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https://openscenegraph.com

Project website for OpenSceneGraph

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Quick Start Guide

http://www.openscenegraph.com/index.php/documentation/guides/quick-start-guide

OpenSceneGraph Quick Start Guide. Published on 25 April 2012. Written by Paul Martz. This book is a concise introduction to OpenSceneGraph (OSG) the open source, cross-platform scene graph application programmer interface (API). OSG plays a key role in the 3D application software stack. It's the middleware above the lower-level OpenGL hardware abstraction layer (HAL), providing extensive higher-level rendering, I/O, and spatial organization functionality to the 3D application.

2

Guides

http://www.openscenegraph.com/index.php/documentation/guides

This section aims to supply user, programming and reference guides to the OpenSceneGraph developers community. The user guide section provides details to users on how to use various applications associated with OpenSceneGraph, such as standard viewers, and data processing and conversion tools. On line programming guides on the concepts and usage of OpenSceneGraph.

3

Platform Specifics

http://www.openscenegraph.com/index.php/documentation/platform-specifics

The vast majority of the OpenSceneGraph is entirely cross platform, however, some platforms require specific build approaches and dependencies. The details of these platform specific issues are detailed here. Add a few words about Windows Platform Specifics. Add a few words about iOS platform specifics.

4

User Guides

http://www.openscenegraph.com/index.php/documentation/guides/user-guides

The user guide section provides details to users on how to use various applications associated with OpenSceneGraph, such as standard viewers, and data processing and conversion tools. Using the OpenFlight Plugin. Written by Paul Martz.

5

osgviewer

http://www.openscenegraph.com/index.php/documentation/guides/user-guides/54-osgviewer

Published on 11 September 2012. Osgviewer is the basic scene graph viewer distributed with OpenSceneGraph. Its primary purpose is an example of how to write a simple viewer, but it is also functional enough to use as a basic 3D graphics viewer. Ensure that the paths to the OpenSceneGraph libraries and applications are set. In a console window type:. This will open up the viewer full screen. To print out the command line options available, in a console window type:. Load an image and render it on a quad.

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Retrobooster

http://www.reallyslick.com/retrobooster

Buy Retrobooster from either of these distributors. The distributor will also supply you with a Steam. Key after your purchase. Retrobooster is an extremely polished indie game with excellent graphics that offers many hours of challenging gameplay.". Steven Smith, TruePCGaming. Mike Stubbsy, God is a Geek. The physics engine felt extremely responsive and created a gravitational experience unique to this game.". Sharon Coone, Twinfinite. Juan Manuel Moreno, Nivel Oculto. Windows (WinXP requires SP3).

gvsig3d.blogspot.com gvsig3d.blogspot.com

gvSIG 3D: junio 2011

http://gvsig3d.blogspot.com/2011_06_01_archive.html

Blog no oficial sobre gvSIG 3D. Miércoles, 29 de junio de 2011. OpenSceneGraph-3.0.0 released! A new version of OpenSceneGraph (OSG) has been released. OSG is the standard scenegraph for OpenGL Applications and we are using it extensively in our core library OSGVirtualPlanets (osgVP). We are proud to be contributors of OSG, and our last contribution was to add Android support to the library. Next releases of OSGVirtualPlanets will be built against OSG 3.0.0. FYI this is the OSG 3.0 Press Release:. Suppor...

virtual3d.co.kr virtual3d.co.kr

WorldViz : Vizard

http://virtual3d.co.kr/products/vizard/index.html

Vizard Virtual Reality Toolkit 은 완벽하고 인터랙티브한 3D 콘텐츠 제작을 위하여 필요한 모든 것을 제공한다. 긴급한 시작품 설계를 위하여, Vizard는 신속하게 완성하도록 하며, 매력적인 최상의 어플리케이션을 제작 및 배포하기 위한 다양한 자원(Resources)도 제공한다. 프로그래밍의 경험이 없는 사람들 조차도 인터랙티브한 3D 콘텐츠의 세계에서 상상할 수 있는 모든 것을 발견할 수 있다. Instantly try Vizard's hardware support, avatars, and physics engine simply by running this executable (10MB). Free 90 Day Trial. Experience all of Vizard’s features. Trial version adds a watermark to the screen and has a 10 second limit on full-screen rendering. Vizard는...

