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Pixelero | Just another Flash/actionscript/whatever weblog

Just another Flash/actionscript/whatever weblog

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Pixelero | Just another Flash/actionscript/whatever weblog | pixelero.wordpress.com Reviews
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Just another Flash/actionscript/whatever weblog
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2 posted by pixelero
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6 leave a comment
7 posted in canvas
8 image processing
9 tags circular blur
10 linear blur
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Pixelero | Just another Flash/actionscript/whatever weblog | pixelero.wordpress.com Reviews

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1

Linear and Radial Blur with HTML5 | Pixelero

https://pixelero.wordpress.com/2014/12/15/linear-and-radial-blur-with-html5

Just another Flash/actionscript/whatever weblog. About me …. December 15, 2014. Linear and Radial Blur with HTML5. This new post is an html5 implementation of my older. Flash demo of applying a linear blur. Eg to blur an image in such a way that some areas in it remain sharp. The solution in the new one is however slightly different: instead of sampling nearby pixels, I have used context.setTransform(). View the Source Code. Laquo; Spiral Moiré. Leave a Reply Cancel reply. Enter your comment here.

2

Median Filter for html5/js | Pixelero

https://pixelero.wordpress.com/2014/11/16/median-filter-for-html5js

Just another Flash/actionscript/whatever weblog. About me …. November 16, 2014. Median Filter for html5/js. 8211; my implementation for html5/canvas and javascript. The naive approach is to collect all the pixels from the surrounding area, sort them, and return the middle, median, value. Especially with web-based techniques this becomes computationally a very heavy operation. So I’ve used a couple of optimizations to boost up the performance. If the added or removed value is larger, it doesn’t affe...

3

Spiral Moiré | Pixelero

https://pixelero.wordpress.com/2014/11/26/spiral-moire

Just another Flash/actionscript/whatever weblog. About me …. November 26, 2014. It started by creating a Low-discrepancy, or quasi-random sequence. Filling a circular area along a spiral. Using a polar formula. Gives a nice even-looking result:. When both the number of pixels and the rotations around the origin are increased, things start to get artistic. These are the results of choosing number of pixels to 75000, and value of ‘factor’ was 11.1:. Laquo; Median Filter for html5/js. On May 8, 2015. Addres...

4

“How do I generate weighted random numbers?” | Pixelero

https://pixelero.wordpress.com/2014/11/13/how-do-i-generate-weighted-random-numbers

Just another Flash/actionscript/whatever weblog. About me …. November 13, 2014. 8220;How do I generate weighted random numbers? It looks like one link leading most visitors to this blog is a discussion on a programming forum. And that this old post of mine about random numbers. Is among the most popular ones. No wonder, there’s not much information about how to modify the distribution of random variables easily available. Here’s the result of that with A=0.3 on my old demo. Another solution with a more G...

5

Pixel Bender: Blur with Linear Focus | Pixelero

https://pixelero.wordpress.com/2008/08/28/pixel-bender-blur-with-linear-focus

Just another Flash/actionscript/whatever weblog. About me …. August 28, 2008. Pixel Bender: Blur with Linear Focus. An old effect in photography I wanted to check out as a custom shader for Flash 10 Astro – beta version needed for this demo to show correctly:. 8211; the principle is to add the same shader several times, like. Thisfilters = [ shader1, shader2, …]. Original image and blurrings with 4, 16 and 64 samples – with 1,2 or 3 shaders: I’m glad the efficiency increases exponentally:. Nice workaroun...

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play.blog2t.net » Speakertastic

http://play.blog2t.net/speaking-at-fotb2011

About / Who am I. Post-mortem) Thoughts on Flash. More Flash Halloween Webcam Toys. Flash on the Beach 2011 recap. Facecom HiSlope Halloween mash-up. Baczynski / Polygonal Labs. Flash on the Beach 2011 recap →. Larr; face.com HiSlope Halloween mash-up. Warning, this is rather hot news my session at Flash on the Beach has been officially confirmed. This obviously means HiSlope. Will get more (and proper) love soon! Let me know if you have any suggestions, questions, feature requests etc.

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play.blog2t.net » Archive of December 2011

http://play.blog2t.net/archive/2011/12

About / Who am I. Post-mortem) Thoughts on Flash. More Flash Halloween Webcam Toys. Flash on the Beach 2011 recap. Facecom HiSlope Halloween mash-up. Baczynski / Polygonal Labs. Archive of December 2011. December 07, 11. Post-mortem) Thoughts on Flash. I have a long relationship with Flash. In fact, I met Flash at its infancy around the Millenium. It was at version 4 back then. Now, after 15 years it seems that its life is over. What happened to it due that short course of existence? Everything in the ph...

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play.blog2t.net » HiSlope

http://play.blog2t.net/hislope

About / Who am I. Post-mortem) Thoughts on Flash. More Flash Halloween Webcam Toys. Flash on the Beach 2011 recap. Facecom HiSlope Halloween mash-up. Baczynski / Polygonal Labs. Download or fork HiSlope from Github. Then make sure you read the WIKI. Proper docs and more examples soon to follow. Stay patient :). Content 04-09 Tomek Augustyn aka Og2t. Stardust theme 2008 Aaron MacDonald. Powered by Chyrp 2.0.

