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Parzival Roethlein - Character TD

A blog about rigging, scripting, programming, maya api, autodesk maya, computer graphics, animation

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Parzival Roethlein - Character TD | pazrot3d.blogspot.com Reviews
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A blog about rigging, scripting, programming, maya api, autodesk maya, computer graphics, animation
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Parzival Roethlein - Character TD | pazrot3d.blogspot.com Reviews

https://pazrot3d.blogspot.com

A blog about rigging, scripting, programming, maya api, autodesk maya, computer graphics, animation

INTERNAL PAGES

pazrot3d.blogspot.com pazrot3d.blogspot.com
1

Parzival Roethlein - Character TD: Kool-Aid commercial: Rig breakdown

http://www.pazrot3d.blogspot.com/2013/04/kool-aid-commercial-rig-breakdown.html

Parzival Roethlein - Character TD. A blog about rigging and things connected. Kool-Aid commercial: Rig breakdown. Kool-Aid commercial: Rig breakdown. The node order of the face, starting with the low resolution geometry:. SkinCluster (for the mouth I put the joints on a curve with motion paths, to tweak the curve cvs without getting intersecting loops, see old post: Joint chain rigging techniques. Sculpt deformer (project on nurbs surface with the same shape as the glass). Highres, final shape].

2

Parzival Roethlein - Character TD: Demoreel 2013

http://www.pazrot3d.blogspot.com/2013/07/demoreel-2013.html

Parzival Roethlein - Character TD. A blog about rigging and things connected. Edit in 2015: No more password. Parzival Roethlein - Character TD Reel 2013. Posted by Parzival Roethlein. Subscribe to: Post Comments (Atom). View my complete profile. Free scripts / plug-ins (CreativeCrash). Watermark template. Powered by Blogger.

3

Parzival Roethlein - Character TD: BabyDragon walkcycle rig breakdown

http://www.pazrot3d.blogspot.com/2014/09/babydragon-walkcycle-rig.html

Parzival Roethlein - Character TD. A blog about rigging and things connected. BabyDragon walkcycle rig breakdown. Baby Dragon walkcycle rig breakdown. This is a personal project from early 2013. When I saw a turntable of the dragon on Vimeo ( https:/ vimeo.com/52581835. For the neck / spine / tail I used the curve/up-curve setup, described in an older post of mine, with one joint for each spike:. Joint chain rigging techniques. Modeller/Surfacing: Angel Navarro angelnavarroart.com/.

4

Parzival Roethlein - Character TD: Fish rig - Beck's Sapphire

http://www.pazrot3d.blogspot.com/2013/01/fish-rig-becks-sapphire.html

Parzival Roethlein - Character TD. A blog about rigging and things connected. Fish rig - Beck's Sapphire. The last project I worked on at Psyop. I was responsible for the rigging. Posted by Parzival Roethlein. 30 April, 2013 00:00. Subscribe to: Post Comments (Atom). View my complete profile. Free scripts / plug-ins (CreativeCrash). Fish rig - Becks Sapphire. Watermark template. Powered by Blogger.

5

Parzival Roethlein - Character TD: 04/2013

http://www.pazrot3d.blogspot.com/2013_04_01_archive.html

Parzival Roethlein - Character TD. A blog about rigging and things connected. Kool-Aid commercial: Rig breakdown. Kool-Aid commercial: Rig breakdown. The node order of the face, starting with the low resolution geometry:. SkinCluster (for the mouth I put the joints on a curve with motion paths, to tweak the curve cvs without getting intersecting loops, see old post: Joint chain rigging techniques. Sculpt deformer (project on nurbs surface with the same shape as the glass). Highres, final shape].

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theriggingdiaries.blogspot.com theriggingdiaries.blogspot.com

The Rigging Diaries Blog: May 2013

http://theriggingdiaries.blogspot.com/2013_05_01_archive.html

The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Saturday, May 18, 2013. Made it to Academy of Art's Spring Show 2013. I heard that I made it to the Spring Show for 2013. My friends told me that I made 2nd place! Here is the poster that I made for the school. Cheers! Thanks to all my friends and family for their support over the past few months. I am now starting a new journey working at Tripwire Interactive! Plus Georgia is a beautiful place! Check Out my Showreel.

theriggingdiaries.blogspot.com theriggingdiaries.blogspot.com

The Rigging Diaries Blog: GC DevKit for HTML5 Games

http://theriggingdiaries.blogspot.com/2013/02/gc-devkit-for-html5-games.html

The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Friday, February 15, 2013. GC DevKit for HTML5 Games. Check it out: https:/ vimeo.com/59646792. Subscribe to: Post Comments (Atom). Check Out my Showreel. Parzival Roethlein - Character TD. Red9 Studio Tools for Maya. Nathan Horne - Technical Artist. Christopher Crouzet - Character TD. The Art and Tech Of Christian Akesson. Cody Wilcoxon - Character TD / Rigger. Trust me, it works on my machine. Safak Oner Character TD.

