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Music for a mobile game called OutCatch! | ZESTNUT
http://zestnut.com/home/music-for-a-mobile-game-called-outcatch
Sound design, music and production boost – for games especially. Music for a mobile game called OutCatch! Is a free treasure hunting game that has been inspired by geocaching, adventure movies and a good old Finnish board game called Afrikan tähti, the Great Star of Africa. The developer is Planetboard. A company for whom the earth is a game board that we can play on. I got a chance to create quite a bit of music and also some sound effects for the game, and really enjoyed the job. OutCatch!
zestnut.com
Work samples | ZESTNUT
http://zestnut.com/home/category/work-samples
Sound design, music and production boost – for games especially. Now there’s some game music sample material available on SoundCloud. Both loop-based and linear, light and heavy, cheerful and dark, orchestral and more electric. Listen to it here! Posted in Work samples. Music for a mobile game called OutCatch! A company for whom the earth is a game board that we can play on. I got a chance to create quite a bit of music and also some sound effects for the game, and really enjoyed the job. OutCatch!
zestnut.com
maaliskuu | 2014 | ZESTNUT
http://zestnut.com/home/2014/03
Sound design, music and production boost – for games especially. Music for a mobile game called OutCatch! Is a free treasure hunting game that has been inspired by geocaching, adventure movies and a good old Finnish board game called Afrikan tähti, the Great Star of Africa. The developer is Planetboard. A company for whom the earth is a game board that we can play on. I got a chance to create quite a bit of music and also some sound effects for the game, and really enjoyed the job. OutCatch!
zestnut.com
Heikki | ZESTNUT
http://zestnut.com/home/author/heikki
Sound design, music and production boost – for games especially. Soundtrack for Island Delta. Just submitted a bunch of tracks for Island Delta, an awesome action puzzler in development for iOS! This was really a great project, and I’m very excited to experience the whole game as soon as it ships. Mantisbite. The guys developing it, really know what they’re doing, and it’s been nothing but a pleasure for me to work for them this whole time. On the game’s Facebook-page. Samples for you to listen to. Came ...
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