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Adventures, Ghouls, and Kobolds. Brainstorm: Lost Cities, Strange Treasures. Oct 17th, 2013 at 10:43 AM. I'm in the mood to brainstorm something. Tell me of the cities of the Southlands, Nuria-Natal, Nurambeki, Shebai, and Ishadia. Tell me of the ruins in the deserts and mountain highlands, the lost sites in the deep interior. Let's brainstorm in an African, Arabian, Persian, or draconic style. What sort of lost city most appeals? What sort of ruins would you send your PCs to in Midgard? The floor is open.

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Adventures, Ghouls, and Kobolds. Brainstorm: Lost Cities, Strange Treasures. Oct 17th, 2013 at 10:43 AM. I'm in the mood to brainstorm something. Tell me of the cities of the Southlands, Nuria-Natal, Nurambeki, Shebai, and Ishadia. Tell me of the ruins in the deserts and mountain highlands, the lost sites in the deep interior. Let's brainstorm in an African, Arabian, Persian, or draconic style. What sort of lost city most appeals? What sort of ruins would you send your PCs to in Midgard? The floor is open.
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Open Design | open-design.livejournal.com Reviews

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Adventures, Ghouls, and Kobolds. Brainstorm: Lost Cities, Strange Treasures. Oct 17th, 2013 at 10:43 AM. I'm in the mood to brainstorm something. Tell me of the cities of the Southlands, Nuria-Natal, Nurambeki, Shebai, and Ishadia. Tell me of the ruins in the deserts and mountain highlands, the lost sites in the deep interior. Let's brainstorm in an African, Arabian, Persian, or draconic style. What sort of lost city most appeals? What sort of ruins would you send your PCs to in Midgard? The floor is open.

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Open Design

http://open-design.livejournal.com/tag/lost%20city

Adventures, Ghouls, and Kobolds. Brainstorm: Lost Cities, Strange Treasures. Oct 17th, 2013 at 10:43 AM. I'm in the mood to brainstorm something. Tell me of the cities of the Southlands, Nuria-Natal, Nurambeki, Shebai, and Ishadia. Tell me of the ruins in the deserts and mountain highlands, the lost sites in the deep interior. Let's brainstorm in an African, Arabian, Persian, or draconic style. What sort of lost city most appeals? What sort of ruins would you send your PCs to in Midgard? As part of my di...

2

PaizoCon Schedule - Open Design

http://open-design.livejournal.com/418644.html

Adventures, Ghouls, and Kobolds. Jun 14th, 2010 at 2:31 PM. The kobold crew will be attending in full force at the show. Here's our seminar schedule, and of course we'll have a booth as well. If there's interest, might even do a bit of blogging or twittering from the booth as well. Breaking Into Game Design. Evergreen Room, Saturday 05:00 PM 06:00 PM. Speakers: Wolfgang Baur, Brandon Hodge, et al. What’s Coming from Kobold Quarterly and Open Design. Evergreen Room, Sunday 10:00 AM 11:00 AM. Come find out...

3

Previews for Dark Deeds - Open Design

http://open-design.livejournal.com/423796.html

Adventures, Ghouls, and Kobolds. Previews for Dark Deeds. Nov 26th, 2010 at 8:46 PM. Green Ronin has posted a (patron-generated) preview. Without spoiling anything, it does a really good job capturing the mood and some of the themes of the adventure. And why do one preview when you can do TWO? Take a look at what Steven Robert - author of fan-favorite Pathfinder Society scenarios Tide of Morning. And Citadel of Flame. Did with Freeport traits! 4 comments Leave a comment. Nov 30th, 2010 11:30 pm (UTC).

4

Ping - Open Design

http://open-design.livejournal.com/424144.html

Adventures, Ghouls, and Kobolds. Apr 28th, 2013 at 10:00 AM. I wonder if this still works. 18 comments Leave a comment. Apr 28th, 2013 05:01 pm (UTC). Apr 28th, 2013 05:01 pm (UTC). Apr 28th, 2013 05:08 pm (UTC). Ye gads. I am tempted to create a "Secret Preview Blog" of stuff here. Cool! Apr 28th, 2013 07:38 pm (UTC). It will be like the old days of Open Design ;). Apr 29th, 2013 12:44 pm (UTC). Apr 28th, 2013 05:11 pm (UTC). It helps to login. Yes, message received. Apr 28th, 2013 05:34 pm (UTC). My co...

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2013 - Open Design

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Adventures, Ghouls, and Kobolds. View my Tags page. Powered by LiveJournal.com. Designed by Lilia Ahner.

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chroniclesoftheknownworld.blogspot.com chroniclesoftheknownworld.blogspot.com

Chronicles of The Known World: Session 2 Summary (February 14, 2009)

http://chroniclesoftheknownworld.blogspot.com/2009/04/session-2-summary-february-14-2009.html

Chronicles of The Known World. Real time collaborative fantasy world-building. Saturday, 25 April 2009. Session 2 Summary (February 14, 2009). Severin is summoned to the main temple to meet with Exarch Zhrang, but is told to collect Ivan and Brandomir first. He finds Ivan on the street in front of the Worn Prayer - making all due haste toward the nearest city gate carrying a filthy bundle of clothing. Ivan does not want to come with him, but is convinced there might be some money in it. Severin and Zeeru...

rolledaone.blogspot.com rolledaone.blogspot.com

Rolled a One: 2009-10

http://rolledaone.blogspot.com/2009_10_01_archive.html

As always, plenty of spoilers for the Pathfinder Adventure Path: Rise of the Runelords follow. Pathfinder #2: The Skinsaw Murders. The Skinsaw Man portion of the adventure was my favorite part, likely because it built on events in. And was set around Sandpoint. After all the work making Sandpoint feel like a real community in. Has pretty much an automatic hit with her melee attack ( 20? We're on a break right now, as sailing schedules and re-life intrudes, but will pick up the game in November with the.

