kostas.se
kostas.se » KoddeShader 2.0
http://www.kostas.se/koddeshader2
A CGFX real-time shader for Maya to reproduce a “game like” look. 2-pass Transparency support (support for Specular and Reflections on transparent surfaces). Fresnel based Specularity and Reflections. Gloss based Cube Map Mip Level modulation (For blurring, etc). Various Skin parameters to mimic “realistic” skin (Blended Normals being one of them). Ward Specularity option (Besides regular Phong Specularity). Gamma Correction (2.2). KoddeShader v2.0 rev5.rar – Created 2014-01-07.
3drails.blogspot.com
From Rails to Computers: July 2012
http://3drails.blogspot.com/2012_07_01_archive.html
Monday, July 30, 2012. Finally finished up all of the repaints for the wood chip hopper pack that I will be releasing. Here is the grand line up of all the schemes included. Note the various road number combinations. All cars include dynamic numbering. 7000 cu.ft. Fictional JRDX reporting marks. Numbers grouped in 2s. 7000 cu.ft. Fictional JRDX reportin marks. Numbers grouped in 3s. 7000 cu.ft. Fictional JRDX reporting marks. Numbers grouped in 2s. Friday, July 20, 2012. Working With the Enemy. With a fe...
teogreengage.blogspot.com
TGG: martie 2010
http://teogreengage.blogspot.com/2010_03_01_archive.html
The rest. is Silence. Joi, 25 martie 2010. Flickr limit reached, switching to picasa or something. You've run into one of the limits of a free account. Your free account will only display the most recent 200 things you've uploaded. Anything beyond 200 will remain hidden from view until you either delete newer items, or upgrade to a Pro account. Nothing has been deleted. And if you upgrade, they'll all come back unharmed. Posted by Teo Cazghir. Abonați-vă la: Postări (Atom).
ulrichthuemmler.blogspot.com
Ulrich Thümmler Game & 3D Artist: female FiberMesh test
http://ulrichthuemmler.blogspot.com/2012/04/female-fibermesh-test.html
UDK TTW Making of. Sonntag, 15. April 2012. Ich hab mich mal an das FiberMesh von Zbrush rangetraut. Funktioniert erstaunlich gut. Mit ein bisschen Übung bekomm ich vllt auch irgendwann ordentliche Frisuren hin. :). Hier noch ein Bild. Anonym hat gesagt…. Hey super arbeit, die du da leistest ;-). Hab aber eine Frage: wie weit bist du mit gothic rebirth? Können wir alle hoffen bald das spiel zu spielen oder bedarft das projekt noch viel zeit? 15 April 2012 um 16:56. 15 April 2012 um 17:31.
degreesgame.com
Degrees, a game in progress for iPad and iPhone - Development Blog
http://degreesgame.com/blog/category/feature-posts
App-to-app communication with Bonjour. Things learned at ECGC 2012, part two. Z-fighting and tile-based rendering. The scaffolding approach and background loading. Things learned at ECGC 2012, part one. Get updates with RSS. Entries in Feature Posts (4). At some point I noticed the best dish on a menu is easy to find: It's where your eyes feel friction. I'm thinking there is a very useful order behind irrational thinking too: Modern self-professed rational thinkers ignore impulse and don't notice the val...
jaguarlanfest.com
Jaguar LAN Fest : Server List
http://www.jaguarlanfest.com/Servers.htm
Need For Speed 5. We now have our own ranked Battlefield 3 server! To keep this super fast server up and running we are taking donations. If you'd like to contribute, please select from the following PayPal payment options below. The more contributions we receive, the more total server connections we'll afford and/or even possibly be able to setup another server to host a different game such as Call of Duty Modern Warefare 3 (or whatever the group desires). Cub : $3.00 monthly. Jaguar : $5.00 monthly.
polycreate.blogspot.com
Polycreate: November 2009
http://polycreate.blogspot.com/2009_11_01_archive.html
View my complete profile. About This Online Portfolio. Welcome to my new online portfolio. Decided to let my old domain go and run with blogger for awhile. This should make updating my portfolio faster and easier as well as make it more personable. I'll also be able to post some reviews on video games/movies or what I've been up to. Take a look around and feel free to contact me about, well anything. Monday, November 16, 2009. MMS Missile Fire Test. Here is the MMS Model:. 3D missile fire test.
game-wip.blogspot.com
Work In-Progress: March 2011
http://game-wip.blogspot.com/2011_03_01_archive.html
Relaxation through game development. Monday, March 21, 2011. Hero's head modeling WIP. Phew, I forgot how tedious creating character model is. After Stahlberg's talk on Saturday, I have been working on creating hero model from the concept art I have. This concept art is created by Wakana. A japanese artist I met in FF11. Unfortunately the reference pictures I have on hand are not sufficient, so I spent majority of Sunday working with Photoshop. Today, I found this site that has nice tutorial. One of Digi...
SOCIAL ENGAGEMENT