dev.inglobetechnologies.com dev.inglobetechnologies.com

AR-media™ Developer Portal

http://dev.inglobetechnologies.com/contents

EASILY PLUG YOUR CONTENTS IN YOUR DEVELOPMENT WORKFLOW. You can rely on a workflow that starts from the most popular 3D Modeling Programs (like Autodesk 3ds Max and Maya or Blender, just to mention some) and platforms ( Autodesk 123D Catch. And ends up with advanced authoring environments like Unity3D or with advanced computer graphics libraries like OpenSceneGraph. Exploit the potential of the Unity 3D authoring environment to create first of a class augmented contents and experiences.

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Startseite des Webauftritts der Open Scene. An dieser Stelle erfahrt Ihr also zukünftig (außerhalb FB) mehr zum Programm, was bisher so passiert ist und was noch alles auf Euch zukommt :).

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Nom de domaine www.openscene.net

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openscenegraph.alphapixel.com openscenegraph.alphapixel.com

AlphaPixel

Skip to main content. AlphaPixel creates, markets and licenses sophisticated 3D graphics and image-processing technology at a tremendous value. Our tools address critical needs with inexpensive, fast, efficient and easy-to-use software, making powerful capabilities available to everyone. We have top-notch support, training and consulting available. For OpenSceneGraph, OpenGL and other 3D and graphics topics. Wed, 08/06/2014 - 12:27. To be etched into black marble for a custom cartography art installation.

openscenegraph.com openscenegraph.com

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The OpenSceneGraph Project Website. AdmirorGallery 4.1.1. OpenSceneGraph Beginners Guide Published. Packt Publishing have published a new OpenSceneGraph beginners book: OpenSceneGraph 3.0 Beginner's Guide, written by Wang Rui and Qian Xuelei. The official website of this book is: https:/ www.packtpub.com/openscenegraph-3-0-beginners-guide/book. OpenSceneGraph-3.6.0 released. We are delighted to announce the OpenSceneGraph-3.6.0 stable release. For more details see news page. For the source code. Remograp...

openscenegraph.org openscenegraph.org

Home

The OpenSceneGraph Project Website. AdmirorGallery 4.1.1. OpenSceneGraph Beginners Guide Published. Packt Publishing have published a new OpenSceneGraph beginners book: OpenSceneGraph 3.0 Beginner's Guide, written by Wang Rui and Qian Xuelei. The official website of this book is: https:/ www.packtpub.com/openscenegraph-3-0-beginners-guide/book. OpenSceneGraph-3.6.0 released. We are delighted to announce the OpenSceneGraph-3.6.0 stable release. For more details see news page. For the source code. Remograp...

opensceneryx.com opensceneryx.com

OpenSceneryX - Free Scenery Objects for X-Plane®

A library of Scenery Objects for the X-Plane Flight Simulator. Skip to primary content. Help Build and Maintain the Library. The OpenSceneryX project is a free to use library of scenery objects for X-Plane. It is a collaborative effort by members of the X-Plane.org. Community and the aim is to provide a good range of high quality scenery components for authors to use in their scenery packages. An index of all the objects in the current version is available here. Alternative Option: Zip File. To use the i...

openscent.org openscent.org

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openscg.com openscg.com

OpenSCG

TO OUR CUSTOMERS, PARTNERS, AND VALUED SUPPORTERS:. We’re excited to share that OpenSCG has been acquired by Amazon, and we’ll all be joining Amazon Web Services! For now, it is business as usual at OpenSCG. We will continue to work with customers to provide professional services and support. Thank you for your support. We really appreciate the trust customers have put into OpenSCG over the past eight years, and we are looking forward to the next phase of our journey. Denis Lussier, OpenSCG CEO.