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Peppertropolis Gameland

Thursday, March 5, 2015. These are skybox images I made in photoshop to experiment with skyboxes in Unity for the game. Always emphasizing the dark background with semi-glowing objects, stars, nebulas, galaxies, moons, suns, etc. Posted by Cristy D. Thursday, February 26, 2015. Floors and 3D models. These patterns are based on bigger textures I created, the 2D textures are for floors, and the 3D models are for platforms. 2D textures made in Photoshop and 3D models made in Maya. Posted by Cristy D. This i...

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Peppertropolis Gameland | peppertropolisgameland.blogspot.com Reviews
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Thursday, March 5, 2015. These are skybox images I made in photoshop to experiment with skyboxes in Unity for the game. Always emphasizing the dark background with semi-glowing objects, stars, nebulas, galaxies, moons, suns, etc. Posted by Cristy D. Thursday, February 26, 2015. Floors and 3D models. These patterns are based on bigger textures I created, the 2D textures are for floors, and the 3D models are for platforms. 2D textures made in Photoshop and 3D models made in Maya. Posted by Cristy D. This i...
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2 space skyboxes
3 no comments
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9 textures
10 backdrop example
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Peppertropolis Gameland | peppertropolisgameland.blogspot.com Reviews

https://peppertropolisgameland.blogspot.com

Thursday, March 5, 2015. These are skybox images I made in photoshop to experiment with skyboxes in Unity for the game. Always emphasizing the dark background with semi-glowing objects, stars, nebulas, galaxies, moons, suns, etc. Posted by Cristy D. Thursday, February 26, 2015. Floors and 3D models. These patterns are based on bigger textures I created, the 2D textures are for floors, and the 3D models are for platforms. 2D textures made in Photoshop and 3D models made in Maya. Posted by Cristy D. This i...

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peppertropolisgameland.blogspot.com peppertropolisgameland.blogspot.com
1

Peppertropolis Gameland: Backdrop Example

http://peppertropolisgameland.blogspot.com/2015/02/backdrop-example_11.html

Wednesday, February 11, 2015. This combines a spacey theme and geometrical figures. Galaxies, nebulas, 3D wired shapes, all glowing in the darkness of space. This image made in Photoshop adding little pieces of different styles as a palette of objects. Posted by Cristy D. Subscribe to: Post Comments (Atom). Floors and 3D models. 2D Medieval Props for Alternate Game Development. Picture Window theme. Powered by Blogger.

2

Peppertropolis Gameland: October 2014

http://peppertropolisgameland.blogspot.com/2014_10_01_archive.html

Thursday, October 30, 2014. Suits of Armor - Pixelated Art. Pixelated suits of armor graphics and animations to fight inside the medieval castle. Both sets contain an attacking and dying animations. The matron armor and the page armor. The graphics and animations were created in photoshop. Posted by Cristy D. Monday, October 27, 2014. Noisemaker Game Enemy Ideas. Posted by Cristy D. Saturday, October 25, 2014. Noise Maker Level Concept. Posted by Cristy D. Wednesday, October 22, 2014. Posted by Cristy D.

3

Peppertropolis Gameland: Mock-up Example

http://peppertropolisgameland.blogspot.com/2015/02/backdrop-example.html

Friday, February 6, 2015. This is a mock up of the game for a possible backdrop. New obstacles and slide under, and background glowing floating objects. Includes some of the style so far and a 2D style. Also showcases the players. Posted by Cristy D. Subscribe to: Post Comments (Atom). Floors and 3D models. 2D Medieval Props for Alternate Game Development. Picture Window theme. Powered by Blogger.

4

Peppertropolis Gameland: February 2015

http://peppertropolisgameland.blogspot.com/2015_02_01_archive.html

Thursday, February 26, 2015. Floors and 3D models. These patterns are based on bigger textures I created, the 2D textures are for floors, and the 3D models are for platforms. 2D textures made in Photoshop and 3D models made in Maya. Posted by Cristy D. Monday, February 16, 2015. Posted by Cristy D. Thursday, February 12, 2015. 2D Medieval Props for Alternate Game Development. Posted by Cristy D. Wednesday, February 11, 2015. Posted by Cristy D. Friday, February 6, 2015. Posted by Cristy D. These object w...

5

Peppertropolis Gameland: Textures

http://peppertropolisgameland.blogspot.com/2015/02/textures.html

Monday, February 16, 2015. These textures made in photoshop, follow the geometric theme of the game. Made for use as possible backgrounds and floors. They are semi glowing, and contain vibrant colors. These color result in being too distracting for a background, so I made black and white copies to use instead. Posted by Cristy D. Subscribe to: Post Comments (Atom). Floors and 3D models. 2D Medieval Props for Alternate Game Development. Picture Window theme. Powered by Blogger.

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Undergraduate Students | Entertainment Arts & Engineering

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Incoming Student Diversity Fellowship. Continuing Student Diversity Fellowship. Computer Science EAE Emphasis. Film and Media Arts EAE Emphasis. Paulo Alves de Matos. Follow us on Twitter! An error has occurred, which probably means the feed is down. Try again later. The University of Utah. Entertainment Arts and Engineering. 50 South Central Campus Drive. Room 3345 SLC, UT 84112. 2016 The University of Utah. 2016 Entertainment Arts and Engineering. Incoming Student Diversity Fellowship.

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Peppertropolis Gameland

Thursday, March 5, 2015. These are skybox images I made in photoshop to experiment with skyboxes in Unity for the game. Always emphasizing the dark background with semi-glowing objects, stars, nebulas, galaxies, moons, suns, etc. Posted by Cristy D. Thursday, February 26, 2015. Floors and 3D models. These patterns are based on bigger textures I created, the 2D textures are for floors, and the 3D models are for platforms. 2D textures made in Photoshop and 3D models made in Maya. Posted by Cristy D. This i...

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