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pixel sorcery | graphics programming stuff
Rendering a Gravitational Wave. This post is about rendering a gravitational wave (which may or may not be an actual thing) using a marching cubes algorithm. If anyone is wondering what a gravitational wave is I point you to the Wikipedia article. Continue reading →. Today I’m going to write about making a nebula shader to make awesome looking galaxies and nebulae. This is part of my masters thesis which involves writing a Renderman pipeline for RIT’s visualization software called Spiegel. Sorcery - the ...
PIXELSORDEATH | a blog about videogames
June 15, 2011 · 8:32 pm. WE HAVE MOVED TO TUMBLR! It’s been real, WordPress. Http:/ pixelsordeath.tumblr.com. May 22, 2011 · 12:53 pm. The Completionist’s Woes. Hurts But I’m so damn close. And I can’t stop. They’re the ones who. Hours spent: 20 Pride won: immeasurable. Gaze upon the face of the beast. While this seems an existence surely confined to only the most depraved souls, completionism is far more common than most people are willing to admit. If you worry that you or someone you know are suff...
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