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Persona Matters

May 06, 2015. Android dreams, electric sheep, and virtual friends. A Japanese iOS game released in 2015 and developed by Hisanori Hiraoka. An “Alarm Playing Game” for people who haven’t got time to play games sounds vague but that’s exactly what Dreeps. Have more interaction and require more effort. For a person labouring under intense stress and lacking free time, Dreeps. In my pocket, I carried a window to this other world that effortlessly granted me a moment of tranquility in the middle of a busy day...

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Persona Matters | personamatters.blogspot.com Reviews
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May 06, 2015. Android dreams, electric sheep, and virtual friends. A Japanese iOS game released in 2015 and developed by Hisanori Hiraoka. An “Alarm Playing Game” for people who haven’t got time to play games sounds vague but that’s exactly what Dreeps. Have more interaction and require more effort. For a person labouring under intense stress and lacking free time, Dreeps. In my pocket, I carried a window to this other world that effortlessly granted me a moment of tranquility in the middle of a busy day...
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1 daisuke watanabe
2 and kyohei fujita
3 but even tamagotchi
4 anne allison
5 survive
6 mola mola
7 and nekoatsume
8 from minesweeper
9 minesweeper
10 or skyrim
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daisuke watanabe,and kyohei fujita,but even tamagotchi,anne allison,survive,mola mola,and nekoatsume,from minesweeper,minesweeper,or skyrim,dreeps,1 comments,labels dreeps,team of two,0 comments,labels anime,manga,final fantasy x 2,the sims,hello,hmph
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Persona Matters | personamatters.blogspot.com Reviews

https://personamatters.blogspot.com

May 06, 2015. Android dreams, electric sheep, and virtual friends. A Japanese iOS game released in 2015 and developed by Hisanori Hiraoka. An “Alarm Playing Game” for people who haven’t got time to play games sounds vague but that’s exactly what Dreeps. Have more interaction and require more effort. For a person labouring under intense stress and lacking free time, Dreeps. In my pocket, I carried a window to this other world that effortlessly granted me a moment of tranquility in the middle of a busy day...

INTERNAL PAGES

personamatters.blogspot.com personamatters.blogspot.com
1

Persona Matters: January 2012

http://personamatters.blogspot.com/2012_01_01_archive.html

January 23, 2012. Characters in translation – Waka, the gods' gift to man. We write a lot about video game characters. And with good reason, seeing how characters are pretty essential to games. But something that’s surprisingly often left out of the ponderings is the staggering influence translation and localization have on characters. To use an example, think about Waka from Clover Studio’s Ōkami. 2) Pompous “Ye Olde” English. 3) English slang / Informal English. Waka, the gods' gift to man, is here!

2

Persona Matters: August 2012

http://personamatters.blogspot.com/2012_08_01_archive.html

August 29, 2012. The Shibuya of my memories. Shibuya brings out the feels. In 2008, I visited Japan for the first time in my life. Me and my partner stayed at a little business hotel in the middle of Shinbashi (chosen as our lodging, I’m embarrassed to admit, largely because of a flash animation listing train stations on the Yamanote line. The station square at midnight, when there were relatively few people around. We wandered around the station, in the crush of late morning commuters, trying desperatel...

3

Persona Matters: Android dreams, electric sheep, and virtual friends

http://personamatters.blogspot.com/2015/05/android-dreams-electric-sheep-and.html

May 06, 2015. Android dreams, electric sheep, and virtual friends. A Japanese iOS game released in 2015 and developed by Hisanori Hiraoka. An “Alarm Playing Game” for people who haven’t got time to play games sounds vague but that’s exactly what Dreeps. Have more interaction and require more effort. For a person labouring under intense stress and lacking free time, Dreeps. In my pocket, I carried a window to this other world that effortlessly granted me a moment of tranquility in the middle of a busy day...

4

Persona Matters: August 2011

http://personamatters.blogspot.com/2011_08_01_archive.html

August 26, 2011. This is an ode to Balthier, the leading man of Final Fantasy XII. I may have lied. This not really an ode. And Balthier isn't really the leading man of Final Fantasy XII. But he almost was, and he almost is, and this may be an ode to him after all. Balthier remains my favourite character from Final Fantasy XII. And he is also one of my favourite FF. Characters of all time. But why? An important factor in Balthier's lure is the overall quality of Final Fantasy XII's. What the Gambit Syste...