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play.blog2t.net » Posts tagged with “source”

http://play.blog2t.net/tag/source

About / Who am I. Post-mortem) Thoughts on Flash. More Flash Halloween Webcam Toys. Flash on the Beach 2011 recap. Facecom HiSlope Halloween mash-up. Baczynski / Polygonal Labs. Posts tagged with “source”. September 28, 10. Boiling the soft egg aka Webcam Stories. If you came here after seeing my FOTB talk that's great! Make sure you've seen the Black or White vs Machine Vision mash-up. Then head to the HiSlope GitHub repo to download/fork the HiSlope toolkit. Yes, HiSlope is opensource! May 01, 10.

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play.blog2t.net » (Post-mortem) Thoughts on Flash

http://play.blog2t.net/post-mortem-thoughts-on-flash

About / Who am I. Post-mortem) Thoughts on Flash. More Flash Halloween Webcam Toys. Flash on the Beach 2011 recap. Facecom HiSlope Halloween mash-up. Baczynski / Polygonal Labs. Larr; More Flash Halloween Webcam Toys. Post-mortem) Thoughts on Flash. I have a long relationship with Flash. In fact, I met Flash at its infancy around the Millenium. It was at version 4 back then. Now, after 15 years it seems that its life is over. What happened to it due that short course of existence? Everything in the physi...

play.blog2t.net play.blog2t.net

play.blog2t.net » Tags

http://play.blog2t.net/tags

About / Who am I. Post-mortem) Thoughts on Flash. More Flash Halloween Webcam Toys. Flash on the Beach 2011 recap. Facecom HiSlope Halloween mash-up. Baczynski / Polygonal Labs. To view posts that have tag combinations, separate the tags with " " in the URL (see example below), or view one and click the plus signs next to the tags in the sidebar. Http:/ play.blog2t.net/tag/tag-1 tag-2/. Content 04-09 Tomek Augustyn aka Og2t. Stardust theme 2008 Aaron MacDonald. Powered by Chyrp 2.0.

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play.blog2t.net » Detecting blobs at the speed of light

http://play.blog2t.net/fast-blob-detection

About / Who am I. Post-mortem) Thoughts on Flash. More Flash Halloween Webcam Toys. Flash on the Beach 2011 recap. Facecom HiSlope Halloween mash-up. Baczynski / Polygonal Labs. Old skool TextField plasma (dithered) →. Larr; Finding the missing child. Detecting blobs at the speed of light. While working on my eye tracking experiment. I got to the point where I needed to execute a blob detection algorithm to determine relative positioning of the eyes. I found some really good blob detection algorithms.

play.blog2t.net play.blog2t.net

play.blog2t.net » About / Who am I

http://play.blog2t.net/is

About / Who am I. Post-mortem) Thoughts on Flash. More Flash Halloween Webcam Toys. Flash on the Beach 2011 recap. Facecom HiSlope Halloween mash-up. Baczynski / Polygonal Labs. About / Who am I. Howdy, I am Tomek, also known as Og2t. Stockholm/Sweden and work freelance as. Find me on: Twatter @blog2t. Coming soon, I promise. It all started because of Commodore, indeed. When I was around 7, my uncle Jasiek (RIP) bought Commodore C16, equipped with datasette (of course! Certainly that was far more interes...

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play.blog2t.net » Posts tagged with “flash ide”

http://play.blog2t.net/tag/flash-ide

About / Who am I. Post-mortem) Thoughts on Flash. More Flash Halloween Webcam Toys. Flash on the Beach 2011 recap. Facecom HiSlope Halloween mash-up. Baczynski / Polygonal Labs. Posts tagged with “flash ide”. August 02, 09. Machines are looking for Michael Jackson. Today passes my 5th year of living and working in the UK. And decided to explore that area a bit further. And it was all clear then :). Enough words, click the image to sing along. I found this video particularly challenging with loads of head...

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Willkommen auf Pixelero.de. Schauen Sie sich gerne um! Senden Sie uns doch einfach eine Nachricht. Kreativwerkzeug Adobe Creative Cloud. Man ist nur so gut wie sein Werkzeug. Dieses Zitat bewahrheitet sich vor allem im Medienbereich. Wir arbeiten deshalb ausschließlich mit der Creative Cloud von Adobe, um ideale Ergebnisse zeitnah zu erzielen. Illustrationen mit SketchBook PRO. Frameworks – Eine Übersicht, Vor- und Nachteile. Absolute & relative Maßeinheiten in CSS. Zeichen-Apps auf dem Apple iPad. Im De...

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Pixelero | Just another Flash/actionscript/whatever weblog

Just another Flash/actionscript/whatever weblog. About me …. December 15, 2014. Linear and Radial Blur with HTML5. This new post is an html5 implementation of my older. Flash demo of applying a linear blur. Eg to blur an image in such a way that some areas in it remain sharp. The solution in the new one is however slightly different: instead of sampling nearby pixels, I have used context.setTransform(). View the Source Code. November 26, 2014. Filling a circular area along a spiral. Using a polar formula.

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Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 9 Years. Last Visit: 211 weeks ago. This deviant's activity is hidden. Deviant since Nov 2, 2007. You can drag and drop to rearrange.

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