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Contribution: surfacing sarcophagus, marble floor and stairs. Contribution: surfacing marble (floor and other elements), braziers, altar and sarcophagus. Contribution: surfacing elephants, harnesses and carts, ground, ******* (building with open door) and other small buildings. Contribution: surfacing statues and marble floor. The Hobbit: An Unexpected Journey. Contribution: surfacing digital ground. Contribution: surfacing digital room (except platform). Contribution: creature texturing (golden army).

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overview | portfolio.davidgurrea.com Reviews
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Contribution: surfacing sarcophagus, marble floor and stairs. Contribution: surfacing marble (floor and other elements), braziers, altar and sarcophagus. Contribution: surfacing elephants, harnesses and carts, ground, ******* (building with open door) and other small buildings. Contribution: surfacing statues and marble floor. The Hobbit: An Unexpected Journey. Contribution: surfacing digital ground. Contribution: surfacing digital room (except platform). Contribution: creature texturing (golden army).
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1 overview
2 portfolio
3 other stuff
4 demo reel
5 resume
6 davegh /
7 gods of egypt
8 sucker punch
9 hellboy ii
10 contribution creature texturing
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overview,portfolio,other stuff,demo reel,resume,davegh */,gods of egypt,sucker punch,hellboy ii,contribution creature texturing,happy feet 2,contribution lute surfacing,pickman's model,contribution character surfacing
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overview | portfolio.davidgurrea.com Reviews

https://portfolio.davidgurrea.com

Contribution: surfacing sarcophagus, marble floor and stairs. Contribution: surfacing marble (floor and other elements), braziers, altar and sarcophagus. Contribution: surfacing elephants, harnesses and carts, ground, ******* (building with open door) and other small buildings. Contribution: surfacing statues and marble floor. The Hobbit: An Unexpected Journey. Contribution: surfacing digital ground. Contribution: surfacing digital room (except platform). Contribution: creature texturing (golden army).

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portfolio.davidgurrea.com portfolio.davidgurrea.com
1

portfolio

http://www.portfolio.davidgurrea.com/index.php/home

Smurfs: The Lost Village. Mari, Maya, Katana, Photoshop. Surfacing (environments, props and digital doubles). Complex Mari templates for massive use on environments. Mari, Maya, Katana, Photoshop, UVLayout and ILM's proprietary software. Surfacing (environments, props and creatures). Mari, Maya, Katana, Photoshop and UVLayout. Contribution: surfacing sarcophagus, floor, stairs and braziers. Contribution: surfacing marble (floor and other elements), braziers, sarcophagus and altar. Texturing and shading f...

2

demo reel

http://www.portfolio.davidgurrea.com/index.php/demo-reel

DOWNLOAD DEMO REEL (173MB). DOWNLOAD SHOT BREAKDOWN (541K). Project : Gods Of Egypt (2016). Position : Senior Surfacing Artist at Iloura (Sydney). Software : Mari, Maya, Katana ,Photoshop and UVLayout. Marble floor, altar and tall columns. braziers and sarcophagus. Sarcophagus, marble floors and stairs. Sculptures and blades. (sculptures originally started by another artist. Rebuilt from scratch). Floor, brothel, small buildings (middle-background), elephants, straps and carts. Project : Sucker Punch.

3

other stuff

http://www.portfolio.davidgurrea.com/index.php/other-stuff

4

resume

http://www.portfolio.davidgurrea.com/index.php/resume

Senior Texturing Artist at. September 2016 - present). Senior Texturing Artist at. March 2016 - September 2016). Smurfs: The Lost Village. Senior Surfacing Artist at ILM Singapore. July 2015 - December 2015). S: The Great Wall. Additional unconfirmed project in development. Look Development (environment) and Surfacing (environments, characters, props). Additional Modelling (environment). Senior Surfacing Artist at Iloura Sydney. June 2014 - May 2015). Surfacing (environments, props and creatures). Textur...

5

overview

http://www.portfolio.davidgurrea.com/index.php

Contribution: surfacing sarcophagus, marble floor and stairs. Contribution: surfacing marble (floor and other elements), braziers, altar and sarcophagus. Contribution: surfacing elephants, harnesses and carts, ground, brothel (building with open door) and other small buildings. Contribution: surfacing statues and marble floor. The Hobbit: An Unexpected Journey. Contribution: surfacing digital ground. Contribution: surfacing digital room (except platform). Contribution: creature texturing (golden army).

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about

http://www.davidgurrea.com/index.php/about

I'm a Spanish self-taught Digital Artist with an extensive experience in the creation of textures, digital painting and modelling. In 1994 I got involved in the creation of a video game as a Texture Artist, mixing traditional painting techniques (gouache on paper) with computer retouches. Because of the mutual influence between my work as a Texture Artist and photography, I developed a taste for the marks and colors that weathering and decay imprint on the surfaces of aging objects and buildings, and bec...

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Technology without knowledge is useless. My name is David Goldsmith, and in May of 2007 I recieved both a Bachelor of Arts in Multimedia and a Bachelor of Science in Software Engineering from the University of Advancing Technology in Tempe, Arizona. I spent six and a half years in various roles at NETtime Solutions LLC in Scottsdale, Arizona. These included technical support and management positions. I helped to grow the support team from a small two member team into a six member team.

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overview

Contribution: surfacing sarcophagus, marble floor and stairs. Contribution: surfacing marble (floor and other elements), braziers, altar and sarcophagus. Contribution: surfacing elephants, harnesses and carts, ground, brothel (building with open door) and other small buildings. Contribution: surfacing statues and marble floor. The Hobbit: An Unexpected Journey. Contribution: surfacing digital ground. Contribution: surfacing digital room (except platform). Contribution: creature texturing (golden army).

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