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portfolio.gregzaal.com

Greg Zaal | Portfolio

Recreation of Gimli's Helmet. Created for the Character Creation. Training DVDs at cgmasters.net. I worked as the lighting and shading artist as well as Technical Supervisor on this epic musical short film directed by Chris Burton. A scene I shaded and lit as a demo for my light-manager add-on for Blender. Modeling done by several other artists. I am responsible for the shading, texturing and rendering. The model was done by Chris Kuhn and released with a Creative Commons licence.

http://portfolio.gregzaal.com/

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Greg Zaal | Portfolio | portfolio.gregzaal.com Reviews
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Recreation of Gimli's Helmet. Created for the Character Creation. Training DVDs at cgmasters.net. I worked as the lighting and shading artist as well as Technical Supervisor on this epic musical short film directed by Chris Burton. A scene I shaded and lit as a demo for my light-manager add-on for Blender. Modeling done by several other artists. I am responsible for the shading, texturing and rendering. The model was done by Chris Kuhn and released with a Creative Commons licence.
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1 greg zaal
2 lighting shading rendering
3 email greg@gregzaal com
4 design david revoy
5 model/textures/rig lee salvemini
6 shading/lighting greg zaal
7 watch the film
8 as well
9 turntable
10 turntable wireframe
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greg zaal,lighting shading rendering,email greg@gregzaal com,design david revoy,model/textures/rig lee salvemini,shading/lighting greg zaal,watch the film,as well,turntable,turntable wireframe,alien spaceship,all alone
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Greg Zaal | Portfolio | portfolio.gregzaal.com Reviews

https://portfolio.gregzaal.com

Recreation of Gimli's Helmet. Created for the Character Creation. Training DVDs at cgmasters.net. I worked as the lighting and shading artist as well as Technical Supervisor on this epic musical short film directed by Chris Burton. A scene I shaded and lit as a demo for my light-manager add-on for Blender. Modeling done by several other artists. I am responsible for the shading, texturing and rendering. The model was done by Chris Kuhn and released with a Creative Commons licence.

LINKS TO THIS WEBSITE

adaptivesamples.com adaptivesamples.com

HDR Panos Archives - Adaptive Samples

http://adaptivesamples.com/category/hdr-panos

Category Archives: HDR Panos. March 31, 2016. 3 New Sky HDRIs. Here are another 3 HDRIs :) And there will be 7 more coming next week. If you’re interested in the full-resolution versions, you can pre-order the bundle. Of 10 before next Tuesday and get 25% off. The regular price (which is already 33% lower than the price of the HDRIs individually). I shot all three of these (and many of the 7 coming next week) last year around July/August as a bonus for the AgenZasBrothers’s new video workshop. Not only d...

adaptivesamples.com adaptivesamples.com

Commits Archives - Adaptive Samples

http://adaptivesamples.com/category/commits

July 23, 2016. Motion Blur of Dynamic Meshes in Cycles. Character by Rico Cilliers. Has been working on something I didn’t even know was possible: motion blur support for meshes that have a changing number of vertices. November 24, 2015. New Pixel Filter Type: Blackman-Harris. A new type of pixel filter called “Blackman-Harris” has been added to Cycles by Lukas Stockner to compliment the existing Gaussian and Box filters. See also: The initial patch. What is a pixel filter you ask? November 16, 2015.

adaptivesamples.com adaptivesamples.com

cavity Archives - Adaptive Samples

http://adaptivesamples.com/tag/cavity

February 10, 2015. I have to say I’ve been waiting for this for years! It’s basically the same as dirty vertex colors, but on the final geometry (after modifiers) and without all the hassle of adding it to every single mesh. The commit from Sergey [ 227a9407. Cycles: implement pointiness geometry attribute. This attribute means how “pointy” the geometry surface is, which allows to do. Effects like dirt maps and wear-off effects on render geometry. This means the. Only some delay on scene preparation.

