phasecode.blogspot.com phasecode.blogspot.com

phasecode.blogspot.com

phase devel

Monday, November 16, 2009. Xna xbla / 11.16.09. I've got a different project now but it fits underneath the phase project ideas, so this blog is becoming about that (and other children) projects. Basically it's going to be an xbla game, i'm pretty excited about it with the contributors being great at what they do. i'll toss some media up here in short order as well. Posted by brander at 11:49 AM. Wednesday, August 02, 2006. Informational update / 08.02.06. I hope so, i'm a fan of his art style. Anton and...

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phase devel | phasecode.blogspot.com Reviews
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Monday, November 16, 2009. Xna xbla / 11.16.09. I've got a different project now but it fits underneath the phase project ideas, so this blog is becoming about that (and other children) projects. Basically it's going to be an xbla game, i'm pretty excited about it with the contributors being great at what they do. i'll toss some media up here in short order as well. Posted by brander at 11:49 AM. Wednesday, August 02, 2006. Informational update / 08.02.06. I hope so, i'm a fan of his art style. Anton and...
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1 phase devel
2 phase game development
3 0 comments
4 phase engine work
5 fun huh
6 introducing
7 about me
8 brander
9 more cruft
10 previous posts
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phase devel,phase game development,0 comments,phase engine work,fun huh,introducing,about me,brander,more cruft,previous posts,archives
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phase devel | phasecode.blogspot.com Reviews

https://phasecode.blogspot.com

Monday, November 16, 2009. Xna xbla / 11.16.09. I've got a different project now but it fits underneath the phase project ideas, so this blog is becoming about that (and other children) projects. Basically it's going to be an xbla game, i'm pretty excited about it with the contributors being great at what they do. i'll toss some media up here in short order as well. Posted by brander at 11:49 AM. Wednesday, August 02, 2006. Informational update / 08.02.06. I hope so, i'm a fan of his art style. Anton and...

INTERNAL PAGES

phasecode.blogspot.com phasecode.blogspot.com
1

phase devel: phase engine work

http://www.phasecode.blogspot.com/2006/02/phase-engine-work.html

Monday, February 06, 2006. Hopefully i'll be posting a phase engine alpha build within say a month (enough time for me to get something together, as little as it will be). right before i head out to LA for a weekend vacation. Jon has some free time now to work on zero, we'll see how that pans out. I'll have to see if randy has time to fiddle with zero, however much like most of us, he works too much to be healthy. Posted by brander at 8:55 PM. View my complete profile. 1 coder, 1 life.

2

phase devel: devel update / 07.25.05

http://www.phasecode.blogspot.com/2005/07/devel-update-072505.html

Monday, July 25, 2005. Devel update / 07.25.05. After a good long lull in the action we have a new player, randy, in the coding spree. seems he has fallen behind in his original deadline to make zero walk, but we're kind folk here such that he's recieved an extension. Once he submits his entry we'll continue on making zero do various things, as stated below, and perhaps some new tricks. Posted by brander at 10:32 AM. View my complete profile. 1 coder, 1 life. Devel update / 03.14.05.

3

phase devel: March 2005

http://www.phasecode.blogspot.com/2005_03_01_archive.html

Monday, March 14, 2005. Devel update / 03.14.05. I've got some good framework code and the animation test done, currently doing the input handler. currently using sdl as my media layer, but it's written nicely so i can put whatever media layer(s) i want under the interfaces. The next 3 "challenges" i've got planned for the engine are:. 1) make zero jump and breathe, walk left and right (sprite flipping). 2) recreate the first level of mmz. Posted by brander at 2:49 PM. View my complete profile.

4

phase devel: November 2009

http://www.phasecode.blogspot.com/2009_11_01_archive.html

Monday, November 16, 2009. Xna xbla / 11.16.09. I've got a different project now but it fits underneath the phase project ideas, so this blog is becoming about that (and other children) projects. Basically it's going to be an xbla game, i'm pretty excited about it with the contributors being great at what they do. i'll toss some media up here in short order as well. Posted by brander at 11:49 AM. View my complete profile. 1 coder, 1 life. Xna xbla / 11.16.09. Informational update / 08.02.06.

5

phase devel: August 2006

http://www.phasecode.blogspot.com/2006_08_01_archive.html

Wednesday, August 02, 2006. Informational update / 08.02.06. Well i'd love to say stuff's been going on, but it hasn't =]. Phase was put on hold awhile back, the engine concepts however are still going to be used in a game i've been working on with ponbiki. i've also been back in touch with shelde, which there may be some collaboration coming up dealing with phase there again! I hope so, i'm a fan of his art style. Randy never really got off the ground with c in general, he's stuck in php land.

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toasterdevel.blogspot.com toasterdevel.blogspot.com

toaster devel: May 2014

http://toasterdevel.blogspot.com/2014_05_01_archive.html

Android code / rants / raves. Monday, May 12, 2014. So as of right now i have 2 android based projects for "leet"-er (aka. ELITE. aka. EREET! Aka ELiTE aka. 31337(er) than life android. They would be. (awwww yeah). 1) project ATOM i. 2) project voxel (a pretty sweet voxel engine for the catsouls projects with Kazuna! Posted by brander at 6:49 PM. View my complete profile. So as of right now i have 2 android based projects. Tricks of the trade.

