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Prelude to Action | Objects as Events

Insight: Games as Interaction Design. Games are all about interesting interactions. While browsing the articles for Magic: The Gathering, I came across something that made me smile because I found someone who understood things as well as I do: I was browsing the articles the […]. I’ve always been intrigued by the idea of using living hinges in design but it’s always been hard to think of ways to utilize them properly. Jörg Boner’s… [ Read More ]. Dialogue: Succinct or Vague? Ideas: Conveying Body Language.

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Prelude to Action | Objects as Events | prelude-to-action.com Reviews
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Insight: Games as Interaction Design. Games are all about interesting interactions. While browsing the articles for Magic: The Gathering, I came across something that made me smile because I found someone who understood things as well as I do: I was browsing the articles the […]. I’ve always been intrigued by the idea of using living hinges in design but it’s always been hard to think of ways to utilize them properly. Jörg Boner’s… [ Read More ]. Dialogue: Succinct or Vague? Ideas: Conveying Body Language.
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7 ideas emotive medicine
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Prelude to Action | Objects as Events | prelude-to-action.com Reviews

https://prelude-to-action.com

Insight: Games as Interaction Design. Games are all about interesting interactions. While browsing the articles for Magic: The Gathering, I came across something that made me smile because I found someone who understood things as well as I do: I was browsing the articles the […]. I’ve always been intrigued by the idea of using living hinges in design but it’s always been hard to think of ways to utilize them properly. Jörg Boner’s… [ Read More ]. Dialogue: Succinct or Vague? Ideas: Conveying Body Language.

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prelude-to-action.com prelude-to-action.com
1

Ideas: Emotive Medicine | Prelude to Action

http://prelude-to-action.com/posts/ideas-emotive-medicine

Ideas: Conveying Body Language. Dialogue: Succinct or Vague? What if you peeled a pill like an onion? I’ve got a secret to share. I was never very good at taking my vitamins. My mom was adamant about taking them daily and got me a pill box to keep track of them, but I discovered that I could just put them back in the original vitamin jar and she’d be none the wiser. Tricks like that and old light-bulb-heated-thermometer are things that kids learn to take advantage of growing up. He states, “The pri...

2

Ideas: Living Hinges | Prelude to Action

http://prelude-to-action.com/posts/ideas-living-hinges

Insight: Games as Interaction Design →. A cap that doubles as a handle. I’ve always been intrigued by the idea of using living hinges in design but it’s always been hard to think of ways to utilize them properly. Jörg Boner’s ‘Thermo’ coffee flask accomplishes this and received Wallpaper’s 2011 award for Best Domestic Design. Insight: Games as Interaction Design →. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *.

3

About | Prelude to Action

http://prelude-to-action.com/about

This is a blog by product designer Mingli Chang. And it seeks to examine the way objects precipitate actions and events within our lives. The objects we use everyday are the props through which we act out our life stories. The props we use do much to inform others about our identities and travails. Yet even more so, the objects we use can define our stories by influencing how small daily events pan out. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *.

4

Success: Pencap Utensils | Prelude to Action

http://prelude-to-action.com/posts/success-pencap-utensils

Ideas: Living Hinges →. The natural evolution of office dining. 8220;Turn your favourite office tool from your desk in a common cutlery…this is din-ink.”. Those were the words with which the team known as Zo-Loft. Presented their project to the world in 2008. It was their winning entry into the Dining in 2015. And has become an actual product. Bad Habit or Alternative Habit? I rediscovered Zo-Loft through a featured story. Ideas: Living Hinges →. Leave a Reply Cancel reply. Required fields are marked *.

5

Insight: How Noise Influences Taste | Prelude to Action

http://prelude-to-action.com/posts/insight-how-noise-influences

Ideas: Conveying Body Language →. Insight: How Noise Influences Taste. It’s only a matter of time…. Here is an interesting BBC article. About a study where researchers found that noise impacts our ability to enjoy and taste foods. Blindfolded diners assessed the sweetness, saltiness, and crunchiness, as well as overall flavour, of foods as they were played white noise. While louder noise reduced the reported sweetness or saltiness, it increased the measure of crunch. Ideas: Conveying Body Language →.

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Prelude to Action | Objects as Events

Insight: Games as Interaction Design. Games are all about interesting interactions. While browsing the articles for Magic: The Gathering, I came across something that made me smile because I found someone who understood things as well as I do: I was browsing the articles the […]. I’ve always been intrigued by the idea of using living hinges in design but it’s always been hard to think of ways to utilize them properly. Jörg Boner’s… [ Read More ]. Dialogue: Succinct or Vague? Ideas: Conveying Body Language.

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