adaptivesamples.com adaptivesamples.com

Node Wrangler - Adaptive Samples

http://adaptivesamples.com/node-wrangler-update

As of Blender 2.70 (or builds after 09 December 2013) my. Addon has been merged with. Thus it is included in Blender. Simply search for “Wrangler” or “Efficiency” and you’ll find it. Though if you’re using an older version of Blender without this. Update, you can still download and install it manually. The most recent documentation can be found on the wiki page:. Http:/ wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Nodes/Nodes Efficiency Tools. Just mail me :). Greg [at] gregzaal.com.

adaptivesamples.com adaptivesamples.com

environment map Archives - Adaptive Samples

http://adaptivesamples.com/tag/environment-map

Tag Archives: environment map. March 31, 2016. 3 New Sky HDRIs. Here are another 3 HDRIs :) And there will be 7 more coming next week. If you’re interested in the full-resolution versions, you can pre-order the bundle. Of 10 before next Tuesday and get 25% off. The regular price (which is already 33% lower than the price of the HDRIs individually). I shot all three of these (and many of the 7 coming next week) last year around July/August as a bonus for the AgenZasBrothers’s new video workshop. But just ...

adaptivesamples.com adaptivesamples.com

download Archives - Adaptive Samples

http://adaptivesamples.com/tag/download

March 31, 2016. 3 New Sky HDRIs. Here are another 3 HDRIs :) And there will be 7 more coming next week. If you’re interested in the full-resolution versions, you can pre-order the bundle. Of 10 before next Tuesday and get 25% off. The regular price (which is already 33% lower than the price of the HDRIs individually). I shot all three of these (and many of the 7 coming next week) last year around July/August as a bonus for the AgenZasBrothers’s new video workshop. March 11, 2016. Want more free HDRIs?

adaptivesamples.com adaptivesamples.com

Pointiness Output - Adaptive Samples

http://adaptivesamples.com/2015/02/10/pointiness-output

February 10, 2015. I have to say I’ve been waiting for this for years! It’s basically the same as dirty vertex colors, but on the final geometry (after modifiers) and without all the hassle of adding it to every single mesh. The commit from Sergey [ 227a9407. Cycles: implement pointiness geometry attribute. This attribute means how “pointy” the geometry surface is, which allows to do. Effects like dirt maps and wear-off effects on render geometry. This means the. Only some delay on scene preparation.

adaptivesamples.com adaptivesamples.com

Personal Projects Archives - Adaptive Samples

http://adaptivesamples.com/category/personal-projects

Category Archives: Personal Projects. February 10, 2015. Currently, I’m on a pretty terrible streak of not finishing any personal projects, but hopefully I’ll actually end up finishing this one. Maybe. So far I’m mostly happy with the modeling, although there are a few finishing touches still to add (like the logo in the center of the grip, and a couple bolts and rivets). Here’s a rather large wireframe render (click for 3360 x 2160 version):. And just for kicks, the pointiness. March 18, 2014. For your ...

adaptivesamples.com adaptivesamples.com

dam Archives - Adaptive Samples

http://adaptivesamples.com/tag/dam

March 31, 2015. HDRI] Fish Eagle Hill. Want more free HDRIs? Check out my new dedicated website: HDRI Haven. 5 High Resolution HDRIs? 16384 x 8192 resolution. Unclipped, full dynamic range. You can use them for anything! I’m Greg Zaal, Cycles Module owner, Blender instructor, shading artist, technical nerd and a bunch of other useless things! Just mail me :). Greg [at] gregzaal.com.

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Greg Zaal | Portfolio

Recreation of Gimli's Helmet. Created for the Character Creation. Training DVDs at cgmasters.net. I worked as the lighting and shading artist as well as Technical Supervisor on this epic musical short film directed by Chris Burton. A scene I shaded and lit as a demo for my light-manager add-on for Blender. Modeling done by several other artists. I am responsible for the shading, texturing and rendering. The model was done by Chris Kuhn and released with a Creative Commons licence.

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Skip to main content. G A Digital Media Portfolio. Ummmm… yes, we did that! About G.A. Media. About G.A. Media. We Are NOT Just Another Content Producer! Just another one of those companies out there that's just producing cool video, audio and photographic multimedia content, and then showing it off all over the place just because they can. No! What we actually do is create raw, awesome and cool content, and then we simply just store it away on our servers, never to be looked at again just because we can!