berlinermoment.com
- Berliner MomentBerliner Moment
http://www.berlinermoment.com/presse-zitat
Live events / Screenings. Berlin Agenda: http:/ goo.gl/BUUAcQ. And http:/ goo.gl/cWUleK. Musikmussmit: http:/ musikmussmit.de/berliner-moment/. Radio Fritz: http:/ goo.gl/DRIsMb. 8211; ex Chief Editor – Vogue Greece. 8220;If you really want to feel what’s going on with the music in Berlin you’ve two choices: the first on is to fly to the city,the second one is to watch Berliner Moment.” Andrea Gozzi – I Matti delle Giuncaie. 8220;Thanks to his videos, not only moments are captured, but also feelings, ene...
mikehill.design
Caliber 10 Racing | Mike Hill Design
http://www.mikehill.design/caliber-racing
November 22, 2015. In 2013, Bongfish Studios contacted Karakter with a request for a near-future Rally Truck. Gauntlet, the working title for their game, was a futuristic rally sport where a range of vehicles would compete across a Dakar-style environment – with an extra twist of having hostile turrets populating the course to try and spice the race up a little. The spline cage setup helps me understand the design, but I transform a screenshot into an illustration that makes it possible to review. I ...
mikehill.design
Constructing the USR Flagship | Mike Hill Design
http://www.mikehill.design/constructing-the-usr-flagship
Constructing the USR Flagship. December 21, 2015. In 2014 I provided Edge Case Games. With concepts for Fractured Space. At the time, the game was in a pre-beta stage – gameplay was locked down, but the team needed spaceship designs that felt genuinely manufactured and massive. I was brought in to create convincing, engineered mega-ships for two of the game’s factions – United Space Research (USR), and Zarek Industries – fictional, militarized versions of NASA and Maersk, respectively. I know that the US...
mikehill.design
THE FORGOTTEN ART OF BLOCKBUSTER CINEMA | Mike Hill Design
http://www.mikehill.design/the-forgotten-art-of-blockbuster-cinema
THE FORGOTTEN ART OF BLOCKBUSTER CINEMA. October 4, 2016. I recently gave a lecture at Industry Workshops. In London. The subject is one my favourite areas of research – Story Theory. Using Terminator 2 as a case study, I share what I feel is missing from today’s summer blockbusters – and recruiting concepts from mythology, Jungian psychology and neuroscience, I attempt to explain some of the hidden mechanics that are essential for a rich cinematic experience. It is hopefully not as dull as it sounds :).
julien-lescoeur.com
— Résultats de recherche — Julien Lescoeur
http://www.julien-lescoeur.com/blog/works/iii
1 – Interzone. 2 – Velvet Doom. 3 – Interzone II. 4 – subgraphie. 5 – Aérolithiques. 6 – Interstices. 7 – Escales. Vues d’ expositions. 3 - Interzone II. 3 - Interzone II. 3 - Interzone II. 3 - Interzone II. 3 - Interzone II. 3 - Interzone II. 3 - Interzone II. 3 - Interzone II. 3 - Interzone II. 3 - Interzone II. 3 - Interzone II. 3 - Interzone II. 3 - Interzone II. Réalisé avec le soutien de welchrome. Et de Presence Pro.
nalobi.com
Le blog nalobi – création site internet et studio créatif
http://www.nalobi.com/blog
4 conseils pour améliorer la création de votre site internet. Vous souhaitez vous lancer en ligne? Ou peut-être êtes-vous déjà en ligne mais pas totalement satisfait de votre site internet? Voici quelques astuces, fruit de notre expérience et de notre observation des évolutions de la toile, qui vous permettront, nous l’espérons, de mettre un maximum de chances de votre côté. - Plus d’info -. Premiers pas avec WordPress. Comment gagner des fans sur Facebook? Voici quelques conseils pour gagner des fans.
mikehill.design
Spielberg’s Subtext | Mike Hill Design
http://www.mikehill.design/spielberg-subtext
May 9, 2016. Andre and the THU. Team kindly asked me to come and talk at a Berlin gathering in April. I decided to talk about the fundamental differences between Jurassic Park and Jurassic World; emphasizing the relationship between a story’s foundations and its surface. If you can spare half an hour and would like to see me rant about symbolic lizards the video is available below. Sign up if you'd like to get updates. Thematic Variations Between Jurassic Park and Jurassic World Check it.
mikehill.design
Designing the Shadow Marshal Stealth Ship | Mike Hill Design
http://www.mikehill.design/shadow-marshal-stealth-ship
Designing the Shadow Marshal Stealth Ship. January 25, 2016. Guerrilla Games has some of the highest design standards in the industry – so designing the Shadow Marshal’s stealth ship was always going to be a challenge. In the third mission of Guerrilla Games’. Killzone Shadow Fall”, the Player must spacewalk and infiltrate a “black-site” space station. The crew has been mysteriously killed and the player’s goal is to remain undetected whilst investigating what has happened. The design hadn’t been b...
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