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PLOOBSENGINE.CODEPLEX.COM

Ploobs Game Engine - Home

Full Game Engine developed in C# and XNA using Deferred Rendering. The principal Features are: Integrated Physic, Artificial Inteligence, Dynamic Lights and Shadow, Lots of Post Effects, Billboards , Extensible Particle System, Vegetation, Materials types, 3D Sound and MUCH MORE!

http://ploobsengine.codeplex.com/

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Full Game Engine developed in C&amp;#35; and XNA using Deferred Rendering. The principal Features are&amp;#58; Integrated Physic, Artificial Inteligence, Dynamic Lights and Shadow, Lots of Post Effects, Billboards , Extensible Particle System, Vegetation, Materials types, 3D Sound and MUCH MORE&amp;#33;
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Ploobs Game Engine - Home | ploobsengine.codeplex.com Reviews

https://ploobsengine.codeplex.com

Full Game Engine developed in C&amp;#35; and XNA using Deferred Rendering. The principal Features are&amp;#58; Integrated Physic, Artificial Inteligence, Dynamic Lights and Shadow, Lots of Post Effects, Billboards , Extensible Particle System, Vegetation, Materials types, 3D Sound and MUCH MORE&amp;#33;

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ploobsengine.codeplex.com ploobsengine.codeplex.com
1

Ploobs Game Engine - Source Code

http://ploobsengine.codeplex.com/SourceControl/latest

Project Hosting for Open Source Software. To clone this project in Mercurial. Use the following command:. Read up on using Mercurial with CodePlex. As of commit 8b96076c2ac3. Mar 18, 2011. Click an item in the panel on the left to view the contents here. Accepting this pull request will not merge the changes. You will need to do this manually by running the following commands locally:. Pull the changes into your local repository and test them out. Hg commit -m "Merging changes from ".

2

Ploobs Game Engine - Change History

http://ploobsengine.codeplex.com/wikipage/history

Project Hosting for Open Source Software. Version 8.21.2015.21031.

3

Ploobs Game Engine - Discussions

http://ploobsengine.codeplex.com/discussions

Project Hosting for Open Source Software. Jun 1, 2013. Wrote: Is it possible to get a answer to my question regarding : How to. Wrote: Hello, I see. Will need to redo that piece of code then Thanks al. May 23, 2013. Wrote: Models can have a normal map in the engine. The only way it seems t. Wrote: Thanks man, it works! Mar 11, 2013. Input string was not in a correct format. Wrote: Hello, Ive downloaded the Advanced Demos but Im receiving an err. May 24, 2011. Is ploobs opensource or not? Mar 31, 2011.

4

Ploobs Game Engine - Documentation

http://ploobsengine.codeplex.com/documentation

Project Hosting for Open Source Software. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. Change History (all pages). Check the PloobsEngine XNA 4.0 Version, the 3.1 version wont be updated anymore. How to Use Guide. Our Deferred Rendering Graduation Thesis. Last edited Sep 11, 2011 at 6:00 PM. Sign in to add a comment. Ads by Developer Media. Version 8.21.2015.21031.

5

Ploobs Game Engine - Download: PloobsEngineSourceCodeV0.2

http://ploobsengine.codeplex.com/releases/view/63999

Project Hosting for Open Source Software. Based on 1 rating. Apr 7, 2011. Nov 20, 2011. Source code, 7360K, uploaded Apr 11, 2011. Contains the Engine Source Code Stable Release Version (0.2) - XNA 3.1 .NET 3.5 Visual Studio 2008. THIS RAR DONT CONTAINS THE DEMOS CODE, DOWNLOAD THEM HERE. If you want the lastest source code visit our code Repository Page. If you download PLS LEAVE A FEEDBACK! Our mail is contato@ploobs.com.br. For changes check the readme file in the package. For Source Code Repo Info.

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DirectX 11 Framework for Experimentation - Documentation

http://dx11experiments.codeplex.com/documentation

Project Hosting for Open Source Software. DirectX 11 Framework for Experimentation. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. Change History (all pages). The most boring step is set up the libs in visual studio. In the following i took a ScreenShot of my dependencies settings. All the Corresponding DLL must be on Path, if not Runtime Exceptions will occur. Xerces 3.1.1. Boost 1.46 (can be older). DirectX SDK June 2010 (or later). In fe...

codeplex.com codeplex.com

CodePlex - mdcuesta

http://www.codeplex.com/site/users/view/mdcuesta

Project Hosting for Open Source Software. Member Since March 9, 2011. Last Visit May 28, 2014. AnitoNET - Object Relational Mapping Framework. No personal statement has been written. No activity in the last 60 days. AnitoNET - Object Relational Mapping Framework. ASPNet MVC Controls Toolkit. Cosmos (C# Open Source Managed Operating System). NDatabase - C# Lightweight Object Database. ScrappyDB: EF Style Code First & Linq for Amazon SimpleDB. NDatabase - C# Lightweight Object Database.

yannicksegers.com yannicksegers.com

Purify – Yannick Segers

http://www.yannicksegers.com/portfolio/details/purify

Purify is a platform-adventure game in which the world is severely damaged by deforestation and oxygen is scarce. Your goal is to replant trees to improve the environment. You do this by stopping the enemies with your gadgets, and planting trees and other plants with the seeds you harvest from other trees. It is a group project we created for the Imagine Cup 2012. The team consisted out of two programmers and two artists. Purify was coded in C# using the XNA4.0 framework and the open-source XNA Ploobs.

codeplex.com codeplex.com

CodePlex - SuperByte

http://www.codeplex.com/site/users/view/SuperByte

Project Hosting for Open Source Software. Member Since March 12, 2011. Last Visit August 15, 2014. No personal statement has been written. No activity in the last 60 days. Cosmos (C# Open Source Managed Operating System). Version 8.21.2015.21031.

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CodePlex - tpastor

http://www.codeplex.com/site/users/view/tpastor

Project Hosting for Open Source Software. Member Since December 30, 2010. Last Visit May 31, 2013. DirectX 11 Framework for Experimentation. Model XML Importer And Exporter. No personal statement has been written. No activity in the last 60 days. Jint - Javascript Interpreter for .NET. Scrypt RSA Cryptography for Silverlight 3+ and Windows Phone 7. Version 8.21.2015.21031.

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Ploobs Game Engine - Home

Project Hosting for Open Source Software. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. Change History (all pages). Full Brazilian Game Engine developed in C# .Net 3.5 and XNA 3.1 using Deferred Rendering. The principal Features are: Integrated Physic, Artificial Inteligence, Dynamic Lights and Shadow, Lots of Post Effects, Billboards , Extensible Particle System, Vegetation, Materials types, 3D Sound and MUCH MORE! Xna 40 Version Tutorials.

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