reticulating-splines.blogspot.com
Reticulating Splines: August 2007
http://reticulating-splines.blogspot.com/2007_08_01_archive.html
Thursday, August 30, 2007. The Value of Games. Ian Bogost is a sage amongst milder herbs. According to Bogost (and contrary to Splines. We're all a little to blame for the failure of the original Manhunt 2. And every other game deemed too 'adult' for retail acceptability. Bogost, who is the founder of Persuasive Games. Conceives a need to critically assess the ramifications of the label 'Adults Only' (AO): the decisively fatalistic rating which the US' ESRB. Deemed appropriate for Manhunt 2. An ambition ...
bzjohnson.org
Game Reviews | Barbara Z. Johnson
https://bzjohnson.org/category/game-reviews
Barbara Z. Johnson. Improving learning with technology. Thanks for dropping by Barbara Z. Johnson! Take a look around and grab the RSS feed. To stay updated. See you around! Filed under: For K-12 Teachers. Mdash; Leave a comment. March 19, 2015. I have been neglecting this site for this past year because, frankly, I got tired of being on the computer! I have, however, continued to explore serious games, digital gamification, and online fitness communities. FitBit. Ingress ( Wikipedia entry. The game also...
bzjohnson.org
What I’m Playing | Barbara Z. Johnson
https://bzjohnson.org/category/what-im-playing
Barbara Z. Johnson. Improving learning with technology. Thanks for dropping by Barbara Z. Johnson! Take a look around and grab the RSS feed. To stay updated. See you around! Category: What I’m Playing. Filed under: Game Reviews. Mdash; Leave a comment. March 7, 2014. Is an award-winning console game from indie developers at thatgamecompany. In a only a few hours, I had finished the game and was left wishing for more of this magical experience, which is perhaps my only real criticism of this delightful ga...
geneleven.blogspot.com
The Plain of Shinar: August 2007
http://geneleven.blogspot.com/2007_08_01_archive.html
The Plain of Shinar. Thursday, August 30, 2007. If only I could tell the ram to scram. Today, kids, I'm going to rant about stupid people, yet again. Or, not necessarily stupid people, just people who don't think too well. The first type of people are the partisans, those who don't think beyond what they're told. This came up since I've recently been reading a lot of the Daily Kos. That the GOP is supporting it. It's thoroughly frustrating to read some of the comments. What started this rant? Well, the i...
positiveplay.wordpress.com
Gaming and Mobile Apps for Non-Profits, Foundations and Socially Conscious Organizations | PositivePlay
https://positiveplay.wordpress.com/2010/05/19/gaming-and-mobile-apps-for-non-profits-foundations-and-socially-concious-organizations
Experiments in Gaming for the Greater Good. Thanks for dropping by PositivePlay! Take a look around and grab the RSS feed. To stay updated. See you around! Gaming and Mobile Apps for Non-Profits, Foundations and Socially Conscious Organizations. Mdash; Leave a comment. May 19, 2010. Just finished a short presentation aimed at bringing non-profits up to speed on how they can unlock the power of games and mobile apps to help accomplish their mission. Click here. To see the presentation. Tags: Games for Good.
positiveplay.wordpress.com
Game Can Change the World! | PositivePlay
https://positiveplay.wordpress.com/2010/05/06/game-can-change-the-world
Experiments in Gaming for the Greater Good. Thanks for dropping by PositivePlay! Take a look around and grab the RSS feed. To stay updated. See you around! Game Can Change the World! Mdash; Leave a comment. May 6, 2010. Awesome to see we are not the only ones who believe that games and the power of play can change the world. Check out this amazing Ted talk by Jane McGonigal located at http:/ www.ted.com/talks/jane mcgonigal gaming can make a better world.html. Leave a Reply Cancel reply. Back to top ].
twofingerplay.blogspot.com
Two Finger Play: April 2008
http://twofingerplay.blogspot.com/2008_04_01_archive.html
IPhone game development, by a college student with a short attention span. Atlanta, GA, United States. I don't wear shoes. If you see a barefoot kid walking around the Tech campus, say hi. View my complete profile. Mines 2.0 Gremlins. Mines 2.0 Development. Mines 1.0 released! Over, for now. Score Downtime; Deluxe. Posted by mahalis 12:34 PM. Links to this post. Many thanks, by the way, to Fredrik Malmquist for his generous donation of hosting for the global-high-score stuff. Posted by mahalis 4:32 PM.
gamingconceptz.blogspot.com
Gaming Conceptz: Agosto 2014
http://gamingconceptz.blogspot.com/2014_08_01_archive.html
Quarta-feira, 27 de agosto de 2014. Iterative design for games. One important point about games is the process for an error-free product. To achieve this challenge many studios/publishers uses the iterative design. Iterative design is a methodology based on constant testing of a particular product, game, interface etc. The iteration process consists of: prototype, test, analyze and refine the object to be created. FULLERTON, Tracy; SWAIN, Christopher; HOFFMAN, Steven. Game design workshop:. 1) In your la...