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The Show Development | Welcome to The Show! (Updates WHENEVER I FEEL LIKE IT)Welcome to The Show! (Updates WHENEVER I FEEL LIKE IT)
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Welcome to The Show! (Updates WHENEVER I FEEL LIKE IT)
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The Show Development | Welcome to The Show! (Updates WHENEVER I FEEL LIKE IT) | olliejay.wordpress.com Reviews
https://olliejay.wordpress.com
Welcome to The Show! (Updates WHENEVER I FEEL LIKE IT)
Credit | The Show Development
https://olliejay.wordpress.com/freelamps
Welcome to The Show! Updates WHENEVER I FEEL LIKE IT). These are the people who come to mind. It’ll be updated once I finish. Daisuke “Pixel” Amaya: As the creator of Cave Story, I think I owe a huge amount to him. Wistil: The creator of Cave Editor; without it, this wouldn’t have been possible. At least, I don’t think so. Lace: For allowing me to use his super special Mimiga mask hack. Noxid: He made almost all the hacks in this mod. Notably the 2x res hack and the Wav drum hack. Enter your comment here.
Fire Level – Nearly Finished | The Show Development
https://olliejay.wordpress.com/2012/02/26/fire-level-nearly-finished
Welcome to The Show! Updates WHENEVER I FEEL LIKE IT). Fire Level – Nearly Finished. Posted February 26, 2012 by olliejay. Tagged with Cave Story. Laquo; Dark Mountain Forest. Ice Fortress Hub Thingy ». Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email.
A Link to the Past | The Show Development
https://olliejay.wordpress.com/2012/02/18/a-link-to-the-past
Welcome to The Show! Updates WHENEVER I FEEL LIKE IT). A Link to the Past. I’ve got an idea. Instead of a water-based level, I’ll create a wind/air/whatever you want to call it level! Those are definitely more fun, and it may even be fast-paced, but we’ll see about that. I’ve never really utilized this element to it’s best extent, so I might as well here. I haven’t done the tileset for it, I only have the concept for it, I think I’ll have to make music too. Http:/ www.youtube.com/watch? A Link to the Past.
Ice Fortress Hub Thingy | The Show Development
https://olliejay.wordpress.com/2012/02/26/ice-fortress-hub-thingy
Welcome to The Show! Updates WHENEVER I FEEL LIKE IT). Ice Fortress Hub Thingy. Posted February 26, 2012 by olliejay. Laquo; Fire Level – Nearly Finished. The Show Season 1 v1.0.0.4 ». 2 responses to “. Ice Fortress Hub Thingy. Subscribe to comments with RSS. March 2, 2012 at 5:30 pm. That’s good advice, so thank you, and I’ll see what I can do! March 3, 2012 at 10:40 pm. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public).
Dark Mountain Forest | The Show Development
https://olliejay.wordpress.com/2012/02/19/dark-mountain-forest
Welcome to The Show! Updates WHENEVER I FEEL LIKE IT). I finished it, tell me what you think! Dark Mountain Forest.org. Posted February 19, 2012 by olliejay. Laquo; A Link to the Past. Fire Level – Nearly Finished ». Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Cave Story Tribute Site.
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The Thank-you Page | King's Story
https://n0xid.wordpress.com/the-thank-you-page
This is the page I’m going to dedicate to acknowledging and keeping track of all those who’ve helped me with my Mod. Really, There’s no way on earth I could pull this stuff off by myself. In no particular order…. Pixel – No amount of cred could ever be mad enough for this guy. Wistil – CE’s Daddy, who was even kind enough to rig me up a version of the editor that was compatible with the larger tilesets. Riftcast – He’s the dude responsible for at least half of the high-res graphics, as well a...Bobbyis &...
Downloads | King's Story
https://n0xid.wordpress.com/downloads
May 2011 First Look: My initial public showing of the Allegro-based CsEngine. Demo [Mar. 2011]. The first appearance of 2x graphics, and the new Crystal Cave layout/look. Demo [Jan. 2010]. Please bear in mind that this still should be considered a very *early* demo, for one, and for two it’s pretty difficult so prepare yourself for a bit of frusteration… I’ll try to be easier in future. Fix for 64-bit operating systems for 2010 demo. Hungry Hungry Mahins (Die, Die Galaxy mod). May 25, 2010 at 11:55 AM.
King's Story | Development Blog | Page 2
https://n0xid.wordpress.com/page/2
Booster’s Lab – JP edition. October 3, 2012 7 Comments. As the title suggests, I’m doing some work to get the editor working for a japanese release, since the other day I saw a post that reminded me that they make cave story mods too. Tragic, but I think they’ve only ever had Sue’s Workshop D:. September 25, 2012 3 Comments. As usual, download available on the forum thread. I also added a list of projected future features to the OP because now that the list is small enough that I can remember them all at...
