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Polygonworlds | Carl Yellott-BIlby | Video Game Artist

Carl Yellott-BIlby | Video Game Artist

http://polygonworlds.wordpress.com/

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Polygonworlds | Carl Yellott-BIlby | Video Game Artist | polygonworlds.wordpress.com Reviews
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Carl Yellott-BIlby | Video Game Artist
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9 creating game environments
10 latest work
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Polygonworlds | Carl Yellott-BIlby | Video Game Artist | polygonworlds.wordpress.com Reviews

https://polygonworlds.wordpress.com

Carl Yellott-BIlby | Video Game Artist

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1

Creating Game Environments | Polygonworlds

https://polygonworlds.wordpress.com/2012/05/15/creating-game-environments

Carl Yellott-BIlby Video Game Artist. Game environments should always be interesting no matter how ordinary the setting. Even the most mundane of places can be made more interesting with some unusual elements. Techniques I use are things like breaking up uniform outlines (for example, roofs, fences or walls), with other objects to keep the scene unpredictable for players eye; non-uniform shapes are more pleasing to the brain. Why is it dislodged? Click to share on Twitter (Opens in new window).

2

Gameography | Polygonworlds

https://polygonworlds.wordpress.com/gameography

Carl Yellott-BIlby Video Game Artist. 007 Legends – Xbox 360, PS3, Wii. Goldeneye 007 Reloaded – PS3, XBox 360. Goldeneye 007 – Wii. G-Force – PS3, XBox 360, Wii. Ice Age – Dawn of the Dinosaurs – PS3, Wii, XBox 360. 007 Quantum of Solace – PS2. Harry Potter and the Order of the Phoenix – PSP. Free Running – PS2. Gun Metal – PC. Gun Metal – XBox. Wacky Races – Dreamcast. Buggy – Playstation. Fatal Racing 2 (PC). Nightfall (A werewolf survival horror game on PS2). Steal (A jewel thief game on PS2).

3

Bio | Polygonworlds

https://polygonworlds.wordpress.com/environment-artist

Carl Yellott-BIlby Video Game Artist. Thanks for visiting my site. My name is Carl Yellott-Bilby and I live in South Yorkshire in the UK. You’ve found my bit of the Web that I use to post art and other (mostly) video game development related stuff. I’ve been working in the games industry since 1995 and have been specialising in environment art for pretty much most of that time. If you’re a studio or agency and want to see more information on my work history, please view my linkin profile.

4

Workflow rethink | Polygonworlds

https://polygonworlds.wordpress.com/2013/01/03/workflow-rethink

Carl Yellott-BIlby Video Game Artist. Whilst learning to use a new package I got thinking about my usual asset creation workflow and if any of it could be sped up or automated. I made a list of desirable features my ideal workflow would contain:. Rapid and accurate modelling process. Modular re-usable geometry features and textures stored in a ‘library’ of some form. Place-holder objects produced early for inclusion in the game engine. Easy placement of surface features on new assets. I’m just star...

5

Goldeneye 007 : Reloaded (PS3, XBOX 360) | Polygonworlds

https://polygonworlds.wordpress.com/2012/05/26/portfolio-goldeneye-007-reloaded

Carl Yellott-BIlby Video Game Artist. Goldeneye 007 : Reloaded (PS3, XBOX 360). Posted in Latest Work. Shots of some of the areas I worked on in Goldeneye 007 : Reloaded. Click to share on Twitter (Opens in new window). Share on Facebook (Opens in new window). Quantum of Solace (PS2). 8216;Feature’ Sci-Fi Crate →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Notify me of new comments via email.

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Polygonworlds | Carl Yellott-BIlby | Video Game Artist

Carl Yellott-BIlby Video Game Artist. As a new year begins I’ve had the urge to take stock of things. Nothing too profound but I’ve been … Continue reading →. Game environments should always be interesting no matter how ordinary the setting. Even the most mundane of places can be … Continue reading →. Basic MEL Scripting Tutorial. I find it easier to learn by example, so I’ll start off by going through a short script and describe … Continue reading →. 8216;Feature’ Sci-Fi Crate. Quantum of Solace (PS2).

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