theriggingdiaries.blogspot.com theriggingdiaries.blogspot.com

The Rigging Diaries Blog: January 2013

http://theriggingdiaries.blogspot.com/2013_01_01_archive.html

The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Wednesday, January 30, 2013. Right Mouse Button Convenience Functions. Tuesday, January 29, 2013. I've been meaning to post an example of a face shape corrective. Here is the oo frown shape when added together and the shape sculpted to look better using zbrush. I used some face tools and logic to trigger the corrective when both the oo and frown face shapes are activated. Some Key Auto-Rig Features. I created the UI us...

theriggingdiaries.blogspot.com theriggingdiaries.blogspot.com

The Rigging Diaries Blog: Killing Floor 2

http://theriggingdiaries.blogspot.com/2014/05/killing-floor-2.html

The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Thursday, May 8, 2014. I joined Tripwire about a year ago and it's been an amazing year working with the brilliant artists and gamers. So the news is out - Killing Floor 2! This is my first IP since graduation and I couldn't have asked for a better game to work on! Http:/ www.pcgamer.com/2014/05/08/killing-floor-2-exclusive-first-look-co-op-fps-horror-with-the-most-advanced-gore-system-ever/. Check Out my Showreel.

theriggingdiaries.blogspot.com theriggingdiaries.blogspot.com

The Rigging Diaries Blog: Now in Georgia!

http://theriggingdiaries.blogspot.com/2013/05/now-in-georgia.html

The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Saturday, May 18, 2013. Thanks to all my friends and family for their support over the past few months. I am now starting a new journey working at Tripwire Interactive! The people here are super nice and great at what they do. I'm lucky to be part of the team! Plus Georgia is a beautiful place! May 18, 2013 at 7:07 PM. Great to hear Gene! June 12, 2013 at 2:37 PM. Subscribe to: Post Comments (Atom). Danny Wynne - Home.

theriggingdiaries.blogspot.com theriggingdiaries.blogspot.com

The Rigging Diaries Blog: April 2012

http://theriggingdiaries.blogspot.com/2012_04_01_archive.html

The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Monday, April 30, 2012. Wednesday, April 25, 2012. I meant to start a blog when I first started rigging but I guess its better late than never. I'll start posting thoughts and ramblings soon! Subscribe to: Posts (Atom). Check Out my Showreel. Parzival Roethlein - Character TD. Red9 Studio Tools for Maya. Nathan Horne - Technical Artist. Christopher Crouzet - Character TD. The Art and Tech Of Christian Akesson.

theriggingdiaries.blogspot.com theriggingdiaries.blogspot.com

The Rigging Diaries Blog: August 2012

http://theriggingdiaries.blogspot.com/2012_08_01_archive.html

The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Monday, August 13, 2012. The Khassay sea otter rig is complete except that I need to add the PSDs and continue working on the face. The animators are animating and hopefully I will get to post some playblasts in the next week or so. Subscribe to: Posts (Atom). Check Out my Showreel. Parzival Roethlein - Character TD. Red9 Studio Tools for Maya. Nathan Horne - Technical Artist. Christopher Crouzet - Character TD.

theriggingdiaries.blogspot.com theriggingdiaries.blogspot.com

The Rigging Diaries Blog: Made it to Academy of Art's Spring Show 2013

http://theriggingdiaries.blogspot.com/2013/05/made-it-to-academy-of-arts-spring-show.html

The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Saturday, May 18, 2013. Made it to Academy of Art's Spring Show 2013. I heard that I made it to the Spring Show for 2013. My friends told me that I made 2nd place! Here is the poster that I made for the school. Cheers! Subscribe to: Post Comments (Atom). Check Out my Showreel. Parzival Roethlein - Character TD. Red9 Studio Tools for Maya. Nathan Horne - Technical Artist. Christopher Crouzet - Character TD.

theriggingdiaries.blogspot.com theriggingdiaries.blogspot.com

The Rigging Diaries Blog: May 2014

http://theriggingdiaries.blogspot.com/2014_05_01_archive.html

The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Friday, May 9, 2014. Https:/ www.youtube.com/watch? Thursday, May 8, 2014. I joined Tripwire about a year ago and it's been an amazing year working with the brilliant artists and gamers. So the news is out - Killing Floor 2! This is my first IP since graduation and I couldn't have asked for a better game to work on! Subscribe to: Posts (Atom). Check Out my Showreel. Parzival Roethlein - Character TD. Danny Wynne - Home.

theriggingdiaries.blogspot.com theriggingdiaries.blogspot.com

The Rigging Diaries Blog

http://theriggingdiaries.blogspot.com/2013/03/just-arrived-last-night-for-gdc.html

The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Tuesday, March 26, 2013. Just arrived last night for GDC! I attended a networking event today and met some really great artists and programmers. I'm super excited to attend GDC tomorrow! Subscribe to: Post Comments (Atom). Check Out my Showreel. Parzival Roethlein - Character TD. Red9 Studio Tools for Maya. Nathan Horne - Technical Artist. Christopher Crouzet - Character TD. The Art and Tech Of Christian Akesson.

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