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physical computing

Tuesday, April 25, 2006. Old fashioned man-machine interfaces. I recently made a research about old-fashioned. Man-machine interface to investigate different kinds. Of physical interaction using basic sensors:. Sliders, dials etc. I selected a few of them that could be suitable for. An old style slot-machine with the classic handlebar. Heres a picture of the very famous, portable Mini Senso. The Game is about pushing buttons in the right sequence, which is shown to you with increasing speed. The genuine ...

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physical computing | paolodell.blogspot.com Reviews
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Tuesday, April 25, 2006. Old fashioned man-machine interfaces. I recently made a research about old-fashioned. Man-machine interface to investigate different kinds. Of physical interaction using basic sensors:. Sliders, dials etc. I selected a few of them that could be suitable for. An old style slot-machine with the classic handlebar. Heres a picture of the very famous, portable Mini Senso. The Game is about pushing buttons in the right sequence, which is shown to you with increasing speed. The genuine ...
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6 like that
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physical computing | paolodell.blogspot.com Reviews

https://paolodell.blogspot.com

Tuesday, April 25, 2006. Old fashioned man-machine interfaces. I recently made a research about old-fashioned. Man-machine interface to investigate different kinds. Of physical interaction using basic sensors:. Sliders, dials etc. I selected a few of them that could be suitable for. An old style slot-machine with the classic handlebar. Heres a picture of the very famous, portable Mini Senso. The Game is about pushing buttons in the right sequence, which is shown to you with increasing speed. The genuine ...

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1

physical computing: Task 2_collaborative instruments

http://paolodell.blogspot.com/2006/02/task-2collaborative-instruments.html

Thursday, February 16, 2006. Task 2 collaborative instruments. Posted by Paolo Dell'Elce at 12:24 AM. Milano, mi, Italy. View my complete profile. Task 1 embodied play: Legoland. The art of innovation a book by Tom Kelley.

2

physical computing: Task 1_embodied play: Legoland

http://paolodell.blogspot.com/2006/02/task-1embodied-play-legoland.html

Sunday, February 05, 2006. Task 1 embodied play: Legoland. Lego bricks with sensors inside make it possible to build Lego models and use them inside a computer game. Everything can be made, from basic shapes for children to much more sofisticated artfacts: infact you can build your own town, characters, veichles etc. The game is very interactive, because you're called to build physically your stuff. Concept by Paolo Dell'Elce and Andre Borgen. Posted by Paolo Dell'Elce at 6:42 PM. Milano, mi, Italy.

3

physical computing: Task 3_touchable service

http://paolodell.blogspot.com/2006/03/task-3touchable-service.html

Monday, March 13, 2006. Task 3 touchable service. The challenge of this task was to find new applications and ways to use. The RFID technology, recently implemented by nokia, that built a prototype of the 3220 model wit this technology inside. Me, Einar and Andre have looked at how RFID can be used as a link between people and the services that the city offers. We designed a simple graphic interface for this kind of map: it is divided by areas, you have an overview of all the zone of the city where you c...

4

physical computing: April 2006

http://paolodell.blogspot.com/2006_04_01_archive.html

Tuesday, April 25, 2006. Old fashioned man-machine interfaces. I recently made a research about old-fashioned. Man-machine interface to investigate different kinds. Of physical interaction using basic sensors:. Sliders, dials etc. I selected a few of them that could be suitable for. An old style slot-machine with the classic handlebar. Heres a picture of the very famous, portable Mini Senso. The Game is about pushing buttons in the right sequence, which is shown to you with increasing speed. The genuine ...

5

physical computing: March 2006

http://paolodell.blogspot.com/2006_03_01_archive.html

Monday, March 13, 2006. Posted by Paolo Dell'Elce at 7:06 PM. Task 3 touchable service. The challenge of this task was to find new applications and ways to use. The RFID technology, recently implemented by nokia, that built a prototype of the 3220 model wit this technology inside. Me, Einar and Andre have looked at how RFID can be used as a link between people and the services that the city offers. We designed a simple graphic interface for this kind of map: it is divided by areas, you have an overview o...

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andersena.blogspot.com andersena.blogspot.com

Anette Andersen, industrialdesign AHO: task 1

http://andersena.blogspot.com/2006/01/task-1.html

Anette Andersen, industrialdesign AHO. From Oslo, Norway. Syndicate this site (XML).

andersena.blogspot.com andersena.blogspot.com

Anette Andersen, industrialdesign AHO: Workshop Tom Igoe

http://andersena.blogspot.com/2006/02/workshop-tom-igoe.html

Anette Andersen, industrialdesign AHO. Workshop with Tom Igoe. Workshop with Tom Igoe. Workshop with Tom Igoe. 1 Connecting the board to my computer through USB. 2 Red cabel from power out on board (5V), and black cabel from ground (Gnd) and plug them into the project board. 3 Adding a sensor to feed variables to the code in Arduino (picture on the left). From Oslo, Norway. Workshop with Tom Igoe. Workshop with Tom Igoe. Workshop with Tom Igoe. Syndicate this site (XML).