Quick Gun Modding | The Witching Hour
https://witchinghourmod.wordpress.com/2011/12/03/quick-gun-modding
Mdash; 5 Comments. December 3, 2011. I didn’t have a lot of time either this week, but fortunately this blog post isn’t empty! Here are two simple hacks that probably take up no more than 60 lines of code each. As you can see, I was. Aiming for simplicity. For each mini-mod, just use the fireball and try to attack something. To avoid revealing new content inadvertently, these hacks are applied to plain copies of Cave Story instead of the current version of the Witching Hour.). December 4, 2011 at 8:41 pm.
June | 2012 | The Witching Hour
https://witchinghourmod.wordpress.com/2012/06
Archive for June, 2012. Mdash; Leave a comment. June 6, 2012. Hello everyone. If anyone is still reading this, I highly suggest that you check out my new site The Zeroth Blog. It won’t be about any mod but will instead talk about gaming and other wonderfully nerdy things. Hope to see you there. Other Blogs and Websites. Cave Story Tribute Site Forums. King: Strife and Sacrifice Dev Blog. WTF Story Dev Blog. The Show Dev Blog. Cloud Story Dev Blog. Cave Story Mod Showcase. The Witching Hour Thread.
Locksmith Puzzle | The Witching Hour
https://witchinghourmod.wordpress.com/2011/11/19/locksmith-puzzle
Mdash; Leave a comment. November 19, 2011. I was afraid that I wouldn’t have anything to show today, but I managed to scrap together something a few hours before this blog post. Here’s a new puzzle, based on a gigantic combination lock. Originally, I was planning to have a very simple puzzle where all you had to do was memorize some values, but of course that wouldn’t be very interesting. This new version is more difficult than the 7 seals puzzle, but it should be doable. Enter your comment here. Notify ...
progress | The Witching Hour
https://witchinghourmod.wordpress.com/2012/11/30/braindeaths/progress
November 30, 2012. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email. Notify me of new posts via email. Other Blogs and Websites. Cave Story Tribute Site Forums. Back to top ].
Thanksgiving Season | The Witching Hour
https://witchinghourmod.wordpress.com/2011/11/26/thanksgiving-season
Mdash; 2 Comments. November 26, 2011. Well, I managed to procrastinate a lot on the mod, so err… no real content updates this week. Happy Thanksgiving to all you American folks, and happy belated Thanksgiving to all you Canadians who celebrated it more than a month ago. What am I gonna do next? Probably boss modification or weapon modification. As soon as I figure out how to finish all my obligations for the holiday season and university finals, that is. Have a nice time everyone. Enter your comment here.
Renovating Spritesheets | The Witching Hour
https://witchinghourmod.wordpress.com/2011/11/12/renovating-spritesheets
Mdash; Leave a comment. November 12, 2011. Okay, 2 pictures coming your way. This is what the new area looks like after putting in the new pillars. I debated whether to keep the “domes” of the pillars or not, and well… they’re still here to stay, with a new look to boot. Next, I’ll show you how the giant bee from the first area got transformed into a sort of megalithic beetle. Here you go:. This creature replaces the bee, since the original sprite had those compound eyes. Enter your comment here. To go t...
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Blog Music de Olliejam - Olliejam - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. Membre du duo Well J/Olliejam. Membre du groupe TelDem Com'unity. Mise à jour :. Abonne-toi à mon blog! Well J J'étouffe (Music: Olliejam). Numéro de la piste. Ajouter à mon blog. Well J J'étouffe (Music: Olliejam). Ajouter à mon blog. Unité Part. II (Well j and Olliejam). Unité Dub Version With Maÿd Hubb. Tu n'as pas la bonne version de Flash pour utiliser le player Skyrock Music. Clique ici pour installer Flash. Ou poster avec :. Well J J'étouffe Live.
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Life is just a dream on the way to death. 29 April 2016 @ 02:56 am. Ive offically became an uncle a few hours ago. Her name is Mya Paige, 6lbs and 6oz, 20 inches. Shes a real cutie. Weve decided to wait until my sisters settled at home to go visit Mya. Im curious how Edens going to react to hearing another baby. She has an angry look when a babys crying at the store, so its going to be interesting. Viewing most recent entries.
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Send me an email. I am bold, daring and fearless, I make no effort to stand out from the crowd, this sort of thing comes naturally to me. I am the pattern on a plain canvas from which excitement springs. I am guilty of being different and make no effort to change. I'm the best me possible and i'm getting better day by day just like they say about wine. Contact on Hello@olliejarman.com. Seriously good on the big screen. Ritzy cinema #brixton #valentines #love #life #london. Sneak peak of @angelajanejohnst...
The Show Development | Welcome to The Show! (Updates WHENEVER I FEEL LIKE IT)
Welcome to The Show! Updates WHENEVER I FEEL LIKE IT). I added rocks on the grass. I added chains and grass to the blocks. Posted March 12, 2012 by olliejay. The Show Season 1 v1.0.0.4. It’s done for the most part, there’s a bit of graphical stuff I need to do, but this version is just about finished. I have yet to make the levels more interesting, but I’ll do that in the next version. Anyway, here’s a download link, tell me what you think! Changes in this version include:. Finished most of the graphics.
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