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Outlaw Game Tools | Better than a poke in the eye with a sharp stick. Guaranteed.

Better than a poke in the eye with a sharp stick. Guaranteed.

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Outlaw Game Tools | Better than a poke in the eye with a sharp stick. Guaranteed. | outlawgametools.com Reviews

https://outlawgametools.com

Better than a poke in the eye with a sharp stick. Guaranteed.

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1

OGT Level Manager | Outlaw Game Tools

http://outlawgametools.com/game-dev-product/ogt-level-manager-2

FAQ – Tech Support. June 6, 2014. Many games are based on levels, and most of those games have a screen where:. The user can choose a level to play. Some levels are locked until previous levels have been played. A number of stars are shown based on the player’s score for that level. One of the most commonly asked game dev questions is, “How do I lock and unlock levels? 8221; Until now I’ve tried to explain the concept to people but now I have a better answer…. The Outlaw Game Tools Level Manager. Tweak t...

2

Blog | Outlaw Game Tools

http://outlawgametools.com/category/blog

FAQ – Tech Support. Update: Outlaw 3.3.0. November 21, 2014. Wondering where Outlaw 3.2.0 went? While a few people got it, that was basically an internal/test build, so most people will be going from 3.1 to 3.3. Change in v3.3.0 Added ‘appendshellcmd’ to Advanced Prefs as an option (for the ‘-no-console YES’ option). Changes in v3.2.0 Added per project sandbox for CoronaViewer usage (sandboxdir in […]. September 21, 2014. Update: Outlaw 3.1.0. April 27, 2014. January 6, 2014. I’ve been asked about ...

3

Outlaw – Code Editor and Project Manager | Outlaw Game Tools

http://outlawgametools.com/outlaw-code-editor-and-project-manager

FAQ – Tech Support. Outlaw – Code Editor and Project Manager. Built on the foundation of the #1 IDE for Corona SDK, Outlaw. Breaks away from the “one size fits all” mold and gives you a project manager and code editor for use with Corona SDK or Moai SDK. You choose the framework that’s BEST FOR YOU and Outlaw will help you create awesome apps and games. Note: Yes, you can even use both Moai and Corona frameworks if you want, Outlaw keeps track of your chosen framework on a project-by-project basis. Becau...

4

Outlaw IDE | Outlaw Game Tools

http://outlawgametools.com/game-dev-product/outlaw-ide

FAQ – Tech Support. June 6, 2014. Built on the foundation of the #1 IDE for Corona SDK, Outlaw. Breaks away from the “one size fits all” mold and gives you a project manager and code editor for use with Corona SDK or Moai SDK. You choose the framework that’s BEST FOR YOU and Outlaw will help you create awesome apps and games. Note: Yes, you can even use both Moai and Corona frameworks if you want, Outlaw keeps track of your chosen framework on a project-by-project basis. Because while there’s a feature-f...

5

Corona SDK Video Tutorials | Outlaw Game Tools

http://outlawgametools.com/game-dev-product/corona-sdk-video-tutorials

FAQ – Tech Support. Corona SDK Video Tutorials. June 6, 2014. Online Video Tutorials for Corona SDK. Mastering Corona SDK has never been so easy! Content: 19 Lessons with 1 Hr Video. Content: 59 Lessons with 8 Hrs Video. Level: Beginners to Intermediate. Content: 53 Lessons with 5 Hrs Video. And then there are two more Corona SDK tutorials — the first, Beginning Mobile Game Development. Is for rank beginners. The other one, a tutorial on how to create business-type apps with Corona SDK.

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Corsi | Daniele Molinari

http://www.danielemolinari.it/category/corsi

Post Category →. Corona SDK – Le basi – Lezione 3: il primo pulsante. Posted in Corona SDK. Abbiamo visto un semplice. In Corona SDK. In questa lezione creeremo il nostro primo pulsante e incrementeremo un valore visualizzato ogni volta che lo premiamo. Innanzitutto inseriamo vediamo l’header del file:. CenterX = display.contentCenterX centerY = display.contentCenterY local widget = require("widget") local pulsante local numeroClick = 0. Nella prima parte dichiariamo. È una funzione del nostro pulsante.

intkeystrokes.blogspot.com intkeystrokes.blogspot.com

Interpreted Keystrokes: Hiding between the cracks, best of WWDC 2015 news bits

http://intkeystrokes.blogspot.com/2015/06/hiding-between-cracks-best-of-wwdc-2015.html

Tuesday, June 9, 2015. Hiding between the cracks, best of WWDC 2015 news bits. Most people that follow WWDC keynotes are not developers, and are looking for new products or OS features. Most news sites do not list key developer things. There where several blips however that where not talk about in depth that where major things great for developers. In case anyone missed it, 3 things jump out as major developer wows. Still it is a move in the right direction. Subscribe to: Post Comments (Atom). I am that ...

intkeystrokes.blogspot.com intkeystrokes.blogspot.com

Interpreted Keystrokes: iOS Xcode Auto layout device preview

http://intkeystrokes.blogspot.com/2015/04/ios-xcode-auto-layout-device-preview.html

Saturday, April 25, 2015. IOS Xcode Auto layout device preview. When layout of a unversial app in Xcode for iOS, there a way to preview the unverisal layout on all apple device sizes within Xcode at the same time. I been working with Xcode Swift with several companies and pretty much all of them never knew this could be done. It is a great little tip and I felt it is worth sharing with the world. Enjoy and happy coding ;). Subscribe to: Post Comments (Atom). View my complete profile. End of a era. LiveCo...

