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PixelActive

Wednesday, October 12, 2016. Playing with some old files for fun. Saturday, August 27, 2016. A doodle just for fun! Dang, has it really been two years since I posted something (Darn collage)? Anyways, this is just something I've been working on for the last few days. It was meant to be a sculpting and texturing exercise, but I thought I would share it anyways. Thursday, June 5, 2014. Just a collage of most of the work I've done over the last few years. Thursday, May 8, 2014. Saturday, March 15, 2014.

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PixelActive | pixelactive.blogspot.com Reviews
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Wednesday, October 12, 2016. Playing with some old files for fun. Saturday, August 27, 2016. A doodle just for fun! Dang, has it really been two years since I posted something (Darn collage)? Anyways, this is just something I've been working on for the last few days. It was meant to be a sculpting and texturing exercise, but I thought I would share it anyways. Thursday, June 5, 2014. Just a collage of most of the work I've done over the last few years. Thursday, May 8, 2014. Saturday, March 15, 2014.
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1 pixelactive
2 pages
3 posted by
4 aaron casto
5 email this
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PixelActive | pixelactive.blogspot.com Reviews

https://pixelactive.blogspot.com

Wednesday, October 12, 2016. Playing with some old files for fun. Saturday, August 27, 2016. A doodle just for fun! Dang, has it really been two years since I posted something (Darn collage)? Anyways, this is just something I've been working on for the last few days. It was meant to be a sculpting and texturing exercise, but I thought I would share it anyways. Thursday, June 5, 2014. Just a collage of most of the work I've done over the last few years. Thursday, May 8, 2014. Saturday, March 15, 2014.

INTERNAL PAGES

pixelactive.blogspot.com pixelactive.blogspot.com
1

PixelActive: September 2013

http://pixelactive.blogspot.com/2013_09_01_archive.html

Tuesday, September 3, 2013. Well this is my latest project I've been working on. The images were made in blender and rendered in cycles. The phone it self comes in multiple colors and materials. Let me know what you guys think of my work, thanks! Subscribe to: Posts (Atom). View my complete profile. Human skull.sculpted in blender and rendered in cycles. Heres a little doodle of mine using UV displacements. With no color map. With no displacement map. color map . Testing cycles new strand rendering patch.

2

PixelActive: A doodle just for fun!

http://pixelactive.blogspot.com/2016/08/a-doodle-just-for-fun.html

Saturday, August 27, 2016. A doodle just for fun! Dang, has it really been two years since I posted something (Darn collage)? Anyways, this is just something I've been working on for the last few days. It was meant to be a sculpting and texturing exercise, but I thought I would share it anyways. Subscribe to: Post Comments (Atom). View my complete profile. A doodle just for fun! Human skull.sculpted in blender and rendered in cycles. Testing cycles new strand rendering patch. Update on Alien scout.

3

PixelActive: May 2013

http://pixelactive.blogspot.com/2013_05_01_archive.html

Thursday, May 2, 2013. New sculpt.Robot Scout. I always find it fascinating to look back on what I've been working on and see how it has evolved over time. The first image shows the final result of the robot. While the second image shows the r ough draft. Like always, sculpted in blender and rendered in cycles. Human skull.sculpted in blender and rendered in cycles. Sculpts from the past. I thought it might be fun to post some more older stuff I've done in blender here. Subscribe to: Posts (Atom).

4

PixelActive: My collage

http://pixelactive.blogspot.com/2014/06/my-collage.html

Thursday, June 5, 2014. Just a collage of most of the work I've done over the last few years. Subscribe to: Post Comments (Atom). View my complete profile. Human skull.sculpted in blender and rendered in cycles. Heres a little doodle of mine using UV displacements. With no color map. With no displacement map. color map . Testing cycles new strand rendering patch. Well this is my latest project Ive been working on. The images were made in blender and rendered in cycles. The phone it self comes in.

5

PixelActive: October 2012

http://pixelactive.blogspot.com/2012_10_01_archive.html

Friday, October 19, 2012. So, I figured since Halloween is just around the corner, I would post something scary. Sculpted in blender and rendered in cycles. Subscribe to: Posts (Atom). View my complete profile. Human skull.sculpted in blender and rendered in cycles. Heres a little doodle of mine using UV displacements. With no color map. With no displacement map. color map . Testing cycles new strand rendering patch. Update on Alien scout. Just a project Ive been working on lately.

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pixelsclayandnoodles.wordpress.com pixelsclayandnoodles.wordpress.com

It’s been a while ! | Pixels, clay and noodles

https://pixelsclayandnoodles.wordpress.com/2013/09/12/its-been-a-while

Pixels, clay and noodles. A blog about sculpting…. Stay updated via RSS. Salut et bienvenue ici! Nous sommes 5 gars passionnés de sculpture. Vous trouverez dans ce blog tous nos travaux dans ce domaine. Hi, and welcome here! We are 5 guys who love sculpting. You'll find in this blog any of our works related with our passion. It’s been a while! Posted: September 12, 2013 by Blackschmoll. So, I post a little doodle tonight! Du coup je poste un petit croquis ce soir! September 13, 2013 at 17:57.

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Wednesday, October 12, 2016. Playing with some old files for fun. Saturday, August 27, 2016. A doodle just for fun! Dang, has it really been two years since I posted something (Darn collage)? Anyways, this is just something I've been working on for the last few days. It was meant to be a sculpting and texturing exercise, but I thought I would share it anyways. Thursday, June 5, 2014. Just a collage of most of the work I've done over the last few years. Thursday, May 8, 2014. Saturday, March 15, 2014.

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