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Phil Craigie - 3d Artist

Thursday, 17 December 2015. Gods of Rome (iOS/Android) Gameloft. Role on this project - Senior Environment Artist/FX Artist. Thursday, December 17, 2015. Friday, 26 September 2014. Asphalt Overdrive (iOS) Gameloft. Released 22nd September 2014. Role on this project - Senior Environment Artist. Friday, September 26, 2014. Saturday, 14 September 2013. Asphalt 8 : Airborne (iOS) Gameloft. Asphalt 8 : Airborne (iOS) Gameloft now available. Role on this project : Senior Environment Artist. Released July 2011 .

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Phil Craigie - 3d Artist | philcraigie3d.blogspot.com Reviews
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Thursday, 17 December 2015. Gods of Rome (iOS/Android) Gameloft. Role on this project - Senior Environment Artist/FX Artist. Thursday, December 17, 2015. Friday, 26 September 2014. Asphalt Overdrive (iOS) Gameloft. Released 22nd September 2014. Role on this project - Senior Environment Artist. Friday, September 26, 2014. Saturday, 14 September 2013. Asphalt 8 : Airborne (iOS) Gameloft. Asphalt 8 : Airborne (iOS) Gameloft now available. Role on this project : Senior Environment Artist. Released July 2011 .
<META>
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1 pages
2 cv/resume
3 portfolio
4 music
5 links
6 posted by admin
7 labels gameloft work
8 real time stadiums
9 ui loading screens
10 selection screens
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pages,cv/resume,portfolio,music,links,posted by admin,labels gameloft work,real time stadiums,ui loading screens,selection screens,team kits,player cards,basilica,wireframe,labels personal work,gramophone,more renders,creating havok animations,older posts
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Phil Craigie - 3d Artist | philcraigie3d.blogspot.com Reviews

https://philcraigie3d.blogspot.com

Thursday, 17 December 2015. Gods of Rome (iOS/Android) Gameloft. Role on this project - Senior Environment Artist/FX Artist. Thursday, December 17, 2015. Friday, 26 September 2014. Asphalt Overdrive (iOS) Gameloft. Released 22nd September 2014. Role on this project - Senior Environment Artist. Friday, September 26, 2014. Saturday, 14 September 2013. Asphalt 8 : Airborne (iOS) Gameloft. Asphalt 8 : Airborne (iOS) Gameloft now available. Role on this project : Senior Environment Artist. Released July 2011 .

INTERNAL PAGES

philcraigie3d.blogspot.com philcraigie3d.blogspot.com
1

Phil Craigie - 3d Artist: Low Poly Train...

http://philcraigie3d.blogspot.com/2011/06/low-poly-train.html

Wednesday, 15 June 2011. A low poly train model I created for a another project. Wednesday, June 15, 2011. Phil Craigie - 3d Artist. Brain in a Jar. Red Faction : Battlegrounds. Warhammer 40k Kill Team. Game Environment - 3dsMax/Zbrush/Mudbox/Photoshop/Mental Ray. Juiced 2 (ps2) Screenshots. THQ - Warhammer 40k Kill Team. THQ - Warhammer 40k Kill Team. Game Environment - 3dsMax/Zbrush/Mudbox/Photoshop. MailBin - PhotoTextures vs Painted Textures. Red Faction : Battlegrounds. Sunset - Vue desprit.

2

Phil Craigie - 3d Artist: Washington Buildings

http://philcraigie3d.blogspot.com/2011/06/washington-buildings.html

Wednesday, 15 June 2011. Created for a cancelled project at Juice/THQ. 3dsMax/Photoshop. Rendered with Mental Ray. Wednesday, June 15, 2011. Phil Craigie - 3d Artist. Brain in a Jar. Red Faction : Battlegrounds. Warhammer 40k Kill Team. Game Environment - 3dsMax/Zbrush/Mudbox/Photoshop/Mental Ray. Juiced 2 (ps2) Screenshots. THQ - Warhammer 40k Kill Team. THQ - Warhammer 40k Kill Team. Game Environment - 3dsMax/Zbrush/Mudbox/Photoshop. MailBin - PhotoTextures vs Painted Textures. Sunset - Vue desprit.

3

Phil Craigie - 3d Artist: CV/Resume

http://philcraigie3d.blogspot.com/p/cvresume.html

Current Position –. Senior 3d Artist - Gameloft Madrid. 3D Environment Artist –THQ Digital. Gods of Rome (iOS, Android) Gameloft. Real Football 2013 (. Wii) Brain in a Jar. Warhammer 40k Kill Team. PSN/XBLA) THQ Digital UK. Red Faction : Battlegounds. Juiced 2 : Hot Import Nights. Brain in a Jar. Brain in a Jar. Golden age of Racing. Brain in a Jar. Modelling from reference material using 3ds Max/Photoshop . Creating Havok collision meshes, animations and destroyable objects. Feb 2012 - Present -. 3DSMAX...

4

Phil Craigie - 3d Artist: September 2013

http://philcraigie3d.blogspot.com/2013_09_01_archive.html

Saturday, 14 September 2013. Asphalt 8 : Airborne (iOS) Gameloft. Asphalt 8 : Airborne (iOS) Gameloft now available. Role on this project : Senior Environment Artist. Modeling , texturing, placement. Saturday, September 14, 2013. Subscribe to: Posts (Atom). Phil Craigie - 3d Artist. Brain in a Jar. Red Faction : Battlegrounds. Warhammer 40k Kill Team. Game Environment - 3dsMax/Zbrush/Mudbox/Photoshop/Mental Ray. Juiced 2 (ps2) Screenshots. THQ - Warhammer 40k Kill Team. Asphalt 8 : Airborne (iOS) Gameloft.

5

Phil Craigie - 3d Artist: THQ - Warhammer 40k Kill Team

http://philcraigie3d.blogspot.com/2011/06/latest-project-warhammer-40k-kill-team.html

Thursday, 16 June 2011. THQ - Warhammer 40k Kill Team. Released July 2011 . My duties on this project included -. Creating Environment Art from provided concept images. Prototyping and implementing Lighting System using Mental Ray. Creating Havok destroyable objects. Creating Benchmark assets/lighting for outsourcing companies. Integrating outsourcing assets into game. Below - From concept to game. Art supplied by concept team. My completed 3ds Max Model. Final model in game. Thursday, June 16, 2011.

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Phil Craigie - 3d Artist

Thursday, 17 December 2015. Gods of Rome (iOS/Android) Gameloft. Role on this project - Senior Environment Artist/FX Artist. Thursday, December 17, 2015. Friday, 26 September 2014. Asphalt Overdrive (iOS) Gameloft. Released 22nd September 2014. Role on this project - Senior Environment Artist. Friday, September 26, 2014. Saturday, 14 September 2013. Asphalt 8 : Airborne (iOS) Gameloft. Asphalt 8 : Airborne (iOS) Gameloft now available. Role on this project : Senior Environment Artist. Released July 2011 .

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