intkeystrokes.blogspot.com intkeystrokes.blogspot.com

Interpreted Keystrokes: Livecodes 8 Media Buzz

http://intkeystrokes.blogspot.com/2015/03/livecodes-8-media-buzz.html

Wednesday, March 18, 2015. Livecodes 8 Media Buzz. I started hearing all this buzz about a new Livecode. Like it was a new dawn, mountains where going to be moved, lives where going to be changed and the future was now. There was talk around the world about Livecode 8 so much that one would think alien life landed on the earth last week. Look at Livecode 8, Talk about it. I really like the idea what this could do, specially for Android. However I just can not get it to work. Watch the video below:. Just ...

intkeystrokes.blogspot.com intkeystrokes.blogspot.com

Interpreted Keystrokes: February 2015

http://intkeystrokes.blogspot.com/2015_02_01_archive.html

Saturday, February 28, 2015. Fun with Swift recap. Since 2015 we added a number of Swift tutorials to this blog for Mac OS X and iOS. I mostly have focused on Mac because I discovered there not many code examples around the web for Mac and swift. iOS there thousands of them and many are very good. I going to recap back to all of the 2015 post we made so far up to March 1st on Swift. Saturday, January 17, 2015. Using Swift for Mac OS X apps. The basic intro of using strings. Tuesday, January 20, 2015.

intkeystrokes.blogspot.com intkeystrokes.blogspot.com

Interpreted Keystrokes: April 2015

http://intkeystrokes.blogspot.com/2015_04_01_archive.html

Tuesday, April 28, 2015. Adding a no animation segue to iOS. If you need to see how to do this then watch this short little video;. Thanks and happy coding :). Links to this post. Saturday, April 25, 2015. IOS Xcode Auto layout device preview. When layout of a unversial app in Xcode for iOS, there a way to preview the unverisal layout on all apple device sizes within Xcode at the same time. Enjoy and happy coding ;). Links to this post. Subscribe to: Posts (Atom). View my complete profile. End of a era.

intkeystrokes.blogspot.com intkeystrokes.blogspot.com

Interpreted Keystrokes: August 2014

http://intkeystrokes.blogspot.com/2014_08_01_archive.html

Wednesday, August 27, 2014. Livecode expired, Xojo becomes top tool. My Livecode License has expired and for the first time in a decade I not renewing it. Have I just out grown Livecode? Well that is part of the reason. The other part of the reason is kind of sad. I say sad because Runrev the company be hide Livecode was once a very honest and trustworthy company. However since 2013 this changed rate around the time the made millions on Kickstarter to make a open source version of Livecode. Pay to play; ...

intkeystrokes.blogspot.com intkeystrokes.blogspot.com

Interpreted Keystrokes: September 2014

http://intkeystrokes.blogspot.com/2014_09_01_archive.html

Tuesday, September 23, 2014. Preview files with using Quick Look. One of the coolest thing I like about using Xojo is we can add functionality easily to a app deployed to a certain system. Such as adding a view to preview any file on Mac OSX with quick look within a window. This added functionality can be added using declares, macOSLib or Plugins.(Monkey bread complete plugin as one example of a plugin.). Subscribe to: Posts (Atom). In my second life own an multimedia studio. That makes Software and ...

intkeystrokes.blogspot.com intkeystrokes.blogspot.com

Interpreted Keystrokes: Make a custom button with Xojo canvas

http://intkeystrokes.blogspot.com/2015/03/make-custom-button-with-xojo-canvas.html

Thursday, March 12, 2015. Make a custom button with Xojo canvas. Today we look at another Xojo canvas example on how to make a very simple custom button. Check out the video:. If your on iOS device (The video quality is better if you watch va the YouTube app.) here the link. Thanks and Happy coding ;). Subscribe to: Post Comments (Atom). I am that guy with the funny name. In my first life I was pro photographer. . In my second life own an multimedia studio. That makes Software and Games. End of a era.

intkeystrokes.blogspot.com intkeystrokes.blogspot.com

Interpreted Keystrokes: October 2014

http://intkeystrokes.blogspot.com/2014_10_01_archive.html

Monday, October 27, 2014. Jumping into swift for iOS. 5 years ago I started making iOS apps. I started out using Livecode where I made 13 iOS apps and games. I also tried Corona Sdk where I made two more games and also Unity where I made one game. I then stopped for a while to focus on desktop apps again. Something I favor more that mobile because desktop apps make more money and have way more users (at least for my products). I started by making a simple photo app with swift for a simple benchmark test&...

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Outlaw Game Tools | Better than a poke in the eye with a sharp stick. Guaranteed.

FAQ – Tech Support. Tools and Tutorials for Game Dev. And non-games, too.). Corona SDK Video Tutorials. ClickBank is the retailer of this product. CLICKBANK is a registered trademark of Click Sales, Inc., a Delaware corporation located at 917 S. Lusk Street, Suite 200, Boise Idaho, 83706, USA and used by permission. ClickBank’s role as retailer does not constitute an endorsement, approval or review of this product or any claim, statement or opinion used in promotion of this product.

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outlawgamingcommunity.com - Home

If this is your first visit, be sure to check out the FAQ. By clicking the link above. You may have to register. Before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. this website is for xbox olny right now thanks u. Onclick="SetSlide(i 1);" title="Jump to next image". I" onclick="SetSlide(theimage.length-1);" title="Jump to ending image". Welcome to Outlaw Gaming Community! The News Team is for members ...

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