patrickbryananimation.blogspot.com
Patrick Bryan Animation: October 2012
http://patrickbryananimation.blogspot.com/2012_10_01_archive.html
Monday, October 29, 2012. Just messing around with some face posing, going to do a dialogue shot next so I am doing some testing. Here is the first one. Thursday, October 18, 2012. 3d turnaround scene test. This is a pretty good representation of what the final render will look like. Wednesday, October 17, 2012. I'm thinking about doing a war scene with some good realistic human body mechanics. Here is a test render of one the characters. Thursday, October 4, 2012. What is appeal in animation? First off ...
patrickbryananimation.blogspot.com
Patrick Bryan Animation: Face posing
http://patrickbryananimation.blogspot.com/2012/10/face-posing.html
Monday, October 29, 2012. Just messing around with some face posing, going to do a dialogue shot next so I am doing some testing. Here is the first one. Subscribe to: Post Comments (Atom). I am a character animator from Baton Rouge, Louisiana. I am an AnimationMentor Graduate. I am now seeking a job as a character animator in a film or game studio. View my complete profile. 3d turnaround scene test. Simple template. Powered by Blogger.
patrickbryananimation.blogspot.com
Patrick Bryan Animation: August 2012
http://patrickbryananimation.blogspot.com/2012_08_01_archive.html
Friday, August 17, 2012. Here is a lip sync pass brought pretty far. My mentor Sean Sexton told me about this workflow, animate lips to get mechanics working, then move to the blocking, and start to refine whole animation until polished. Here is the lip sync. Wednesday, August 15, 2012. Here are 2 different layouts for my shot. I like the second one more.I think it is a simpler. Tuesday, August 14, 2012. I have also created the male character using Bishop 2.0. Thursday, August 2, 2012.
patrickbryananimation.blogspot.com
Patrick Bryan Animation: June 2012
http://patrickbryananimation.blogspot.com/2012_06_01_archive.html
Monday, June 11, 2012. Here is some more progress.I need to animate the eyes in both shots and continue polishing. Thursday, June 7, 2012. Here we have the first shot about 80 percent there. Monday, June 4, 2012. 11second June (Lip Sync). Subscribe to: Posts (Atom). I am a character animator from Baton Rouge, Louisiana. I am an AnimationMentor Graduate. I am now seeking a job as a character animator in a film or game studio. View my complete profile. 11second June (Lip Sync).
patrickbryananimation.blogspot.com
Patrick Bryan Animation: Lip sync Pass
http://patrickbryananimation.blogspot.com/2012/08/lip-sync-pass.html
Friday, August 17, 2012. Here is a lip sync pass brought pretty far. My mentor Sean Sexton told me about this workflow, animate lips to get mechanics working, then move to the blocking, and start to refine whole animation until polished. Here is the lip sync. Subscribe to: Post Comments (Atom). I am a character animator from Baton Rouge, Louisiana. I am an AnimationMentor Graduate. I am now seeking a job as a character animator in a film or game studio. View my complete profile.
patrickbryananimation.blogspot.com
Patrick Bryan Animation: Layouts
http://patrickbryananimation.blogspot.com/2012/08/layouts.html
Wednesday, August 15, 2012. Here are 2 different layouts for my shot. I like the second one more.I think it is a simpler. Subscribe to: Post Comments (Atom). I am a character animator from Baton Rouge, Louisiana. I am an AnimationMentor Graduate. I am now seeking a job as a character animator in a film or game studio. View my complete profile. Rendering Tests and New Reel. Simple template. Powered by Blogger.
patrickbryananimation.blogspot.com
Patrick Bryan Animation: 3d turnaround scene test
http://patrickbryananimation.blogspot.com/2012/10/3d-turnaround-scene-test.html
Thursday, October 18, 2012. 3d turnaround scene test. This is a pretty good representation of what the final render will look like. Subscribe to: Post Comments (Atom). I am a character animator from Baton Rouge, Louisiana. I am an AnimationMentor Graduate. I am now seeking a job as a character animator in a film or game studio. View my complete profile. 3d turnaround scene test. Simple template. Powered by Blogger.
patrickbryananimation.blogspot.com
Patrick Bryan Animation: July 2012
http://patrickbryananimation.blogspot.com/2012_07_01_archive.html
Friday, July 20, 2012. I also designed some business cards. Riot Games Test animation. Hello, Its been a while and I've got an excuse. Things I learned is that animating from all sides(not just the primary camera)is well worth it. I will never take any short cuts again. and 30 frames per second is no big deal either because I spend a lot of my time in the graph editor. Here is a link to the walk cycle. Here is the link to the attack. Subscribe to: Posts (Atom). View my complete profile.
patrickbryananimation.blogspot.com
Patrick Bryan Animation: Appeal
http://patrickbryananimation.blogspot.com/2012/10/appeal.html
Thursday, October 4, 2012. What is appeal in animation? This post isnt very planned, its more of me just going through this in my head struggling to figure this appeal thing out. So I will apologize for the lack of structure. As some of you may know I have been working on creating a new demo reel by the end of this year. It has been about six weeks and I have created 2 new shots around 13 seconds each. They can be found Here. That was just awesome, right? Lets figure out why. Look at those mouth and eye ...