
play.proceduralrealms.com
Playing Procedural RealmsPlay Procedural Realms, a free text-based MMORPG adventure game
http://play.proceduralrealms.com/
Play Procedural Realms, a free text-based MMORPG adventure game
http://play.proceduralrealms.com/
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6.2
Playing Procedural Realms | play.proceduralrealms.com Reviews
https://play.proceduralrealms.com
Play Procedural Realms, a free text-based MMORPG adventure game
Archives: 2014/4 | Procedural Realms
http://www.proceduralrealms.com/archives/2014/04
A generative multiplayer text RPG. Construction has been given many new recipes along with the usual array of bugfixes and enhancements. Details of the construction changes:. New recipe: road, reshapes a plains or desert. Shops can be built on them. Higher regeneration rate. New recipe: mine, create a mine for miners to excavate. New recipe: bridge, allows for permanent water crossing. New recipe: wall, used to keep things out, can be demolished with the construction skill. NPCs now use A-star path findi...
Archives: 2014/6 | Procedural Realms
http://www.proceduralrealms.com/archives/2014/06
A generative multiplayer text RPG. Bags and Arena changes. The world has also been increased to 1000x1000, making it 1 million rooms in the overworld plus dungeons. Unfortunately the world had to be wiped in order to do this. Arenas have also been added where you can go up against a gladiator of similar level and compete to win prizes. You will not lose experience if you die in an arena. Use the compete command to enter the games. There have also been the usual array of tweaks and bugfixes.
Perk system and small changes | Procedural Realms
http://www.proceduralrealms.com/2014/10/10/perk-system
A generative multiplayer text RPG. Perk system and small changes. The bigger update is a new perk system. Perks are small bonuses and abilities you can learn by reading tomes. You can learn six perks across the lifetime of your character at the same tiers as skills. There are four perks at each tier to choose from. See help perks to see the complete list. Each perk also has its own help file. Bags and Arena changes. Read about the game. Perk system and small changes. Bags and Arena changes.
Features | Procedural Realms
http://www.proceduralrealms.com/features
A generative multiplayer text RPG. Procedural Realms is a brand new codebase written from the ground up. Inspired by Diku MUDs, rogue-like games, and Diablo-style loot and equipment systems, the game features a randomly generated open world with many monsters to kill and dungeons to explore. Some of the highlights include:. Extensive crafting system, almost everything is craftable. Many skills and classes to choose from. Player built houses and shops. AI agents that can be hired to fight alongside you.
Bags and Arena changes | Procedural Realms
http://www.proceduralrealms.com/2014/06/22/bags-and-arenadungeon-changes
A generative multiplayer text RPG. Bags and Arena changes. The world has also been increased to 1000x1000, making it 1 million rooms in the overworld plus dungeons. Unfortunately the world had to be wiped in order to do this. Perk system and small changes. Read about the game. You can also point your favorite MUD client to proceduralrealms.com port 3000. Perk system and small changes. Bags and Arena changes. Empower and Level Requirements.
New Domain and Site | Procedural Realms
http://www.proceduralrealms.com/2014/03/30/new-domain-and-site
A generative multiplayer text RPG. New Domain and Site. Welcome to the new site! You can play on the web client at http:/ play.proceduralrealms.com. The game is also available via MUD client at proceduralrealms.com port 3000. Read about the game. You can also point your favorite MUD client to proceduralrealms.com port 3000. Perk system and small changes. Bags and Arena changes. Empower and Level Requirements.
Easing Up | Procedural Realms
http://www.proceduralrealms.com/2014/04/19/easing-up
A generative multiplayer text RPG. A small batch of updates were pushed out to help ease some of the difficulty along with a few minor adjustments and bug fixes. Charmed mobs no longer persist after death. Charmed mobs no longer follow you after disbanding. Mob damage reduction reduced. Increased chance to find books. Increase base carry weight to 200. Dodge / parry should no longer work through stun. There is now a resource level cutoff to reduce low level resources spawning in high level areas.
Archives | Procedural Realms
http://www.proceduralrealms.com/archives
A generative multiplayer text RPG. Perk system and small changes. The bigger update is a new perk system. Perks are small bonuses and abilities you can learn by reading tomes. You can learn six perks across the lifetime of your character at the same tiers as skills. There are four perks at each tier to choose from. See help perks to see the complete list. Each perk also has its own help file. Bags and Arena changes. There have also been the usual array of tweaks and bugfixes. Experience for kills has bee...
Tweaks And More Tweaks | Procedural Realms
http://www.proceduralrealms.com/2014/04/13/tweaks-and-more-tweaks
A generative multiplayer text RPG. Tweaks And More Tweaks. Most of the recent updates have involved bug fixes and balancing the game. A whole lot of new recipes have been introduced including 27 types of meat and over 200 recipes total. There is now a 10 second cooldown between eating. The heal command will now use the most appropriate food based on your current condition. Class / Skill changes. Town Expansion and Rent. Building shops can now expand the size and shape of the town. There is also a 100...
Construction Overhaul | Procedural Realms
http://www.proceduralrealms.com/2014/04/22/construction-overhaul
A generative multiplayer text RPG. Construction has been given many new recipes along with the usual array of bugfixes and enhancements. Details of the construction changes:. New recipe: road, reshapes a plains or desert. Shops can be built on them. Higher regeneration rate. New recipe: mine, create a mine for miners to excavate. New recipe: bridge, allows for permanent water crossing. New recipe: wall, used to keep things out, can be demolished with the construction skill. NPCs now use A-star path findi...
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