andersena.blogspot.com andersena.blogspot.com

Anette Andersen, industrialdesign AHO: Workshop with Tom Igoe

http://andersena.blogspot.com/2006/02/workshop-with-tom-igoe.html

Anette Andersen, industrialdesign AHO. Workshop with Tom Igoe. Workshop with Tom Igoe. Workshop with Tom Igoe. So this is a micro-processor (Arduino-board). From Oslo, Norway. Workshop with Tom Igoe. Workshop with Tom Igoe. Syndicate this site (XML).

andersena.blogspot.com andersena.blogspot.com

Anette Andersen, industrialdesign AHO

http://andersena.blogspot.com/2006/06/final-presentation-oslo-byttering-oslo.html

Anette Andersen, industrialdesign AHO. The model top bottom adjustment connected top . How it works It contains 10 RGB leds, with the. Prototypes The last image shows how the coun. Network of practice: nettverk Oslo gir deg, som m. Oslo byttering was founded by Grønland/gamlebyen frivillighetssentral. In 2000, with the goal to create a local network and social activities to strengthen the local environment. The currensy in Oslo Byttering is BYTT. 1 BYTT equals 1 krone. From Oslo, Norway. The model top bo...

andersena.blogspot.com andersena.blogspot.com

Anette Andersen, industrialdesign AHO: micro-controllers

http://andersena.blogspot.com/2006/02/micro-controllers.html

Anette Andersen, industrialdesign AHO. Workshop with Tom Igoe. Workshop with Tom Igoe. Workshop with Tom Igoe. Talks about micro controllers. Easy to use, widely used by hobbyists, lots of ecamples available, fragile, expnsive BX24. Very much like a basic stamp, easy to use, slightly faster, expensive pic widely used in industry an by hobbyists, slightly more difficult to lears, tougher and sheaper, not cross platform (requires a PC) OOPic. From Oslo, Norway. Workshop with Tom Igoe. Workshop with Tom Igoe.

andersena.blogspot.com andersena.blogspot.com

Anette Andersen, industrialdesign AHO: the Spatials

http://andersena.blogspot.com/2006/02/spatials.html

Anette Andersen, industrialdesign AHO. Workshop with Tom Igoe. Workshop with Tom Igoe. Workshop with Tom Igoe. Einar, Castillñano and me, also called the Spatials. Worked with private/personal spaces. And how this space could be affected by your surroundings and your own feelings, by using different sensors. The "strings" on this product is controlled by air pumps,. Responding to the different sensors. Einar is showing the idea of this with birthday fluits:. From Oslo, Norway. Workshop with Tom Igoe.

andersena.blogspot.com andersena.blogspot.com

Anette Andersen, industrialdesign AHO: result task 3

http://andersena.blogspot.com/2006/02/result-task-3.html

Anette Andersen, industrialdesign AHO. Workshop with Tom Igoe. Workshop with Tom Igoe. Workshop with Tom Igoe. Here is our (Christopher, Henrik and myself) result of task 3. The whole class desided to go for an outer space. Theme for this task, and our group got the rythm. Where Henrik did a excellent job, and I, to be honest, didn't understand much. No wonder perhaps, because it looked like this:. And here is what the others made:. From Oslo, Norway. Workshop with Tom Igoe. Workshop with Tom Igoe.

andersena.blogspot.com andersena.blogspot.com

Anette Andersen, industrialdesign AHO: January 2006

http://andersena.blogspot.com/2006_01_01_archive.html

Anette Andersen, industrialdesign AHO. Use basic MAX software and iCubeX hardware to gain an understanding of how simple sensors and sound outputs work. Present your instrument and give an explaination of an overall performance. This game is based on Truth or Dare, the game which most of us played as teenagers. Buster contains a lie-detector, which analyses your voice based on nine variables, and by that can tell if you are lying or not. On this project I worked with Jon Olav. From Oslo, Norway.

andersena.blogspot.com andersena.blogspot.com

Anette Andersen, industrialdesign AHO: Workshop with Tom Igoe

http://andersena.blogspot.com/2006/02/workshop-with-tom-igoe_06.html

Anette Andersen, industrialdesign AHO. Workshop with Tom Igoe. From Oslo, Norway. Syndicate this site (XML).

andersena.blogspot.com andersena.blogspot.com

Anette Andersen, industrialdesign AHO: task 3

http://andersena.blogspot.com/2006/01/task-3.html

Anette Andersen, industrialdesign AHO. Use basic MAX software and iCubeX hardware to gain an understanding of how simple sensors and sound outputs work. Present your instrument and give an explaination of an overall performance. From Oslo, Norway. Syndicate this site (XML).

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physical computing

Tuesday, April 25, 2006. Old fashioned man-machine interfaces. I recently made a research about old-fashioned. Man-machine interface to investigate different kinds. Of physical interaction using basic sensors:. Sliders, dials etc. I selected a few of them that could be suitable for. An old style slot-machine with the classic handlebar. Heres a picture of the very famous, portable Mini Senso. The Game is about pushing buttons in the right sequence, which is shown to you with increasing speed. The genuine ...

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