rolledaone.blogspot.com rolledaone.blogspot.com

Rolled a One: Wow, someone read this

http://rolledaone.blogspot.com/2009/06/wow-someone-read-this.html

Wow, someone read this. I've been poked out of silence by the discovery (thanks to a comment) that someone actually read my posts. Not surprisingly, the realization that I have an audience greater than one (me) is a motivator to continue where I left off. Just a quick update – I did finally get the Rise of the Runelords. Campaign underway and we have finished #1. Usually this would just be the section of the adventure where the PCs level up to face the climactic encounter. In. This is some really great s...

rolledaone.blogspot.com rolledaone.blogspot.com

Rolled a One: 2011-04

http://rolledaone.blogspot.com/2011_04_01_archive.html

We found signs of a battle, but more scarily, two scaley finned humanoids who smelled bad and seemed unhappy to see us. After a short, running fight through the dark woods, we managed to kill one of the creatures and the other ran off. Not finding any sign of any buried treasure, we returned to the hamlet and took the taxes back to my PC's uncle. Fun stuff, and we'll see where it goes from here. Subscribe to: Posts (Atom). View my complete profile. Is Your Mind Your Own? Imagine Magazine: Issue #6.

rolledaone.blogspot.com rolledaone.blogspot.com

Rolled a One: 2009-07

http://rolledaone.blogspot.com/2009_07_01_archive.html

Reflections on Burnt Offerings. It took us a long time to get through Burnt Offerings, for the usual reasons. Scheduling issues, mostly, with some long breaks as players were sent out of town for various reasons. I found the adventure ran very smoothly, with minimal railroading. The actual structure of the adventure helped a lot. The first half has the PCs in reaction mode, and the second half does a good job helping to transition them into being active without being too obvious about it. Mustered out of...

rolledaone.blogspot.com rolledaone.blogspot.com

Rolled a One: Dark Heresy - Campaign Continues

http://rolledaone.blogspot.com/2013/12/time-for-another-update.html

Dark Heresy - Campaign Continues. Time for another update. things have been messed up since I've been staying away from the computer the last month or so. Dark Heresy continues. The group, with folks popping in and out, finished up Illumination. The intro scenario in the core rulebook). Some spoilers follow. My players really liked the way I described the setting and the NPCs seemed fairly memorable. Myself, I like that the starting scenario had a bit of combat, a bit of mystery, and wasn't too hard ...

rolledaone.blogspot.com rolledaone.blogspot.com

Rolled a One: Thoughts on the Grauls

http://rolledaone.blogspot.com/2010/05/thoughts-on-grauls.html

Thoughts on the Grauls. I've seen it mentioned on the Paizo forums that the Graul homestead encounters would likely have be presented as optional, if they had though to do that in the first few Adventure Paths. The thinking apparently being that the Grauls are a sideline from the main adventure through-line of "rescue Fort Rannick, save the dam, defeat Barl Breakbones". Myself, I disagree with this, based on my play. Feel of the Graul, I suspect that the appearance of such grotesques would be very jarring.

rolledaone.blogspot.com rolledaone.blogspot.com

Rolled a One: Skinsaw Murders

http://rolledaone.blogspot.com/2009/10/skinsaw-murders.html

As always, plenty of spoilers for the Pathfinder Adventure Path: Rise of the Runelords follow. Pathfinder #2: The Skinsaw Murders. The Skinsaw Man portion of the adventure was my favorite part, likely because it built on events in. And was set around Sandpoint. After all the work making Sandpoint feel like a real community in. Has pretty much an automatic hit with her melee attack ( 20? We're on a break right now, as sailing schedules and re-life intrudes, but will pick up the game in November with the.

rolledaone.blogspot.com rolledaone.blogspot.com

Rolled a One: 2010-05

http://rolledaone.blogspot.com/2010_05_01_archive.html

Thoughts on the Grauls. I've seen it mentioned on the Paizo forums that the Graul homestead encounters would likely have be presented as optional, if they had though to do that in the first few Adventure Paths. The thinking apparently being that the Grauls are a sideline from the main adventure through-line of "rescue Fort Rannick, save the dam, defeat Barl Breakbones". Myself, I disagree with this, based on my play. Feel of the Graul, I suspect that the appearance of such grotesques would be very jarring.

rolledaone.blogspot.com rolledaone.blogspot.com

Rolled a One: 2013-09

http://rolledaone.blogspot.com/2013_09_01_archive.html

Been away too long. TOO LONG. Last night, I started up a Dark Heresy game. My intention is to run the players through pretty much all the official Dark Heresy adventures, with occasional "one-shot" sidelines of Only War. That tie into the events of the campaign. Survived the Mara Massacre and has spent the last while in custody of the Inquisition. He's been released to work for Darias. Has a quirk that he hears a strange buzzing sound, and only cat-naps, so has a constantly tired look. Robin D. Laws.

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Adventures, Ghouls, and Kobolds. Brainstorm: Lost Cities, Strange Treasures. Oct 17th, 2013 at 10:43 AM. I'm in the mood to brainstorm something. Tell me of the cities of the Southlands, Nuria-Natal, Nurambeki, Shebai, and Ishadia. Tell me of the ruins in the deserts and mountain highlands, the lost sites in the deep interior. Let's brainstorm in an African, Arabian, Persian, or draconic style. What sort of lost city most appeals? What sort of ruins would you send your PCs to in Midgard? The floor is open.

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