5

Persona Matters: March 2011

http://personamatters.blogspot.com/2011_03_01_archive.html

March 17, 2011. The nine phases of GDC11 tweeting. While following tweets from this year's Game Developers Conference, I noticed a curious pattern emerging from the tweets of every single GDC attendee I followed. Their tweets differed wildly in actual content, but the overall phases that people went through were amusingly similar. I visualized it for your convenience! Here's a direct link to the image. In case Blogger's image resizing does unspeakable things to the pic below.). Subscribe to: Posts (Atom).

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Alternate Ending: Update - November 20th, 2011

http://xgalatea.blogspot.com/2011/11/update-november-20th-2011.html

Sunday, November 20, 2011. Update - November 20th, 2011. So this week I've put out two noteworthy pieces this week:. Over at Moving Pixels. And later cross-posted at Gamasutra. And if that wasn't enough rabble, there's a lot of surrounding my " Open Letter to Kotaku's Joel Johnson. Which is response to his " Equal Opportunity Perversion of Kotaku. And Jen Frank at Infinite Lives wants a distinction between the person and their job's role. Sit on that for a while and I'll do my own reaction soon.

xgalatea.blogspot.com xgalatea.blogspot.com

Alternate Ending: "Meet Me at the Rendezvous" - An Audiosurf Playlist

http://xgalatea.blogspot.com/2011/11/meet-me-at-rendezvous-audiosurf.html

Sunday, November 27, 2011. Meet Me at the Rendezvous" - An Audiosurf Playlist. I put together a quick playlist for any Audiosurf players to experiment with what goes into making such a thing. So your feedback helps! I had fun doing this and had a story in mind when arranging the list. See what you get from it! 1 Air - La Femme d'Agrent. 2 Amon Tobin - Slowly. 3 Bonobo - Kiara. 4 Bajofondo - Grand Guignol. 5 Badmarsh and Shri - Bang. 6 Goldfrapp - Voicething. 7 Daft Punk - Aerodynamic. 8 Moby - Rafters.

xgalatea.blogspot.com xgalatea.blogspot.com

Alternate Ending: Why You Should Give 'Dragon Age II' a Second Chance

http://xgalatea.blogspot.com/2011/11/why-you-should-give-dragon-age-ii.html

Thursday, November 3, 2011. Why You Should Give 'Dragon Age II' a Second Chance. My debut post about Game Criticism and Dragon Age II is up at Moving Pixels! Why You Should Give 'Dragon Age II' a Second Chance. Labels: Dragon Age II. Subscribe to: Post Comments (Atom). Writes criticism and feature articles on video games at: The Border House, Moving Pixels @ Pop Matters, Game Critics, Nightmare Mode,. View my complete profile. There was an error in this gadget. Update - November 20th, 2011.

xgalatea.blogspot.com xgalatea.blogspot.com

Alternate Ending: December 2012

http://xgalatea.blogspot.com/2012_12_01_archive.html

Wednesday, December 19, 2012. Hey everyone, I've sadly moved on from this blog as I've been writing all over the place and frankly don't need one anymore! But you an keep up to date by checking out my portfolio site: mattiebrice.com and adding me on Twitter: xMattieBrice. Subscribe to: Posts (Atom). Writes criticism and feature articles on video games at: The Border House, Moving Pixels @ Pop Matters, Game Critics, Nightmare Mode,. View my complete profile. There was an error in this gadget.

xgalatea.blogspot.com xgalatea.blogspot.com

Alternate Ending: December 2011

http://xgalatea.blogspot.com/2011_12_01_archive.html

Friday, December 2, 2011. Kotaku and Getting Men Sexy. For those who didn't hear the cry of the internet when my two recent pieces went up, I was a guest writer at Kotaku with " Why I Don't Feel Welcome at Kotaku. My second piece was a Moving Pixels blog called " On Men's Sexualization in Games. As well, it can make artists aware of how they are sexualizing women without realizing it, and remove that gaze when creating female characters. Head over to the cross-post at Gamasutra. Subscribe to: Posts (Atom).

