. This blog was created solely to keep me from slacking off. Sunday, August 21, 2011. Some Boring Technical Details (and: Developing for IPhone using Windows). Thought I'd share some technical details about my new game. If you're lacking knowledge in programming I suggest you skip this post (as it will bore the crap out of you). I'm a big fan of game engines and choosing the right one for the job is always a challenge. For this game I don'r see a need for any other SDKs (unless the ...
oggasoft.blogspot.com
Oggasoft Game Dev Blog: Where I'm Coming From
http://oggasoft.blogspot.com/2011/08/where-im-coming-from.html
Oggasoft Game Dev Blog. This blog was created solely to keep me from slacking off. Wednesday, August 17, 2011. Where I'm Coming From. OK So - Who am I? I've been working in various Hi-Tech companies for the last twelve years or so (in Israel and in the US). Started out with programming and in the last few years moved to project management. If we disregard the writing and drawing projects (for the sake of keeping this blog focused) I actually finished two games. Changed the name from the original "Cubism"...
playindiegames.wordpress.com
maio 2010 – Jogos indie
https://playindiegames.wordpress.com/2010/05
Blog sobre jogos indie cujo coração ainda bate no Joguindie. Análise] Tiny Guardians é um pequeno tower defense de grandes proporções. Agosto 31, 2016. Vídeo] Santa Granada do Suicídio Jogando Worms W.M.D. Agosto 28, 2016. Vídeo] Quem é o melhor? Jogando Pixel Cup Soccer 17. Agosto 25, 2016. Análise] Wand Wars empodera uma bola a favor da magia. Agosto 24, 2016. Trailers de jogos indie promissores #00. Agosto 22, 2016. Tetravalanche: um tetris diferente a ser lançado. São os responsáveis por Tetravalanche.
oggasoft.blogspot.com
Oggasoft Game Dev Blog: Here goes nothing...
http://oggasoft.blogspot.com/2011/08/here-goes-nothing.html
Oggasoft Game Dev Blog. This blog was created solely to keep me from slacking off. Monday, August 15, 2011. And if nothing else - it could provide some outlet for any anxieties encountered during this development. I'll explain where I'm coming from and where I want to get to in my next post. August 21, 2011 at 11:38 PM. Good luck, man! Im actually in same position, doing the same thing and in same way, LOL! Subscribe to: Post Comments (Atom). Some Boring Technical Details (and: Developing for.
oggasoft.blogspot.com
Oggasoft Game Dev Blog: Depressing Indie Game Dev Story
http://oggasoft.blogspot.com/2011/08/depressing-indie-game-dev-story.html
Oggasoft Game Dev Blog. This blog was created solely to keep me from slacking off. Friday, August 19, 2011. Depressing Indie Game Dev Story. Just read one of the most depressing indie-game-dev stories I ever saw. As I've been in a bit of a bad mood lately (unrelated to my game that is actually moving along nicely) I thought I'd share it here. Here it is: http:/ www.next-gen.biz/features/humble-indie-fumble-xbla-horror-story. I'm sure you will immediately find 3-4 things that were done wrong.
oggasoft.blogspot.com
Oggasoft Game Dev Blog: September 2011
http://oggasoft.blogspot.com/2011_09_01_archive.html
Oggasoft Game Dev Blog. This blog was created solely to keep me from slacking off. Sunday, September 11, 2011. So I've been quiet lately (and when I say 'I' I mean 'The Blog'). This quiet spell can be split up into two parts:. The first quiet spell (lasting roughly a week and half) was due to me being sick and spending my time either sleeping or running to the bathroom. Anyways - I think I finished roughly a third of what needs to be done regarding the "boring parts". I'm also curious if anyone either th...
oggasoft.blogspot.com
Oggasoft Game Dev Blog: Where I Want to Get to
http://oggasoft.blogspot.com/2011/08/where-i-want-to-get-to.html
Oggasoft Game Dev Blog. This blog was created solely to keep me from slacking off. Thursday, August 18, 2011. Where I Want to Get to. Finally got back to coding tonight. Fixed the bug that caused me to leave this project for two weeks (turned out to be a very easy fix) and I hope I'm back on track. I called this post "Where I want to get to" because this was my original intention when I started this blog but now it seems like a really big question to answer. Subscribe to: Post Comments (Atom).