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PixelCodr - HTML5 games / Babylon.js tutorials

Hi, I'm Julian. I develop games prototypes on my spare time with Unity3D and two frameworks I love : Babylon.js. Create a loading screen. Subscribe to the newsletter. And receive an email when a new tutorial is out. No spam and unsubscribe at any time! Images and design by Jb. Babylon.js developed by David Catuhe. Phaser.js developed by Richard Davey. Follow me on Twitter.

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PixelCodr - HTML5 games / Babylon.js tutorials | pixelcodr.com Reviews
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Hi, I'm Julian. I develop games prototypes on my spare time with Unity3D and two frameworks I love : Babylon.js. Create a loading screen. Subscribe to the newsletter. And receive an email when a new tutorial is out. No spam and unsubscribe at any time! Images and design by Jb. Babylon.js developed by David Catuhe. Phaser.js developed by Richard Davey. Follow me on Twitter.
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1 and phaser
2 babylon js tutorials
3 physics
4 play with physics
5 fps creation
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9 tree generator
10 oimojs
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and phaser,babylon js tutorials,physics,play with physics,fps creation,shooter,preloader,vertexdata,tree generator,oimojs,actions and actionmanager,plane,basics,toad attack,part 1,part 2,shaders library,babylon js,my projects,shinobomb,html5 game,block
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PixelCodr - HTML5 games / Babylon.js tutorials | pixelcodr.com Reviews

https://pixelcodr.com

Hi, I'm Julian. I develop games prototypes on my spare time with Unity3D and two frameworks I love : Babylon.js. Create a loading screen. Subscribe to the newsletter. And receive an email when a new tutorial is out. No spam and unsubscribe at any time! Images and design by Jb. Babylon.js developed by David Catuhe. Phaser.js developed by Richard Davey. Follow me on Twitter.

INTERNAL PAGES

pixelcodr.com pixelcodr.com
1

Block - HTML5 game

http://www.pixelcodr.com/games/block/index.html

Click anywhere to start.

2

QUARTO - A babylon.js game

http://www.pixelcodr.com/games/quarto/index.html

Do you know how to play? In Quarto, there are 16 unique pieces, each of which is either:. A player wins by doing a QUARTO. Can be done by placing on the board four pieces with a common attribute in a line or in a row. In this example, these 4 pieces have a hollow-top: it's a QUARTO. At the beginning of his turn, a player places on the board the piece selected by his opponent. Is done, the current player won. If not, he selects a piece for his opponent, and his turn is over. The first player to do a QUARTO.

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