xgalatea.blogspot.com xgalatea.blogspot.com

Alternate Ending: May 2011

http://xgalatea.blogspot.com/2011_05_01_archive.html

Monday, May 16, 2011. BioWare's Spreading the Equal Opportunity Love? Bring on the same-sex, well, sex. All of this worry might just be growing pains in the path towards diversity in games. Square-Enix Falling to Its Knees. Is Square-Enix seeing the end of its. Commenting on some recent news, it seems like the lackluster reaction to Square-Enix' latest products have hit it hard, especially the utter failure of Final Fantasy XIV. Came out and promotions for Final Fantasy XIII-2. 2002 - 2011, we've had X-2.

xgalatea.blogspot.com xgalatea.blogspot.com

Alternate Ending: November 2011

http://xgalatea.blogspot.com/2011_11_01_archive.html

Sunday, November 27, 2011. Meet Me at the Rendezvous" - An Audiosurf Playlist. I put together a quick playlist for any Audiosurf players to experiment with what goes into making such a thing. So your feedback helps! I had fun doing this and had a story in mind when arranging the list. See what you get from it! 1 Air - La Femme d'Agrent. 2 Amon Tobin - Slowly. 3 Bonobo - Kiara. 4 Bajofondo - Grand Guignol. 5 Badmarsh and Shri - Bang. 6 Goldfrapp - Voicething. 7 Daft Punk - Aerodynamic. 8 Moby - Rafters.

xgalatea.blogspot.com xgalatea.blogspot.com

Alternate Ending: The Border House Podcasts

http://xgalatea.blogspot.com/2011/11/border-house-podcasts.html

Thursday, November 3, 2011. The Border House Podcasts. I am now the host of the bi-weekly podcast over at The Border House. We talk about diversity issues in games, and hope to find some solutions to common problems dealing with gender, sexuality, race, disability, and other identities in the gaming community and industry. Here's what's been done so far:. Episode 1: Lewd-onarrative Dissonance. Episode 2: Diversity, Cohesion, and the Gaming Community. Interview with Choice of Games designer Heather Albano.

xgalatea.blogspot.com xgalatea.blogspot.com

Alternate Ending: October 2011

http://xgalatea.blogspot.com/2011_10_01_archive.html

Wednesday, October 5, 2011. The Fantasy Cyborg: Reading Passing Narratives in Dragon Age. Spoiler Warning for the Dragon Age Series. Shows a successful beginning of representing multi-racial and transgender politics. Elsa, Knight-Commander Meredith's assistant. The Good Cyborg is the tragic figure trying to become more (white, cisgender ) human, but still outcast by society. In Dragon Age: Origins. Jowan using blood magic, to the surprise of everyone involved. These mages confirm the suspicions and accus...

xgalatea.blogspot.com xgalatea.blogspot.com

Alternate Ending: Update!

http://xgalatea.blogspot.com/2011/11/update.html

Thursday, November 3, 2011. Sorry everyone for the lack of posting, but it seems like I got myself a lot of work! Little original work will be posted here, but I will easily direct you all the places my writing is featured! For ease, here is where I'm working presently:. Subscribe to: Post Comments (Atom). Writes criticism and feature articles on video games at: The Border House, Moving Pixels @ Pop Matters, Game Critics, Nightmare Mode,. View my complete profile. There was an error in this gadget.

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Persona es un espectáculo de pequeño formato. Intimista, que nace de la experiencia acumulada durante casi 20 años en la investigación de la máscara que me ha llevado desde la docencia, interpretación y construcción de la máscara. Mi agradecimiento a ese escultor anónimo balinés que construyó estas preciosidades. En este espectáculo se combinan la poesía, la máscara, la música, el clown, la comedia dell'arte y la manipulación de objetos. 191;Por qué Persona? Es una palabra que proviene del griego y signi...

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www.personamassage.com coming soon!

This domain is parked free, courtesy of. Is this your domain? Add hosting, email and more. Enter a domain name:. Complete creative packages from $5.00/month! Choose the plan that's right for you! Starting at just $59.99/yr! Use of this Site is subject to express Terms of Use. By using this Site, you signify that you agree to be bound by these Terms of Use. Which were last revised on.

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Recycle Now For Present And Future Benefits

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Persona Matters

May 06, 2015. Android dreams, electric sheep, and virtual friends. A Japanese iOS game released in 2015 and developed by Hisanori Hiraoka. An “Alarm Playing Game” for people who haven’t got time to play games sounds vague but that’s exactly what Dreeps. Have more interaction and require more effort. For a person labouring under intense stress and lacking free time, Dreeps. In my pocket, I carried a window to this other world that effortlessly granted me a moment of tranquility in the middle of a busy day...

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