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pixelfumes | pixelfumes.blogspot.com Reviews

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bbbs-bigblog.blogspot.com bbbs-bigblog.blogspot.com

The Big Blog: National Mentoring Month

http://bbbs-bigblog.blogspot.com/2008/01/national-mentoring-month.html

Thursday, January 10, 2008. January is National Mentoring Month! You can get involved with Big Brothers Big Sisters in a variety of different ways. Apply to be a mentor. Or participate in this year's Bowl for Kids' Sake. Big brothers big sisters. Bowl for kids sake. Subscribe Now: Feed Icon. Subscribe in a reader. About Big Brothers Big Sisters of Greater Pittsburgh. View my complete profile. Sign Up for the BBBS eNEWS! They're all here in our monthly e-newsletter, the. Big Brothers Big Sisters of America.

wlinkin.blogspot.com wlinkin.blogspot.com

wLinkin: November 2005

http://wlinkin.blogspot.com/2005_11_01_archive.html

Monday, November 21, 2005. First Pittsburgh MFUG Meeting. The first Pittsburgh Flash User's Group. Meeting went off without a hitch. There was a great turnout (over 20). I'm building a nice list of vendors willing to help us out. I'll be compiling a complete list on the pittmfug site. Hope to see you at our next gig. Posted by wLinkin @ 4:30 PM. Friday, November 18, 2005. After Effects Error: Sound Component, Quicktime 7. Opening sound component (-2166) (10: 44)". I'd like to keep QT7 and iTunes if possi...

neatfilm.com neatfilm.com

neatFilm.com » Game

http://www.neatfilm.com/category/flash-9/game

5 Feb, 2007. By george No Comment. I’m checking game algorithms these days. Found a lot funny things and some not good enough or fit with Flash. Most of traditional algorithms are run directly on OS so there’s no much limitations for the speed and CPU/memory usage, but Flash not the case. Though it’s interest to try different algorithms and I could also get some ideas from those. Posted in : Algorithms. Squirrel Bubble Game AS3 – Beta. 2 Feb, 2007. By george 3 Comments. Posted in : Game. 10 Jan, 2007.

neatfilm.com neatfilm.com

neatFilm.com » Develop / Debug Apps with Playbook

http://www.neatfilm.com/2011/04/28/develop-debug-apps-with-playbook

Develop / Debug Apps with Playbook. 28 Apr, 2011. Playbook tablet apps can be developed with simulator, it can also run/debug with real playbook. The full check list to start develop Playbook App with Flash Builder is here: http:/ us.blackberry.com/developers/tablet/adobe.jsp. Run/debug app directly in Playbook give you chance for a full test on your app in real environment, such as activate/deactivate, accelerometer, GPS location, maybe more. Configure App to debug with Playbook. In Mac, or. In Windows&...

neatfilm.com neatfilm.com

neatFilm.com » ActionScript 3

http://www.neatfilm.com/category/actionscript-3

Archive for ActionScript 3. Simple Generic Object Pooling in AS3. 15 Oct, 2011. By george 1 Comment. For Flash and Flex, object pooling is very important for performance, also an efficient way to avoid memory leak. Although many developers should have found good way to implement pooling, I unable to google a good one fitting my needs. So here’s my simple solution. You could find source code here: https:/ github.com/neatfilm/neatfilm.com-open-source-code/tree/master/com/neatfilm/framework/view. Run/debug ...

neatfilm.com neatfilm.com

neatFilm.com » Server

http://www.neatfilm.com/category/flash-9/unix

Install Flash 9 player together with debugger in Ubuntu. 18 Aug, 2007. By george 1 Comment. I reinstalled my old D600 laptop with Ubuntu for server side coding/testing at home. Also I want to install Flash 9 player/debugger together. Firefox is supported very well from Adobe, it could install Flash 9 player the same way as Windows. I downloaded Flash 9 debugger player and installed it as plugin for Firefox without any problem. (Flash 9 debugger player together with Alessandro Crugnola. Posted in : Server.

neatfilm.com neatfilm.com

neatFilm.com » Download

http://www.neatfilm.com/download

ActionScript 3.0 Source code, released under BSD License. Simple Flash CS4-style Docking. Load External Multiple Assets. Load assets external dynamically, one SWF file each time. Class, to load an external image. Class, load a first image, then ease to a second image. Class and experiment (updated in April 2011). Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:. Middot; Theme by Bartelme.

neatfilm.com neatfilm.com

neatFilm.com » Portfolio

http://www.neatfilm.com/portfolio

Flash Develop/design (Personal works only). Description: Flash 9 Actionscript 3 games. Develop: Adobe Flash CS3. Language: ActionScript 3.0, Perl. Flash version: Flash player 9. Finish Date: Feb, 2007. Description: Flash 9 Actionscript 3 applications. Develop: Adobe Flash CS3. Language: ActionScript 3.0. Flash version: Flash player 9. Finish Date: Nov, 2006. Trip Track Map w/ Yahoo! Map used for GPS receivers. Develop: Flash Professional 8, Illustrator. Language: ActionScript 2.0, Yahoo!

neatfilm.com neatfilm.com

neatFilm.com » General

http://www.neatfilm.com/category/other

18 Jul, 2006. By george No Comment. Mike Chambers posted a new release of Apollo FAQ. In labs. Apollo API. We will be releasing a set of command line tools for Apollo that will make it easy for developers to do Apollo application packaging and development via their favorite IDE or editor. You may need to write additional code to take advantage of Apollo specific APIs. File I/O, Online / Offline, Windowing, Clipboard, System Drag and Drop, Full Network API support, Local Storage / Settings. 21 Jun, 2006.

neatfilm.com neatfilm.com

neatFilm.com » 2011 » October

http://www.neatfilm.com/2011/10

Archive for October, 2011. Simple Generic Object Pooling in AS3. 15 Oct, 2011. By george 1 Comment. For Flash and Flex, object pooling is very important for performance, also an efficient way to avoid memory leak. Although many developers should have found good way to implement pooling, I unable to google a good one fitting my needs. So here’s my simple solution. You could find source code here: https:/ github.com/neatfilm/neatfilm.com-open-source-code/tree/master/com/neatfilm/framework/view.

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