baycode.blogspot.com baycode.blogspot.com

bay [coder life]: May 2005

http://baycode.blogspot.com/2005_05_01_archive.html

1 coder, 1 life. this isn't a cat's act. Code / playlist / game / arcade. Monday, May 30, 2005. Winamp 5.09 . again again? 05/05/05 : winamp509 full emusic-8basic.exe. 05/20/05 : winamp5091 full emusic-7plus.exe. 05/27/05 : winamp5092 full emusic-7plus.exe. Should i slap them? Posted by brander at 7:23 PM. Thursday, May 26, 2005. Winamp 5.09 . again. Ok so it's decided, the winamp guys release statements are stupid. 05/05/05 : winamp509 full emusic-8basic.exe. Posted by brander at 11:10 AM. Aol bru ha ha.

baycode.blogspot.com baycode.blogspot.com

bay [coder life]: January 2006

http://baycode.blogspot.com/2006_01_01_archive.html

1 coder, 1 life. this isn't a cat's act. Code / playlist / game / arcade. Thursday, January 19, 2006. So i had this converter i thought would work with the power cord for the gp2x adapter. i'm guessing its a korean standard plug, which doesn't like my adapter i have for a hong kong device. i guess i've been schooled. Hong Kong 220V 50 Hz. Korea, South 220V 60 Hz. So the power is close. however they are different plugs. The gp2x power plug is. Posted by brander at 11:41 AM. Wednesday, January 18, 2006.

baycode.blogspot.com baycode.blogspot.com

bay [coder life]: September 2005

http://baycode.blogspot.com/2005_09_01_archive.html

1 coder, 1 life. this isn't a cat's act. Code / playlist / game / arcade. Thursday, September 29, 2005. Winamp 5.1. finally =p. So the ongoing winamp goes to 5.1, released on 9/1/2005. There are some new features brought in this release, i'm not sure how this is going to effect plext/xspf or my other projects revolving around extending winamp. perhaps i can integrate into what they've added. Shoutcast wire podcast directory. Winamp51 full emusic-7plus.exe. Posted by brander at 8:21 AM. The return of lucas.

baycode.blogspot.com baycode.blogspot.com

bay [coder life]: rain. sick of it.

http://baycode.blogspot.com/2015/06/rain-sick-of-it.html

1 coder, 1 life. this isn't a cat's act. Code / playlist / game / arcade. Saturday, June 27, 2015. Rain sick of it. So I've decided on QT for the gui, Josh and Travis both said it was better, and the source for some projects I may use users it, so that's that. I've also decided to use FOAF with the project to hold user data and relationships. The relations in the FOAF will be used in the recommendation engine, helping to relate musical tastes of your friends to yourself, create forum topics, etc.

baycode.blogspot.com baycode.blogspot.com

bay [coder life]: December 2004

http://baycode.blogspot.com/2004_12_01_archive.html

1 coder, 1 life. this isn't a cat's act. Code / playlist / game / arcade. Wednesday, December 08, 2004. Plext v0.1 is close to release, this will include the xspf. I just bought a new copy of visual assist x. It's a visual studio ide extender worth using. used to use it over at exceed/toadnode and you just get used to it. i find the extended colorization (syntax highlighting) makes coding much easier, some of the intellisense options are neat, overall a good tool. I've added the following:. So 01;37;44.

baycode.blogspot.com baycode.blogspot.com

bay [coder life]: W.A.S.T.E.

http://baycode.blogspot.com/2014/03/waste.html

1 coder, 1 life. this isn't a cat's act. Code / playlist / game / arcade. Saturday, March 08, 2014. The calm that surrounds friends. Link to where to start with things Pynchon: San Narciso College - Thomas Pynchon. Link to start you on knowledge about justin frankel's W.A.S.T.E.: W.A.S.T.E - wikipedia. Get in contact with me if you'd like to join my W.A.S.T.E. network. Posted by brander at 8:38 AM. Ever read Python before, b? View my complete profile. So why come back? So a couple days of droid.

baycode.blogspot.com baycode.blogspot.com

bay [coder life]: surrounded by disease

http://baycode.blogspot.com/2014/03/everybody-wang-chung-tonight.html

1 coder, 1 life. this isn't a cat's act. Code / playlist / game / arcade. Wednesday, March 12, 2014. Stuck in the hospital, with just a phone. Ugh. Wish I had a keyboard. So I'm trying to make the best of it by learning what I can. Had a good chat with kev earlier, lucas popped in once and awhile too. The focus of the talk was on project 'night vision'! A new project name, X was getting old. :). Posted by brander at 3:25 AM. View my complete profile. So why come back? So a couple days of droid.

baycode.blogspot.com baycode.blogspot.com

bay [coder life]: November 2005

http://baycode.blogspot.com/2005_11_01_archive.html

1 coder, 1 life. this isn't a cat's act. Code / playlist / game / arcade. Wednesday, November 30, 2005. Wow, it's been a year? Yaro's birthday is again coming up, i don't think there is a helicopter this year tho =). Bound to drink some vodka with good times had by all. Posted by brander at 10:30 PM. Monday, November 21, 2005. I'm not going to follow the whole winamp legacy of releases anymore, but yah there's a new one. =). Posted by brander at 2:25 PM. View my complete profile. Rise from the ashes.

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Monday, November 16, 2009. Xna xbla / 11.16.09. I've got a different project now but it fits underneath the phase project ideas, so this blog is becoming about that (and other children) projects. Basically it's going to be an xbla game, i'm pretty excited about it with the contributors being great at what they do. i'll toss some media up here in short order as well. Posted by brander at 11:49 AM. Wednesday, August 02, 2006. Informational update / 08.02.06. I hope so, i'm a fan of his art style. Anton and...

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