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Dreaming Peregrination RPG: Progue Influences - Madonna and Child
http://dreaming.peregrinationrpg.com/2012/05/progue-influences-madonna-and-child.html
My journey from place to place developing Peregrination Role-Playing Game. Wednesday, May 16, 2012. Progue Influences - Madonna and Child. The Progue were greatly inspired by this painting of Madonna and Child by. Inspiration derived from this painting:. Milky white skin reminded me of albinism. The high hairline created a large forehead and got me thinking about the race having a dignified look by increasing the forehead size. The use of a throne,. May 27, 2012 at 5:34 PM. View my complete profile.
dreaming.peregrinationrpg.com
Dreaming Peregrination RPG: Inspiring the Progue - Venus Figurines
http://dreaming.peregrinationrpg.com/2012/05/inspiring-progue-venus-figurines.html
My journey from place to place developing Peregrination Role-Playing Game. Wednesday, May 2, 2012. Inspiring the Progue - Venus Figurines. From left to right Venus of Dolni, Venus of Willendorf and Venus of Lespugue. One of the most interesting races I've begun to develop in Peregrination RPG are the Progue. Some of their elements are pretty easy to figure out and others not so much. One subtle element that influenced them is the Venus figurines. What role did these figurines play? So when creating the P...
dreaming.peregrinationrpg.com
Dreaming Peregrination RPG: June 2012
http://dreaming.peregrinationrpg.com/2012_06_01_archive.html
My journey from place to place developing Peregrination Role-Playing Game. Tuesday, June 19, 2012. Working under pressure against roadblock. While working on Peregrination RPG I did my best and made the most progress under pressure. Because of familial issues I had taken to working in the park with my kids and writing in a notebook. Counter-intuitively I was able to make some of the greatest progress during this time. But how and why? I've been thinking about this as of late as I'm having a bit of block ...
dreaming.peregrinationrpg.com
Dreaming Peregrination RPG: November 2012
http://dreaming.peregrinationrpg.com/2012_11_01_archive.html
My journey from place to place developing Peregrination Role-Playing Game. Thursday, November 8, 2012. Recently I was reminded of a time on the swim team when I failed to follow through and finish the race. While the details of the race are long gone, I do remember the end of the race, the feelings afterward and the promise that followed. Specifically on the last lap and the few moments that followed the finish. Through the whole race I had doubted myself and the importance of it; distance swimming.
dreaming.peregrinationrpg.com
Dreaming Peregrination RPG: May 2012
http://dreaming.peregrinationrpg.com/2012_05_01_archive.html
My journey from place to place developing Peregrination Role-Playing Game. Wednesday, May 16, 2012. Progue Influences - Madonna and Child. The Progue were greatly inspired by this painting of Madonna and Child by. Inspiration derived from this painting:. Milky white skin reminded me of albinism. The high hairline created a large forehead and got me thinking about the race having a dignified look by increasing the forehead size. The use of a throne,. Links to this post. Wednesday, May 2, 2012. Their name ...
dreaming.peregrinationrpg.com
Dreaming Peregrination RPG: January 2013
http://dreaming.peregrinationrpg.com/2013_01_01_archive.html
My journey from place to place developing Peregrination Role-Playing Game. Friday, January 11, 2013. Re-learning Lessons; The Cone of Shame. Additionally I failed to allow for unforeseen circumstances. My family is currently going through a cycle of a flu bug. Hopefully it won't make a full round as that risks another round through the family. I am now in better shape to function and try to finish this project. Links to this post. Subscribe to: Posts (Atom). Re-learning Lessons; The Cone of Shame.
dreaming.peregrinationrpg.com
Dreaming Peregrination RPG: Inspiring Birdie - The Mermaid
http://dreaming.peregrinationrpg.com/2012/06/inspiring-birdie-mermaid.html
My journey from place to place developing Peregrination Role-Playing Game. Wednesday, June 6, 2012. Inspiring Birdie - The Mermaid. I plan to have the community of Birdie to be a sailing community. I've always got my ear to the ground (so to speak) for inspirations. This song, The Mermaid by Great Big Sea, had the air of something I felt a sailor of Birdie would sing on his ship. Subscribe to: Post Comments (Atom). Working under pressure against roadblock. Inspiring Birdie - The Mermaid.
dreaming.peregrinationrpg.com
Dreaming Peregrination RPG: Put Roleplaying back into RPG's - The Pirates! Band of Misfits
http://dreaming.peregrinationrpg.com/2012/05/put-roleplaying-back-into-rpgs-pirates.html
My journey from place to place developing Peregrination Role-Playing Game. Sunday, April 29, 2012. Put Roleplaying back into RPG's - The Pirates! I am thoroughly entertained by children's movies and am excited when I take my kids to one that looks fun. I was not disappointed when we went to see " The Pirates! These antidotes offer really great ways to bring roleplaying back into your campaign. Here are a few points I wanted to touch on:. Don't take things too seriously:. The story never takes itself too.
dreaming.peregrinationrpg.com
Dreaming Peregrination RPG: Working under pressure against roadblock
http://dreaming.peregrinationrpg.com/2012/06/working-under-pressure-against.html
My journey from place to place developing Peregrination Role-Playing Game. Tuesday, June 19, 2012. Working under pressure against roadblock. While working on Peregrination RPG I did my best and made the most progress under pressure. Because of familial issues I had taken to working in the park with my kids and writing in a notebook. Counter-intuitively I was able to make some of the greatest progress during this time. But how and why? I've been thinking about this as of late as I'm having a bit of block ...