dreamwalker.polter.pl
Muzeum postaci - POLTERGEIST
http://dreamwalker.polter.pl/Muzeum-postaci-b18631
Aktualnie gram i czytam. Dzisiaj w trakcie luźnych pogaduszek przy okazji sesji jeden z graczy podrzucił pomysł, aby zrobić muzeum postaci. Byłoby to miejsce, gdzie stare, zaprawione w bojach postacie graczy, mogłyby zaznać odpoczynku oraz uznania innych. Znajomy myślał o prawdziwym muzeum, ja pomyślałem o stronie internetowej. Poniżej zamieszczam moje szkice. Popatrzcie i skomentujcie. Co sądzicie o takiej inicjatywie? Poleć innym tę notkę. Obawiam się, że wyglądałoby to tak, iż parę osób wrzuciłoby rze...
rolesrules.blogspot.com
Roles, Rules, and Rolls: April 2015
http://rolesrules.blogspot.com/2015_04_01_archive.html
Thursday, 30 April 2015. Improving 52 Pages: Skills. The skill system in my 52 Pages house rules is based on d6 rolls, owing a debt to the d6 system in Lamentations which itself hearkens back to the original D&D of resolving "skill" determinations as chances out of 6. Recently I've been having thoughts about it and have come up with what I think is a definite improvement. Here is the system as it stands:. I'm not even sure this is entirely necessary. The two groups I game with are unusual in that the...
ultanya.com
Ultanya: Vote for the Game Tavern
http://www.ultanya.com/2015/08/vote-for-game-tavern.html
Big ideas and gaming outside the box. Monday, August 10, 2015. Vote for the Game Tavern. Last year when we conceptualized the Game Tavern. We wanted to build a cozy place to have many tabletop adventures in. Ever since we were kids playing D&D in my old garage we dreamed of having a space dedicated to entertaining and gaming. We decided to enter the Game Tavern in the Geekie Awards. We are asking for the gaming communities help in spreading the word and giving us your daily votes! Please cast votes in al...
acornafloat.blogspot.com
The Acorn Afloat: May 2014
http://acornafloat.blogspot.com/2014_05_01_archive.html
Jungle expedition, entry 14. Länkar till det här inlägget. You force the target to release a memorized spell immediately, equal to half your level (rounded up). If the target doesn't have any spells of that level memorized, step down one level (and so on). To determine which spell to release, look at the first letter of your character's name (e.g. if your character's name is "Göstaheim", find the spell that starts with the letter g). If there's no match, continue with the next letter (and so on). The hum...
acornafloat.blogspot.com
The Acorn Afloat: Cure disease, or each cleric his own drug
http://acornafloat.blogspot.com/2015/07/cure-disease-or-each-cleric-his-own-drug.html
Cure disease, or each cleric his own drug. Is cast, the target must make a CON-save. If failed, the disease became (or was already) resistant to this particular cleric/normal person's version of cure/remove disease. The diseased individual still suffers from the disease, and may only be cured by another person but this time with a penalty ( 1/-1 or similar). The penalty accumulates. Antibiotic resistance is serious problem, people! July 26, 2015 at 8:46 PM. July 27, 2015 at 10:55 PM. Where is my mind?
acornafloat.blogspot.com
The Acorn Afloat: Tell everybody to bring physical spell books
http://acornafloat.blogspot.com/2015/04/tell-everybody-to-bring-physical-spell.html
Tell everybody to bring physical spell books. Some of us still use CDs. Or even LPs. Or musicassettes. Why not use them as spell books? Track number is spell level. Track name is spell name (obviously). The A-side contains the hits; good spells that doesn't take too long to cast or memorize, but their effect will fade over time. Track length tells us its components (minute field), and range (seconds):. 3: Somatic (fine dancing, ballet). 59: Thought (if met in person less than an hour ago). Tell everybody...
thecastellanscorner.blogspot.com
The Castellan's Corner: July 2014
http://thecastellanscorner.blogspot.com/2014_07_01_archive.html
Maps, Rules, Ideas, etc. Tuesday, July 29, 2014. Simple Hex Stocking Table. Is starting a new campaign that I am participating in and it has given me ideas to eventually run a Labyrinth Lord hex crawl game of my own. A result of 'Unique' will mean that the hex contains a mini-dungeon, of which I have a near endless supply thanks to OSR resources such as the One Page Dungeon Contest. Iron Tavern Press Pocket-Sized Encounters. As well as pieces of old TSR modules and my own creations. Ruminations of a Geek.
acornafloat.blogspot.com
The Acorn Afloat: Where is my mind? (or Who's head is this?)
http://acornafloat.blogspot.com/2015/07/where-is-my-mind-or-whos-head-is-this.html
Where is my mind? Or Who's head is this? There are magicks that messes with everyone's head - literally. When caught, nothing happens (not even the slightest stomach ache). But somewhere in the world, there's a headless being out to get you. Its head - or rather, the schematics. For recreating the shape and functions and most memories - have been transferred to your DNA. Some explaining mechanics if you want/need that. Flow of the curse:. 1 Person A is cursed. 2 Random creature B loses its head. Common s...