eddyluten.com
Switched to Svbtle
http://eddyluten.com/switched-to-svbtle
Eddy Luten is writing on the Svbtle. October 1, 2016. I’m trying a new blogging service named Svbtle. Which is minimalist and supports Markdown syntax. Yay! I love using text editors such as OmmWriter to quickly get ideas out without distractions. While I like the ability to host my content via GitHub Pages ( openglbook. Is still served through it), I just want a platform where I can quickly bang out a blog post in case I don’t have access to my GitHub repo. Bye MacBook, Hello Intel NUC.
blog.virtualglobebook.com
Virtual Globe and Terrain Rendering: Resources for New Graphics Developers
http://blog.virtualglobebook.com/p/resources-for-new-graphics-developers.html
Resources for New Graphics Developers. Although you don't need an extension background in computer graphics to understand our book, it is helpful to be familiar with basic graphics concepts like vectors, matrices, the 3D rendering pipeline, and shaders. Fortunately, there is a lot of good information online:. The classic OpenGL book covers computer graphics foundations in addition to the OpenGL API. The edition covering OpenGL 1.1 is available online. Be aware that our book uses OpenGL 3.3. Resources for...